Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NinjaDSlayer
Amaterasu
Level 62
God Stats
15W - 21L
1,389 SR
Queue Stats
27W - 51L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
ZeronianHime
Nu Wa
Level 43
God Stats
11W - 21L
1,508 SR
Queue Stats
30W - 42L
1,379 Elo+
Party 1
Team Averages
Level 75
1,466 SR
1,396 Elo+

VS

Team Averages
Level 73
1,600 SR
1,551 Elo+
Hercules
Hercules
DBoltron
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Hisssarlik
Kukulkan
Level 69
God Stats
1W - 0L
1,760 SR
Queue Stats
28W - 20L
1,606 Elo+
Solo
Awilix
Awilix
djembae
Awilix
Level 107
God Stats
2W - 3L
1,540 SR
Queue Stats
247W - 244L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 6 / 6
13,572
646
14,454
19,729
7,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
NinjaDSlayer
Amaterasu
16
5 / 8 / 6
12,917
615
13,859
21,682
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 6
12,182
580
12,061
11,696
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DBoltron
Hercules
17
6 / 3 / 8
13,805
657
19,565
23,921
25,250
Breastplate

Breastplate

+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Hisssarlik
Kukulkan
17
5 / 6 / 6
13,689
652
17,968
12,265
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
djembae
Awilix
17
4 / 3 / 9
13,389
638
7,975
13,799
4,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
15
15
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
6
6
1.5
W
Hercules
DBoltron
Hercules
6
3
8
3.33
W
Kukulkan
Hisssarlik
Kukulkan
5
6
6
1.33
L
Amaterasu
NinjaDSlayer
Amaterasu
5
8
6
1
L
1
1
6
4
W
Awilix
djembae
Awilix
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
45,508
53,107
Taken
49,985
23,604
Mitigated
32,998
6,750
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,454
7,945
0
4,026
19,729
7,468
189
8,514
10,733
0
56,444
W
Hercules
DBoltron
Hercules
19,565
3,833
0
10,451
23,921
25,250
613
8,801
14,856
1,391
49,005
W
Kukulkan
Hisssarlik
Kukulkan
17,968
331
0
1,133
12,265
3,475
672
1,399
10,372
82,305
0
L
Amaterasu
NinjaDSlayer
Amaterasu
13,859
3,611
0
2,391
21,682
11,955
901
6,910
14,039
0
37,366
L
12,061
4,626
0
333
11,696
4,181
457
4,794
6,723
49,860
0
W
Awilix
djembae
Awilix
7,975
2,063
0
1,551
13,799
4,273
1,793
2,664
10,951
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
40,883
210
Minions Killed
269
10
Camps Cleared
7
1,147,921
Distance Traveled
1,152,886
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,572
646
87
4
6
394,916
8
W
Hercules
13,805
657
50
2
0
378,195
4
W
Kukulkan
13,689
652
142
7
6
358,727
3
L
Amaterasu
12,917
615
51
2
3
376,329
2
L
Nu Wa
12,182
580
72
3
1
376,676
0
W
Awilix
13,389
638
77
4
1
415,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role