Player Matchup

Horus
Horus
Blake136
Horus
Level 150
God Stats
5W - 2L
1,850 SR
Queue Stats
178W - 170L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
marcos0228
Nu Wa
Level 148
God Stats
2W - 2L
1,699 SR
Queue Stats
235W - 271L
1,530 Elo+
Party 2
Neith
Neith
sukacalle
Neith
Level 89
God Stats
25W - 37L
1,496 SR
Queue Stats
199W - 206L
1,591 Elo+
Party 2
Team Averages
Level 129
1,682 SR
1,595 Elo+

VS

Team Averages
Level 78
1,604 SR
1,385 Elo+
Anubis
Anubis
KindJoey2657524
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 1
Terra
Terra
TheTrashRat
Terra
Level 128
God Stats
0W - 1L
1,506 SR
Queue Stats
21W - 30L
1,586 Elo+
Party 1
Izanami
Izanami
maattheewww
Izanami
Level 8
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 6L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blake136
Horus
8
0 / 0 / 5
4,744
791
2,928
3,514
1,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
9
4 / 0 / 2
5,723
954
2,451
2,459
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sukacalle
Neith
8
2 / 0 / 4
5,097
850
4,184
2,053
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,282
714
2,246
3,579
1,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,708
785
1,118
5,438
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
maattheewww
Izanami
6
0 / 4 / 0
4,211
702
1,036
3,796
998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Blake136
Horus
0
0
5
2.5
L
0
0
0
0
L
0
2
0
0
L
Izanami
maattheewww
Izanami
0
4
0
0
W
Nu Wa
4
0
2
5
W
Neith
sukacalle
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,563
Damage
4,400
8,026
Taken
12,813
2,366
Mitigated
5,065
2,886
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blake136
Horus
2,928
1,414
393
1,058
3,514
1,052
108
1,154
2,360
0
5,068
L
2,246
78
0
1,561
3,579
1,310
0
599
2,980
11,593
0
L
1,118
71
368
1,172
5,438
2,757
0
1,191
4,247
5,939
0
L
Izanami
maattheewww
Izanami
1,036
929
0
180
3,796
998
0
935
2,861
0
9,311
W
Nu Wa
2,451
691
0
386
2,459
562
0
1,417
1,042
16,553
0
W
Neith
sukacalle
Neith
4,184
1,513
0
1,049
2,053
752
86
941
1,112
0
16,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
13,201
81
Minions Killed
46
4
Camps Cleared
2
345,346
Distance Traveled
282,835
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,744
791
5
1
0
112,153
2
L
Anubis
4,282
714
18
3
0
108,650
0
L
Terra
4,708
785
12
2
1
95,417
1
L
Izanami
4,211
702
16
3
1
78,768
1
W
Nu Wa
5,723
954
36
6
2
115,402
3
W
Neith
5,097
850
40
7
2
117,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role