Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
HOFsniperr
Baba Yaga
Level 38
God Stats
9W - 8L
1,549 SR
Queue Stats
132W - 126L
1,492 Elo+
Party 1
Fafnir
Fafnir
abeltf13
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
nSIow
Gilgamesh
Level 62
God Stats
8W - 9L
1,494 SR
Queue Stats
462W - 433L
1,477 Elo+
Party 1
Hercules
Hercules
wizarddewd
Hercules
Level 46
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Team Averages
Level 59
1,525 SR
1,426 Elo+

VS

Team Averages
Level 55
1,347 SR
1,473 Elo+
Sun Wukong
Sun Wukong
DCSKZRockStar7F
Sun Wukong
Level 46
God Stats
24W - 17L
1,454 SR
Queue Stats
245W - 289L
1,428 Elo+
Party 2
Bacchus
Bacchus
EmilieRK
Bacchus
Level 29
God Stats
1W - 3L
1,140 SR
Queue Stats
108W - 101L
1,479 Elo+
Party 3
Janus
Janus
Luisharder1905
Janus
Level 63
God Stats
4W - 4L
1,547 SR
Queue Stats
414W - 501L
1,449 Elo+
Party 2
Thanatos
Thanatos
SwageusGodOfDrip
Thanatos
Level 47
God Stats
1W - 2L
1,220 SR
Queue Stats
208W - 217L
1,481 Elo+
Party 3
Apollo
Apollo
helpme412
Apollo
Level 88
God Stats
2W - 2L
1,377 SR
Queue Stats
238W - 237L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 9 / 6
9,106
379
13,023
20,410
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
HOFsniperr
Baba Yaga
15
3 / 8 / 9
10,116
422
16,508
20,195
6,247
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
abeltf13
Fafnir
16
2 / 4 / 0
10,445
435
5,211
17,540
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
nSIow
Gilgamesh
19
9 / 5 / 5
12,091
504
17,473
21,282
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
wizarddewd
Hercules
15
1 / 8 / 0
9,521
397
7,545
26,870
13,345
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DCSKZRockStar7F
Sun Wukong
18
1 / 0 / 14
11,973
499
17,499
16,454
8,442
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
EmilieRK
Bacchus
15
0 / 4 / 5
10,143
423
5,696
18,816
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 6 / 12
11,601
483
15,317
16,572
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
23 / 1 / 4
14,942
623
30,785
21,726
9,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
helpme412
Apollo
19
8 / 4 / 8
12,064
503
12,067
19,472
7,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
15
Kills
34
34
Deaths
15
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
6
0.33
W
Sun Wukong
DCSKZRockStar7F
Sun Wukong
1
0
14
8
W
Bacchus
EmilieRK
Bacchus
0
4
5
0.63
L
Baba Yaga
HOFsniperr
Baba Yaga
3
8
9
0.94
W
2
6
12
1.33
W
23
1
4
25
L
Fafnir
abeltf13
Fafnir
2
4
0
0.5
W
Apollo
helpme412
Apollo
8
4
8
3
L
Gilgamesh
nSIow
Gilgamesh
9
5
5
2.3
L
Hercules
wizarddewd
Hercules
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,760
Damage
81,364
106,297
Taken
93,040
56,672
Mitigated
54,208
23,766
Healing
51,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,023
5,835
430
4,616
20,410
5,493
548
5,581
14,768
0
57,761
W
Sun Wukong
DCSKZRockStar7F
Sun Wukong
17,499
3,238
0
6,310
16,454
8,442
3,969
3,740
12,714
0
70,971
W
Bacchus
EmilieRK
Bacchus
5,696
285
0
2,585
18,816
23,789
363
4,389
14,427
27,148
0
L
Baba Yaga
HOFsniperr
Baba Yaga
16,508
1,832
58
4,256
20,195
6,247
344
5,191
14,865
57,257
0
W
15,317
536
353
5,923
16,572
5,030
1,040
4,799
11,773
68,420
0
W
30,785
10,679
0
27,782
21,726
9,474
179
4,886
16,840
0
108,903
L
Fafnir
abeltf13
Fafnir
5,211
1,658
0
3,372
17,540
18,675
0
1,996
15,140
48,366
0
W
Apollo
helpme412
Apollo
12,067
7,707
0
8,602
19,472
7,473
1,901
5,032
14,440
0
90,277
L
Gilgamesh
nSIow
Gilgamesh
17,473
4,180
0
6,983
21,282
12,912
371
5,917
14,950
0
92,357
L
Hercules
wizarddewd
Hercules
7,545
2,093
0
4,051
26,870
13,345
324
2,328
23,533
3,737
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
60,723
457
Minions Killed
520
0
Camps Cleared
0
2,048,225
Distance Traveled
2,232,334
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,106
379
95
4
0
385,801
2
W
Sun Wukong
11,973
499
126
5
0
468,217
0
W
Bacchus
10,143
423
31
1
0
412,949
3
L
Baba Yaga
10,116
422
77
3
0
413,453
2
W
Janus
11,601
483
109
5
0
428,870
6
W
Thanatos
14,942
623
126
5
0
520,258
1
L
Fafnir
10,445
435
74
3
0
405,159
2
W
Apollo
12,064
503
128
5
0
402,040
2
L
Gilgamesh
12,091
504
122
5
0
440,427
2
L
Hercules
9,521
397
89
4
0
403,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role