Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Tartsu
Nox
Level 89
God Stats
10W - 3L
1,590 SR
Queue Stats
37W - 20L
1,542 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,514 Elo+

VS

Team Averages
Level 123
1,426 SR
1,520 Elo+
Hou Yi
Hou Yi
MJN Stuty9368
Hou Yi
Level 107
God Stats
0W - 4L
1,296 SR
Queue Stats
113W - 113L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Momsmuggler
Cthulhu
Level 101
God Stats
10W - 9L
1,489 SR
Queue Stats
51W - 69L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Tugged
Kukulkan
Level 160
God Stats
0W - 2L
1,493 SR
Queue Stats
149W - 135L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 4
7,597
691
8,057
6,287
2,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
11
1 / 1 / 7
7,261
660
4,603
8,443
7,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
Tartsu
Nox
12
4 / 0 / 4
8,100
736
8,007
4,651
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
7,237
658
4,065
7,698
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Momsmuggler
Cthulhu
9
0 / 3 / 1
6,221
566
4,077
9,516
6,017
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Tugged
Kukulkan
10
0 / 3 / 2
6,820
620
6,494
6,619
2,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
W
Sylvanus
 
Sylvanus
1
1
7
4.5
L
2
2
0
1
L
Cthulhu
Momsmuggler
Cthulhu
0
3
1
0.17
W
Nox
Tartsu
Nox
4
0
4
6
L
Kukulkan
Tugged
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
14,636
19,381
Taken
23,833
12,780
Mitigated
11,592
7,416
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,057
3,117
0
1,275
6,287
2,841
1,090
3,611
2,676
0
32,516
W
Sylvanus
 
Sylvanus
4,603
1,491
1,414
3,925
8,443
7,914
0
4,368
4,075
15,484
0
L
4,065
1,621
187
885
7,698
2,875
0
3,842
3,856
0
20,704
L
Cthulhu
Momsmuggler
Cthulhu
4,077
931
205
1,434
9,516
6,017
0
5,733
3,783
10,112
0
W
Nox
Tartsu
Nox
8,007
919
0
802
4,651
2,025
114
2,938
1,713
24,187
0
L
Kukulkan
Tugged
Kukulkan
6,494
623
0
925
6,619
2,700
0
3,359
3,260
25,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
20,278
130
Minions Killed
106
7
Camps Cleared
3
631,935
Distance Traveled
558,399
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,597
691
54
5
2
210,400
5
W
Sylvanus
7,261
660
31
3
4
199,857
3
L
Hou Yi
7,237
658
29
3
1
187,728
0
L
Cthulhu
6,221
566
17
2
1
185,819
1
W
Nox
8,100
736
45
4
1
221,678
3
L
Kukulkan
6,820
620
60
5
1
184,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role