Player Matchup

Aphrodite
Aphrodite
ChillBellicheck
Aphrodite
Level 153
God Stats
1W - 2L
1,538 SR
Queue Stats
31W - 52L
1,408 Elo+
Party 1
Apollo
Apollo
Dump Slump
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,170 Elo+
Party 4
King Arthur
King Arthur
RobocopV90
King Arthur
Level 146
God Stats
1W - 1L
1,332 SR
Queue Stats
11W - 6L
1,675 Elo+
Party 4
Thor
Thor
flyboyray
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
luisespinosa18
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 106L
1,516 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,486 Elo+

VS

Team Averages
Level 22
1,528 SR
1,474 Elo+
Chaac
Chaac
Highpe
Chaac
Level 29
God Stats
4W - 4L
1,537 SR
Queue Stats
75W - 80L
1,554 Elo+
Party 3
Pele
Pele
JadedFigure
Pele
Level 31
God Stats
82W - 92L
1,577 SR
Queue Stats
114W - 126L
1,510 Elo+
Party 3
Hades
Hades
M1N1024
Hades
Level 18
God Stats
5W - 4L
1,422 SR
Queue Stats
25W - 25L
1,423 Elo+
Party 2
Apollo
Apollo
Quaragh1
Apollo
Level 14
God Stats
14W - 20L
1,506 SR
Queue Stats
672W - 720L
1,472 Elo+
Solo
Khepri
Khepri
Senparoni
Khepri
Level 17
God Stats
5W - 2L
1,595 SR
Queue Stats
21W - 20L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChillBellicheck
Aphrodite
20
2 / 10 / 12
14,059
937
27,260
29,758
26,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Dump Slump
Apollo
20
2 / 8 / 14
14,263
951
17,812
22,602
9,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RobocopV90
King Arthur
20
5 / 6 / 13
15,212
1,014
28,249
46,962
57,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
2 / 15 / 11
13,689
913
11,481
26,405
18,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Baron Samedi
luisespinosa18
Baron Samedi
20
9 / 4 / 8
16,416
1,094
36,156
18,728
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Highpe
Chaac
20
8 / 8 / 22
15,355
1,024
25,604
33,734
22,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 29
16,213
1,081
30,930
28,861
14,603
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
M1N1024
Hades
20
17 / 1 / 20
16,525
1,102
34,562
23,661
20,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Quaragh1
Apollo
20
8 / 4 / 23
15,065
1,004
33,058
20,671
10,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Senparoni
Khepri
20
2 / 2 / 28
14,274
952
9,841
17,413
31,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
165
20
Kills
43
43
Deaths
20
58
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChillBellicheck
Aphrodite
2
10
12
0.8
L
Apollo
Dump Slump
Apollo
2
8
14
1.13
W
Chaac
Highpe
Chaac
8
8
22
2.38
W
8
5
29
4.5
W
Hades
M1N1024
Hades
17
1
20
27
W
Apollo
Quaragh1
Apollo
8
4
23
4.88
L
King Arthur
RobocopV90
King Arthur
5
6
13
1.92
W
Khepri
Senparoni
Khepri
2
2
28
8
L
Thor
2
15
11
0.5
L
Baron Samedi
luisespinosa18
Baron Samedi
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,958
Damage
133,995
144,455
Taken
124,340
120,601
Mitigated
99,631
42,153
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChillBellicheck
Aphrodite
27,260
876
9,089
11,528
29,758
26,893
0
10,371
19,307
50,225
0
L
Apollo
Dump Slump
Apollo
17,812
8,737
0
1,206
22,602
9,990
0
5,290
17,312
0
47,302
W
Chaac
Highpe
Chaac
25,604
8,473
0
8,633
33,734
22,650
0
19,922
13,812
0
45,382
W
30,930
5,626
0
6,411
28,861
14,603
0
14,454
14,407
0
60,095
W
Hades
M1N1024
Hades
34,562
7,950
2,019
5,759
23,661
20,984
0
12,635
11,026
50,820
0
W
Apollo
Quaragh1
Apollo
33,058
20,118
0
411
20,671
10,042
0
8,462
12,209
0
63,509
L
King Arthur
RobocopV90
King Arthur
28,249
1,861
0
8,175
46,962
57,148
0
15,252
30,797
2,528
45,167
W
Khepri
Senparoni
Khepri
9,841
1,472
0
250
17,413
31,352
0
9,803
7,610
22,330
0
L
Thor
11,481
4,056
0
0
26,405
18,408
0
7,401
18,640
0
21,663
L
Baron Samedi
luisespinosa18
Baron Samedi
36,156
4,578
7,033
5,122
18,728
8,162
0
6,089
12,639
94,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,639
Gold Earned
77,432
297
Minions Killed
266
5
Camps Cleared
4
1,393,649
Distance Traveled
1,346,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,059
937
63
4
2
307,192
0
L
Apollo
14,263
951
56
4
0
285,282
0
W
Chaac
15,355
1,024
43
3
0
273,550
1
W
Pele
16,213
1,081
64
4
1
289,270
0
W
Hades
16,525
1,102
54
4
1
258,752
0
W
Apollo
15,065
1,004
76
5
0
245,080
0
L
King Arthur
15,212
1,014
46
3
2
311,888
0
W
Khepri
14,274
952
29
2
2
279,953
2
L
Thor
13,689
913
18
1
0
200,690
0
L
Baron Samedi
16,416
1,094
114
8
1
288,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role