Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
G Money 0010
Anubis
Level 28
God Stats
35W - 28L
1,429 SR
Queue Stats
120W - 110L
1,308 Elo+
Party 1
Neith
Neith
thatdudedneek
Neith
Level 147
God Stats
7W - 3L
1,491 SR
Queue Stats
394W - 366L
1,528 Elo+
Party 1
Team Averages
Level 93
1,473 SR
1,445 Elo+

VS

Team Averages
Level 42
1,470 SR
1,423 Elo+
Set
Set
BasiliskWanderer
Set
Level 7
God Stats
2W - 2L
1,515 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Anubis
Anubis
Riskey_Legoshi-
Anubis
Level 11
God Stats
34W - 31L
1,394 SR
Queue Stats
190W - 206L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
Yami-No-Jagaimo
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 261L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
11 / 1 / 12
10,703
823
10,146
12,405
8,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
1 / 2 / 20
9,619
740
6,256
8,293
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
14 / 1 / 9
11,326
871
17,212
8,814
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,853
604
7,576
11,610
3,972
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 10 / 2
7,802
600
5,269
11,125
3,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 8 / 3
8,206
631
6,844
16,996
16,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
26
Kills
4
4
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
1
12
17
L
2
8
1
0.31
W
Anubis
1
2
20
5.5
L
1
10
2
0.2
L
1
8
3
0.31
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
19,689
29,512
Taken
39,731
15,136
Mitigated
24,335
16,743
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,146
6,960
1,678
6,249
12,405
8,505
200
4,869
7,536
0
22,701
L
7,576
3,174
0
1,269
11,610
3,972
0
2,050
9,560
0
24,912
W
Anubis
6,256
605
0
3,645
8,293
3,692
1,350
3,151
5,142
29,594
0
L
5,269
614
0
1,851
11,125
3,838
0
2,282
8,843
23,576
0
L
6,844
669
304
1,597
16,996
16,525
0
2,260
14,736
14,229
0
W
17,212
10,220
0
5,171
8,814
2,939
1,242
4,739
4,075
0
49,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
23,861
142
Minions Killed
101
9
Camps Cleared
1
616,379
Distance Traveled
529,086
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,703
823
30
2
2
221,953
3
L
Set
7,853
604
20
2
1
195,539
3
W
Anubis
9,619
740
57
4
2
203,950
2
L
Anubis
7,802
600
49
4
0
140,161
1
L
Cthulhu
8,206
631
32
2
0
193,386
1
W
Neith
11,326
871
55
4
5
190,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role