Player Matchup

Neith
Neith
Whaleium
Neith
Level 23
God Stats
26W - 41L
1,379 SR
Queue Stats
54W - 69L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
quiksilver667
Ah Puch
Level 138
God Stats
4W - 11L
1,566 SR
Queue Stats
63W - 74L
1,401 Elo+
Party 1
Thor
Thor
stmpylonghead23
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,400 Elo+

VS

Team Averages
Level 24
1,526 SR
1,390 Elo+
Nox
Nox
CharleyQ2000
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MMibarra2
Danzaburou
Level 8
God Stats
1W - 1L
1,559 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 2
Zeus
Zeus
Panda king9264
Zeus
Level 35
God Stats
3W - 2L
1,518 SR
Queue Stats
3W - 7L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Whaleium
Neith
15
5 / 7 / 13
11,251
750
7,915
15,269
6,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
18
17 / 1 / 4
13,163
878
24,693
18,011
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 9 / 2
7,869
525
746
7,290
2,801
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 11
10,516
701
8,307
11,655
3,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
MMibarra2
Danzaburou
17
11 / 5 / 5
12,893
860
11,740
14,718
5,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 10 / 12
10,082
672
9,251
12,811
4,764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
22
Kills
16
17
Deaths
22
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
7
11
1.21
W
Danzaburou
MMibarra2
Danzaburou
11
5
5
2.7
W
2
10
12
0.8
L
Neith
Whaleium
Neith
5
7
13
1.64
L
Ah Puch
17
1
4
19
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
29,298
40,570
Taken
39,184
17,529
Mitigated
13,724
14,977
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,307
1,205
480
1,119
11,655
3,825
430
7,968
3,687
27,739
0
W
Danzaburou
MMibarra2
Danzaburou
11,740
4,470
519
3,464
14,718
5,135
1,860
8,125
6,593
0
37,954
W
9,251
1,711
422
651
12,811
4,764
578
8,712
4,099
31,382
0
L
Neith
Whaleium
Neith
7,915
1,869
0
3,166
15,269
6,474
706
8,431
6,838
0
27,105
L
Ah Puch
24,693
1,588
776
11,035
18,011
8,254
733
7,414
10,597
71,876
0
L
746
252
0
0
7,290
2,801
171
2,080
5,210
0
3,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
33,491
186
Minions Killed
198
7
Camps Cleared
3
601,939
Distance Traveled
687,889
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,516
701
80
5
0
239,315
0
W
Danzaburou
12,893
860
71
5
0
249,069
2
W
Zeus
10,082
672
47
3
3
199,505
0
L
Neith
11,251
750
61
4
3
214,074
0
L
Ah Puch
13,163
878
121
8
3
283,708
2
L
Thor
7,869
525
4
0
1
104,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role