Player Matchup

Apollo
Apollo
CrimsonKnight789
Apollo
Level 105
God Stats
1W - 1L
1,566 SR
Queue Stats
12W - 18L
1,564 Elo+
Solo
He Bo
He Bo
DataHacker
He Bo
Level 49
God Stats
28W - 46L
1,386 SR
Queue Stats
256W - 474L
1,297 Elo+
Party 2
Bacchus
Bacchus
Rob420oZ
Bacchus
Level 49
God Stats
68W - 123L
1,308 SR
Queue Stats
239W - 466L
1,278 Elo+
Party 2
Team Averages
Level 68
1,420 SR
1,380 Elo+

VS

Team Averages
Level 57
1,480 SR
1,551 Elo+
Nemesis
Nemesis
GlitchedError
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
MIKADIFO
Vulcan
Level 154
God Stats
2W - 2L
1,439 SR
Queue Stats
133W - 131L
1,653 Elo+
Solo
Bellona
Bellona
Tsl20xx
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 14
11,527
823
20,773
16,883
8,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
16
9 / 2 / 14
11,453
818
13,093
7,502
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rob420oZ
Bacchus
13
6 / 0 / 10
10,118
723
3,665
8,856
9,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 12 / 2
7,969
569
2,953
14,948
5,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
MIKADIFO
Vulcan
13
4 / 4 / 0
9,723
695
14,413
9,796
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tsl20xx
Bellona
11
0 / 10 / 2
7,985
570
5,370
17,430
11,369
Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
26
Kills
4
4
Deaths
26
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
W
He Bo
9
2
14
8
L
Nemesis
0
12
2
0.08
L
Vulcan
MIKADIFO
Vulcan
4
4
0
1
W
Bacchus
Rob420oZ
Bacchus
6
0
10
11
L
Bellona
Tsl20xx
Bellona
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
22,736
33,241
Taken
42,174
20,711
Mitigated
20,820
7,529
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,773
10,270
0
4,778
16,883
8,279
1,458
7,407
9,188
0
59,081
W
He Bo
13,093
355
546
970
7,502
2,561
194
3,976
3,394
44,972
0
L
Nemesis
2,953
1,804
0
100
14,948
5,648
0
6,163
8,785
0
5,988
L
Vulcan
MIKADIFO
Vulcan
14,413
5,996
0
848
9,796
3,803
0
2,772
7,024
48,450
0
W
Bacchus
Rob420oZ
Bacchus
3,665
185
292
943
8,856
9,871
769
2,909
5,741
10,049
0
L
Bellona
Tsl20xx
Bellona
5,370
1,430
0
1,279
17,430
11,369
0
7,823
9,607
0
17,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
25,677
173
Minions Killed
115
8
Camps Cleared
4
801,934
Distance Traveled
667,900
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,527
823
90
6
5
275,173
2
W
He Bo
11,453
818
67
5
3
257,440
1
L
Nemesis
7,969
569
12
1
0
177,082
0
L
Vulcan
9,723
695
81
6
2
261,227
8
W
Bacchus
10,118
723
16
1
0
269,321
0
L
Bellona
7,985
570
22
2
2
229,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role