Player Matchup

Loki
Loki
EinarRubi
Loki
Level 4
God Stats
3W - 1L
1,849 SR
Queue Stats
14W - 7L
1,644 Elo+
Solo
Arachne
Arachne
NewLudens
Arachne
Level 16
God Stats
7W - 5L
1,350 SR
Queue Stats
41W - 54L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PsychoGamerHD
Morgan Le Fay
Level 45
God Stats
6W - 10L
1,299 SR
Queue Stats
418W - 516L
1,336 Elo+
Party 1
Medusa
Medusa
VaMPPP
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
巫祝百凛
Sun Wukong
Level 27
God Stats
17W - 10L
1,789 SR
Queue Stats
52W - 44L
1,394 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,467 Elo+

VS

Team Averages
Level 21
1,488 SR
1,462 Elo+
Ao Kuang
Ao Kuang
BornARainbow
Ao Kuang
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
100W - 93L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Ezequiel hr
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Cerberus
Cerberus
FkinNoIdea
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,525 Elo+
Solo
Artemis
Artemis
GinxSama
Artemis
Level 17
God Stats
2W - 3L
1,702 SR
Queue Stats
28W - 28L
1,469 Elo+
Solo
Olorun
Olorun
wvwv
Olorun
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 95L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 4 / 3
6,528
593
3,819
6,561
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
NewLudens
Arachne
12
9 / 2 / 1
7,539
685
5,321
7,936
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
PsychoGamerHD
Morgan Le Fay
9
0 / 3 / 6
5,781
526
6,152
5,611
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VaMPPP
Medusa
10
5 / 4 / 0
6,247
568
4,242
5,673
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
巫祝百凛
Sun Wukong
10
0 / 2 / 5
6,203
564
1,699
8,102
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BornARainbow
Ao Kuang
12
6 / 2 / 2
7,111
646
4,277
7,547
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Ezequiel hr
Gilgamesh
8
3 / 5 / 4
5,986
544
2,696
6,554
4,859
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
FkinNoIdea
Cerberus
10
2 / 2 / 0
6,305
573
4,998
6,095
4,859
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
GinxSama
Artemis
10
1 / 3 / 1
5,728
521
3,754
4,721
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
wvwv
Olorun
8
3 / 6 / 2
5,810
528
5,082
10,430
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
15
15
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BornARainbow
Ao Kuang
6
2
2
3.5
W
Loki
3
4
3
1.13
L
Gilgamesh
Ezequiel hr
Gilgamesh
3
5
4
1
L
Cerberus
FkinNoIdea
Cerberus
2
2
0
1
L
Artemis
GinxSama
Artemis
1
3
1
0.5
W
Arachne
NewLudens
Arachne
9
2
1
4.75
W
Morgan Le Fay
PsychoGamerHD
Morgan Le Fay
0
3
6
1
W
Medusa
VaMPPP
Medusa
5
4
0
1.25
L
Olorun
wvwv
Olorun
3
6
2
0.67
W
Sun Wukong
巫祝百凛
Sun Wukong
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
20,807
33,883
Taken
35,347
13,874
Mitigated
16,320
8,710
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BornARainbow
Ao Kuang
4,277
439
0
3,936
7,547
2,190
0
280
7,237
35,565
0
W
Loki
3,819
1,180
0
1,465
6,561
1,807
0
4,134
2,427
0
28,070
L
Gilgamesh
Ezequiel hr
Gilgamesh
2,696
502
0
1,402
6,554
4,859
32
483
6,003
0
16,868
L
Cerberus
FkinNoIdea
Cerberus
4,998
240
0
1,471
6,095
4,859
0
1,370
4,633
28,135
0
L
Artemis
GinxSama
Artemis
3,754
1,894
0
1,062
4,721
1,190
0
0
4,721
0
22,509
W
Arachne
NewLudens
Arachne
5,321
3,629
0
2,444
7,936
2,949
170
3,894
4,042
0
43,781
W
Morgan Le Fay
PsychoGamerHD
Morgan Le Fay
6,152
561
0
1,544
5,611
1,793
1,230
3,396
2,215
23,023
0
W
Medusa
VaMPPP
Medusa
4,242
2,370
0
750
5,673
1,617
1,164
2,067
3,606
0
27,590
L
Olorun
wvwv
Olorun
5,082
2,590
0
3,231
10,430
3,222
1,022
3,455
6,601
20,932
0
W
Sun Wukong
巫祝百凛
Sun Wukong
1,699
171
0
2,507
8,102
5,708
263
866
7,236
0
14,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
30,940
237
Minions Killed
251
0
Camps Cleared
0
1,070,943
Distance Traveled
971,974
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,111
646
74
7
0
204,526
1
W
Loki
6,528
593
54
5
0
220,615
2
L
Gilgamesh
5,986
544
25
2
0
210,209
1
L
Cerberus
6,305
573
81
7
0
192,874
3
L
Artemis
5,728
521
42
4
0
192,175
3
W
Arachne
7,539
685
75
7
0
248,342
0
W
Morgan Le Fay
5,781
526
39
4
0
225,647
3
W
Medusa
6,247
568
53
5
0
193,798
1
L
Olorun
5,810
528
29
3
0
172,190
0
W
Sun Wukong
6,203
564
16
1
0
182,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role