Player Matchup

Bastet
Bastet
Lost Sphynx
Bastet
Level 75
God Stats
6W - 2L
1,505 SR
Queue Stats
250W - 191L
1,610 Elo+
Party 2
Scylla
Scylla
McCheese242
Scylla
Level 147
God Stats
2W - 1L
1,495 SR
Queue Stats
161W - 130L
1,583 Elo+
Party 2
Odin
Odin
Syn Kogami
Odin
Level 149
God Stats
21W - 5L
1,731 SR
Queue Stats
495W - 382L
1,634 Elo+
Party 2
Team Averages
Level 124
1,577 SR
1,609 Elo+

VS

Team Averages
Level 101
1,600 SR
1,582 Elo+
Cthulhu
Cthulhu
ComeDownSouth
Cthulhu
Level 34
God Stats
7W - 4L
1,709 SR
Queue Stats
82W - 52L
1,583 Elo+
Party 1
Chang'e
Chang'e
SantosPUB
Chang'e
Level 132
God Stats
4W - 6L
1,622 SR
Queue Stats
96W - 112L
1,532 Elo+
Solo
Loki
Loki
iSlaezy
Loki
Level 138
God Stats
3W - 3L
1,470 SR
Queue Stats
208W - 186L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
2 / 1 / 5
5,734
819
2,867
3,431
997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
9
2 / 1 / 6
5,856
837
4,374
4,639
1,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
5 / 1 / 2
6,622
946
4,582
6,427
2,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 3 / 3
4,847
692
1,737
7,098
3,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SantosPUB
Chang'e
7
0 / 2 / 3
4,824
689
834
2,668
613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
iSlaezy
Loki
7
1 / 4 / 2
5,438
777
1,897
4,453
1,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
1
3
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
3
0.5
W
Bastet
2
1
5
4.5
W
Scylla
2
1
6
5
L
Chang'e
SantosPUB
Chang'e
0
2
3
0.75
W
5
1
2
6
L
Loki
iSlaezy
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,823
Damage
4,468
14,497
Taken
14,219
4,830
Mitigated
4,737
3,364
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,737
408
196
353
7,098
3,048
0
2,187
4,911
4,994
0
W
Bastet
2,867
1,092
0
0
3,431
997
503
768
2,663
0
15,052
W
Scylla
4,374
775
0
1,081
4,639
1,219
836
943
3,696
20,586
0
L
Chang'e
SantosPUB
Chang'e
834
38
331
508
2,668
613
0
461
2,207
6,520
0
W
4,582
1,300
435
1,848
6,427
2,614
731
982
4,860
0
12,255
L
Loki
iSlaezy
Loki
1,897
532
0
0
4,453
1,076
0
1,748
2,705
0
4,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,212
Gold Earned
15,109
68
Minions Killed
32
3
Camps Cleared
1
414,575
Distance Traveled
264,690
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,847
692
6
1
0
72,562
0
W
Bastet
5,734
819
20
3
1
153,255
3
W
Scylla
5,856
837
34
5
0
113,373
1
L
Chang'e
4,824
689
21
3
0
69,231
2
W
Odin
6,622
946
14
2
2
147,947
2
L
Loki
5,438
777
5
1
1
122,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role