Player Matchup

Anubis
Anubis
SoZa WolF
Anubis
Level 28
God Stats
1W - 2L
1,464 SR
Queue Stats
234W - 252L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Umbr3 Kn1ght
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Solo
Cthulhu
Cthulhu
YRH InvasiveClk
Cthulhu
Level 13
God Stats
2W - 6L
1,858 SR
Queue Stats
320W - 329L
1,259 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,285 Elo+

VS

Team Averages
Level 28
1,541 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Sphhynx
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
The Baddiiee
Merlin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 136L
1,437 Elo+
Party 1
Izanami
Izanami
snackpickles
Izanami
Level 27
God Stats
7W - 6L
1,623 SR
Queue Stats
42W - 58L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SoZa WolF
Anubis
16
2 / 3 / 6
13,493
587
19,460
19,714
15,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Umbr3 Kn1ght
Sun Wukong
15
3 / 13 / 4
13,475
586
10,391
29,161
19,043
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 10 / 5
13,319
579
11,853
39,352
22,213
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sphhynx
Sun Wukong
9
1 / 6 / 5
11,581
504
2,617
9,483
3,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
19
10 / 2 / 11
15,937
693
26,980
17,181
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
snackpickles
Izanami
20
14 / 2 / 9
16,801
730
40,251
29,411
10,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
8
Kills
25
26
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
SoZa WolF
Anubis
2
3
6
1.67
W
Sun Wukong
Sphhynx
Sun Wukong
1
6
5
0.58
W
Merlin
10
2
11
7.75
L
Sun Wukong
Umbr3 Kn1ght
Sun Wukong
3
13
4
0.38
L
3
10
5
0.55
W
Izanami
snackpickles
Izanami
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
69,848
88,227
Taken
56,075
56,559
Mitigated
20,969
10,896
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
SoZa WolF
Anubis
19,460
532
0
4,017
19,714
15,303
1,009
10,375
9,339
62,903
0
W
Sun Wukong
Sphhynx
Sun Wukong
2,617
528
0
177
9,483
3,706
0
4,452
5,031
0
7,369
W
Merlin
26,980
1,424
570
7,111
17,181
6,575
542
9,912
7,269
92,655
0
L
Sun Wukong
Umbr3 Kn1ght
Sun Wukong
10,391
3,395
0
1,047
29,161
19,043
1,014
9,625
19,536
0
33,141
L
11,853
779
0
5,832
39,352
22,213
234
7,464
31,888
35,101
0
W
Izanami
snackpickles
Izanami
40,251
32,312
0
13,623
29,411
10,688
2,801
17,544
11,867
0
109,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
44,319
198
Minions Killed
264
5
Camps Cleared
11
1,138,365
Distance Traveled
947,202
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,493
587
99
4
4
364,957
0
W
Sun Wukong
11,581
504
7
0
0
135,840
2
W
Merlin
15,937
693
115
5
6
394,032
1
L
Sun Wukong
13,475
586
46
2
0
396,825
1
L
Cthulhu
13,319
579
53
2
1
376,583
0
W
Izanami
16,801
730
142
6
5
417,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role