Player Matchup

Sylvanus
Sylvanus
ASK3TILL
Sylvanus
Level 122
God Stats
0W - 1L
1,720 SR
Queue Stats
74W - 38L
1,640 Elo+
Solo
Zhong Kui
Zhong Kui
DesertHandss
Zhong Kui
Level 119
God Stats
6W - 4L
1,611 SR
Queue Stats
194W - 194L
1,558 Elo+
Party 2
Ravana
Ravana
SixmileKae
Ravana
Level 147
God Stats
9W - 13L
1,485 SR
Queue Stats
1,059W - 1,091L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrapG
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
177W - 168L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
x Jafet
Hun Batz
Level 147
God Stats
4W - 2L
1,809 SR
Queue Stats
361W - 354L
1,554 Elo+
Solo
Team Averages
Level 133
1,663 SR
1,570 Elo+

VS

Team Averages
Level 111
1,629 SR
1,552 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ditmite
Izanami
Level 118
God Stats
1W - 1L
1,522 SR
Queue Stats
29W - 22L
1,600 Elo+
Party 1
Hel
Hel
HotPocketsRReady
Hel
Level 136
God Stats
2W - 0L
1,745 SR
Queue Stats
56W - 40L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
TheCodeMage
Erlang Shen
Level 66
God Stats
2W - 0L
1,748 SR
Queue Stats
27W - 19L
1,607 Elo+
Party 1
Olorun
Olorun
Æthael
Olorun
Level 105
God Stats
2W - 1L
1,632 SR
Queue Stats
22W - 25L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASK3TILL
Sylvanus
16
2 / 5 / 20
10,300
858
8,916
22,377
33,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
DesertHandss
Zhong Kui
17
8 / 5 / 12
10,114
843
21,648
21,342
15,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SixmileKae
Ravana
14
4 / 9 / 9
8,946
746
8,217
17,317
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
TrapG
Morgan Le Fay
18
4 / 5 / 12
10,753
896
13,324
16,469
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
x Jafet
Hun Batz
18
8 / 8 / 10
10,686
891
11,249
16,417
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 5 / 26
10,094
841
18,977
11,185
3,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ditmite
Izanami
18
4 / 4 / 22
11,143
929
16,570
12,054
4,706
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 13
12,106
1,009
28,476
17,189
7,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TheCodeMage
Erlang Shen
15
5 / 7 / 11
10,035
836
5,865
22,140
20,376
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Æthael
Olorun
17
9 / 6 / 10
10,790
899
13,491
14,075
4,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
114
26
Kills
32
32
Deaths
26
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
5
26
2.8
L
Sylvanus
ASK3TILL
Sylvanus
2
5
20
2.4
L
Zhong Kui
DesertHandss
Zhong Kui
8
5
12
2.8
W
Izanami
Ditmite
Izanami
4
4
22
3.75
W
13
4
13
4.88
L
Ravana
SixmileKae
Ravana
4
9
9
0.94
W
Erlang Shen
TheCodeMage
Erlang Shen
5
7
11
1.5
L
Morgan Le Fay
TrapG
Morgan Le Fay
4
5
12
2
L
Hun Batz
x Jafet
Hun Batz
8
8
10
1.63
W
Olorun
Æthael
Olorun
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,354
Damage
83,379
93,922
Taken
76,643
76,363
Mitigated
41,482
35,916
Healing
31,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,977
726
1,615
1,793
11,185
3,602
450
6,671
4,219
31,789
0
L
Sylvanus
ASK3TILL
Sylvanus
8,916
2,887
7,384
6,620
22,377
33,375
75
14,022
8,229
12,967
0
L
Zhong Kui
DesertHandss
Zhong Kui
21,648
1,145
2,240
8,201
21,342
15,050
283
13,541
7,801
36,383
0
W
Izanami
Ditmite
Izanami
16,570
11,263
636
949
12,054
4,706
1,771
8,958
3,009
0
35,691
W
28,476
3,359
10,920
9,927
17,189
7,804
743
11,754
5,293
45,157
0
L
Ravana
SixmileKae
Ravana
8,217
2,053
709
2,542
17,317
9,342
301
10,788
6,529
0
14,258
W
Erlang Shen
TheCodeMage
Erlang Shen
5,865
2,481
487
2,605
22,140
20,376
443
7,840
13,961
0
8,604
L
Morgan Le Fay
TrapG
Morgan Le Fay
13,324
575
1,046
4,503
16,469
8,139
54
10,386
6,003
38,752
0
L
Hun Batz
x Jafet
Hun Batz
11,249
1,576
1,097
1,574
16,417
10,457
811
12,001
4,416
0
22,941
W
Olorun
Æthael
Olorun
13,491
9,255
540
2,514
14,075
4,994
2,204
8,519
5,437
27,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
54,168
118
Minions Killed
139
0
Camps Cleared
0
941,414
Distance Traveled
1,073,353
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,094
841
25
2
0
222,847
3
L
Sylvanus
10,300
858
7
1
0
167,427
0
L
Zhong Kui
10,114
843
29
2
0
200,177
0
W
Izanami
11,143
929
37
3
0
204,414
1
W
Hel
12,106
1,009
51
4
0
227,314
3
L
Ravana
8,946
746
11
1
0
172,430
0
W
Erlang Shen
10,035
836
3
0
0
228,569
0
L
Morgan Le Fay
10,753
896
51
4
0
216,329
0
L
Hun Batz
10,686
891
20
2
0
185,051
3
W
Olorun
10,790
899
23
2
0
190,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role