Player Matchup

Ravana
Ravana
CraZyAsMEX512
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,650 Elo+
Solo
Bellona
Bellona
Dvadumcute
Bellona
Level 27
God Stats
128W - 83L
1,617 SR
Queue Stats
270W - 232L
1,596 Elo+
Solo
Hachiman
Hachiman
PsYcHoPaThiK-
Hachiman
Level 51
God Stats
3W - 2L
1,828 SR
Queue Stats
151W - 158L
1,479 Elo+
Party 1
Ymir
Ymir
PuNch__DrunK
Ymir
Level 5
God Stats
2W - 2L
1,828 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 1
Sol
Sol
StonedSmurf5
Sol
Level 15
God Stats
22W - 16L
1,608 SR
Queue Stats
45W - 31L
1,661 Elo+
Solo
Team Averages
Level 22
1,676 SR
1,605 Elo+

VS

Team Averages
Level 14
1,505 SR
1,623 Elo+
Mercury
Mercury
IHS_20
Mercury
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
62W - 63L
1,644 Elo+
Solo
Bacchus
Bacchus
Mooseymo3682
Bacchus
Level 26
God Stats
1W - 0L
1,720 SR
Queue Stats
105W - 79L
1,687 Elo+
Solo
Ah Puch
Ah Puch
Ralejadreo
Ah Puch
Level 4
God Stats
7W - 4L
1,717 SR
Queue Stats
79W - 95L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
bootyjuice2-0
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,704 Elo+
Solo
Cupid
Cupid
jaysoflyy
Cupid
Level 16
God Stats
1W - 0L
1,278 SR
Queue Stats
82W - 89L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 4
12,477
542
13,743
15,746
10,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Dvadumcute
Bellona
19
5 / 5 / 2
12,007
522
18,584
29,612
31,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
PsYcHoPaThiK-
Hachiman
14
2 / 7 / 0
9,961
433
3,861
14,674
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 2
8,699
378
1,681
9,973
11,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
10 / 5 / 5
13,693
595
18,955
21,143
12,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IHS_20
Mercury
20
12 / 3 / 9
13,903
604
14,913
17,322
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Mooseymo3682
Bacchus
18
7 / 2 / 14
12,597
548
13,754
17,576
25,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Ralejadreo
Ah Puch
15
0 / 9 / 6
9,757
424
4,548
13,626
4,638
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
bootyjuice2-0
Erlang Shen
20
4 / 4 / 8
13,117
570
20,141
22,579
20,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
jaysoflyy
Cupid
18
5 / 5 / 7
12,152
528
10,473
16,168
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
23
Kills
28
30
Deaths
23
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Bellona
Dvadumcute
Bellona
5
5
2
1.2
W
Mercury
IHS_20
Mercury
12
3
9
5.5
W
Bacchus
Mooseymo3682
Bacchus
7
2
14
7
L
Hachiman
PsYcHoPaThiK-
Hachiman
2
7
0
0.29
L
0
6
2
0.17
W
Ah Puch
Ralejadreo
Ah Puch
0
9
6
0.33
L
10
5
5
2.5
W
Erlang Shen
bootyjuice2-0
Erlang Shen
4
4
8
2
W
Cupid
jaysoflyy
Cupid
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,824
Damage
63,829
91,148
Taken
87,271
70,940
Mitigated
62,329
24,256
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,743
3,742
0
1,583
15,746
10,989
0
3,818
11,928
0
93,458
L
Bellona
Dvadumcute
Bellona
18,584
6,698
0
8,319
29,612
31,263
110
3,374
26,238
16,191
63,618
W
Mercury
IHS_20
Mercury
14,913
9,191
0
2,222
17,322
6,477
1,052
5,323
11,999
0
117,441
W
Bacchus
Mooseymo3682
Bacchus
13,754
2,369
0
4,477
17,576
25,843
973
3,056
14,520
44,537
0
L
Hachiman
PsYcHoPaThiK-
Hachiman
3,861
1,969
277
3,203
14,674
4,503
1,743
3,761
10,913
0
74,293
L
1,681
518
0
180
9,973
11,296
387
2,637
7,336
19,699
0
W
Ah Puch
Ralejadreo
Ah Puch
4,548
924
0
2,090
13,626
4,638
1,425
4,648
8,978
38,234
0
L
18,955
6,446
0
10,694
21,143
12,889
2,832
5,765
15,378
84,871
7,841
W
Erlang Shen
bootyjuice2-0
Erlang Shen
20,141
9,990
0
6,948
22,579
20,009
1,928
5,274
17,305
0
87,872
W
Cupid
jaysoflyy
Cupid
10,473
5,699
814
4,670
16,168
5,362
4,169
5,634
10,534
0
75,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,837
Gold Earned
61,526
557
Minions Killed
554
0
Camps Cleared
0
1,800,411
Distance Traveled
2,198,425
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,477
542
131
6
0
425,595
2
L
Bellona
12,007
522
143
6
0
394,625
7
W
Mercury
13,903
604
142
6
0
549,585
3
W
Bacchus
12,597
548
69
3
0
462,177
4
L
Hachiman
9,961
433
103
4
0
331,671
0
L
Ymir
8,699
378
32
1
0
271,336
0
W
Ah Puch
9,757
424
83
4
0
369,656
1
L
Sol
13,693
595
148
6
0
377,184
2
W
Erlang Shen
13,117
570
142
6
0
433,296
1
W
Cupid
12,152
528
118
5
0
383,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role