Player Matchup

Ao Kuang
Ao Kuang
Costilla_Solemne
Ao Kuang
Level 123
God Stats
5W - 4L
1,587 SR
Queue Stats
677W - 645L
1,454 Elo+
Solo
Jing Wei
Jing Wei
DeputyDong69
Jing Wei
Level 99
God Stats
4W - 1L
1,502 SR
Queue Stats
252W - 227L
1,518 Elo+
Party 1
Izanami
Izanami
bluntstotheface
Izanami
Level 58
God Stats
4W - 0L
1,877 SR
Queue Stats
78W - 80L
1,565 Elo+
Party 1
Cerberus
Cerberus
eplazyboy
Cerberus
Level 85
God Stats
9W - 6L
1,551 SR
Queue Stats
28W - 35L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
manolo1501
Zhong Kui
Level 160
God Stats
11W - 4L
1,511 SR
Queue Stats
191W - 188L
1,496 Elo+
Solo
Team Averages
Level 105
1,606 SR
1,487 Elo+

VS

Team Averages
Level 92
1,535 SR
1,474 Elo+
Heimdallr
Heimdallr
BigDaddyFate99
Heimdallr
Level 65
God Stats
8W - 1L
1,769 SR
Queue Stats
64W - 56L
1,445 Elo+
Solo
Discordia
Discordia
CHUBLET IC
Discordia
Level 121
God Stats
6W - 6L
1,382 SR
Queue Stats
374W - 319L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
CHUBLET XI
Gilgamesh
Level 119
God Stats
4W - 7L
1,547 SR
Queue Stats
145W - 121L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
ElR4tonvaquero
Jormungandr
Level 67
God Stats
4W - 3L
1,414 SR
Queue Stats
472W - 443L
1,353 Elo+
Solo
Kukulkan
Kukulkan
sassyass33
Kukulkan
Level 89
God Stats
19W - 19L
1,565 SR
Queue Stats
275W - 281L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,346
612
5,009
8,354
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DeputyDong69
Jing Wei
11
3 / 1 / 1
6,699
558
2,031
4,397
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 0
6,864
572
3,853
4,878
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
eplazyboy
Cerberus
10
0 / 1 / 4
6,132
511
2,842
6,097
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
manolo1501
Zhong Kui
13
1 / 1 / 2
7,127
594
6,270
8,871
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDaddyFate99
Heimdallr
9
0 / 3 / 2
5,314
443
3,937
5,507
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
CHUBLET IC
Discordia
13
0 / 0 / 0
6,934
578
3,523
4,888
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CHUBLET XI
Gilgamesh
11
0 / 3 / 2
6,210
518
2,977
9,055
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
ElR4tonvaquero
Jormungandr
11
1 / 2 / 0
6,842
570
6,062
8,678
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
sassyass33
Kukulkan
10
2 / 2 / 0
6,192
516
1,580
4,301
2,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigDaddyFate99
Heimdallr
0
3
2
0.33
L
Discordia
CHUBLET IC
Discordia
0
0
0
0
L
Gilgamesh
CHUBLET XI
Gilgamesh
0
3
2
0.33
W
6
0
0
6
W
Jing Wei
DeputyDong69
Jing Wei
3
1
1
3.5
L
Jormungandr
ElR4tonvaquero
Jormungandr
1
2
0
0.5
W
0
0
0
0
W
Cerberus
eplazyboy
Cerberus
0
1
4
2
W
Zhong Kui
manolo1501
Zhong Kui
1
1
2
2
L
Kukulkan
sassyass33
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
18,079
32,597
Taken
32,429
15,805
Mitigated
15,216
16,556
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigDaddyFate99
Heimdallr
3,937
2,306
0
964
5,507
1,490
86
2,378
3,129
0
24,634
L
Discordia
CHUBLET IC
Discordia
3,523
65
0
1,171
4,888
1,548
0
337
4,551
47,203
0
L
Gilgamesh
CHUBLET XI
Gilgamesh
2,977
641
0
2,391
9,055
3,880
0
3,095
5,919
0
42,782
W
5,009
769
0
6,013
8,354
2,531
0
1,141
7,143
36,429
0
W
Jing Wei
DeputyDong69
Jing Wei
2,031
1,103
0
1,439
4,397
1,278
0
903
3,494
0
44,334
L
Jormungandr
ElR4tonvaquero
Jormungandr
6,062
1,786
0
2,500
8,678
5,672
0
5,207
2,643
41,438
0
W
3,853
1,398
0
1,624
4,878
1,361
90
2,448
2,042
0
50,178
W
Cerberus
eplazyboy
Cerberus
2,842
42
0
2,782
6,097
4,279
0
918
5,149
17,758
0
W
Zhong Kui
manolo1501
Zhong Kui
6,270
1,128
0
4,698
8,871
6,356
0
5,471
3,400
45,420
0
L
Kukulkan
sassyass33
Kukulkan
1,580
135
262
886
4,301
2,626
0
2,235
2,066
19,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
31,492
425
Minions Killed
344
0
Camps Cleared
0
1,224,535
Distance Traveled
1,097,196
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,314
443
47
4
0
189,522
2
L
Discordia
6,934
578
103
9
0
239,938
6
L
Gilgamesh
6,210
518
77
6
0
267,425
3
W
Ao Kuang
7,346
612
78
7
0
250,131
3
W
Jing Wei
6,699
558
88
7
0
263,425
4
L
Jormungandr
6,842
570
80
7
0
210,202
0
W
Izanami
6,864
572
111
9
0
233,220
5
W
Cerberus
6,132
511
51
4
0
273,784
5
W
Zhong Kui
7,127
594
97
8
0
203,975
2
L
Kukulkan
6,192
516
37
3
0
190,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role