Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArroConQueso
Morgan Le Fay
Level 57
God Stats
3W - 14L
1,163 SR
Queue Stats
107W - 141L
1,307 Elo+
Party 2
Ra
Ra
DobsonLeo
Ra
Level 113
God Stats
3W - 2L
1,632 SR
Queue Stats
442W - 450L
1,293 Elo+
Solo
Jing Wei
Jing Wei
asvpgonz
Jing Wei
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 132L
1,336 Elo+
Party 2
Loki
Loki
franco2406g
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,361 Elo+

VS

Team Averages
Level 83
1,550 SR
1,373 Elo+
Nu Wa
Nu Wa
MoorishNoble_666
Nu Wa
Level 85
God Stats
15W - 8L
1,567 SR
Queue Stats
341W - 385L
1,391 Elo+
Party 1
Loki
Loki
Netinho_7x
Loki
Level 121
God Stats
3W - 1L
1,839 SR
Queue Stats
104W - 113L
1,348 Elo+
Solo
Chaac
Chaac
Shadowz120
Chaac
Level 67
God Stats
15W - 14L
1,396 SR
Queue Stats
98W - 123L
1,340 Elo+
Party 1
Ymir
Ymir
Zelpion
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,374 Elo+
Party 1
Artemis
Artemis
ciclope2000
Artemis
Level 74
God Stats
22W - 23L
1,450 SR
Queue Stats
295W - 315L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 0
9,445
497
6,367
12,617
6,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
ArroConQueso
Morgan Le Fay
15
0 / 4 / 0
8,842
465
8,125
13,382
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
7,364
388
5,056
5,598
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
asvpgonz
Jing Wei
13
1 / 5 / 0
7,953
419
4,109
12,007
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
7,668
404
3,147
9,991
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,230
538
8,435
6,468
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 3
10,455
550
6,250
12,233
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
18
4 / 1 / 2
11,233
591
9,355
14,208
8,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Zelpion
Ymir
14
2 / 0 / 5
9,166
482
3,329
12,163
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ciclope2000
Artemis
16
3 / 1 / 1
9,302
490
10,455
9,209
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Morgan Le Fay
ArroConQueso
Morgan Le Fay
0
4
0
0
L
0
1
1
0.5
W
4
0
5
6.5
W
5
0
3
6.5
W
Chaac
4
1
2
5
W
Ymir
Zelpion
Ymir
2
0
5
4.5
L
Jing Wei
asvpgonz
Jing Wei
1
5
0
0.2
W
Artemis
ciclope2000
Artemis
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
37,824
53,595
Taken
54,281
23,250
Mitigated
30,917
13,718
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,367
1,325
0
1,003
12,617
6,814
0
1,364
11,187
1,244
57,875
L
Morgan Le Fay
ArroConQueso
Morgan Le Fay
8,125
471
0
3,687
13,382
5,512
1,006
5,509
7,439
68,694
0
L
5,056
115
1,596
2,002
5,598
4,006
160
930
4,594
43,870
0
W
8,435
2,212
0
945
6,468
2,369
1,206
3,196
3,272
53,495
0
W
6,250
1,518
0
5,149
12,233
4,790
886
1,703
10,530
0
66,014
W
Chaac
9,355
1,992
0
7,767
14,208
8,449
3,904
2,657
11,551
0
69,407
W
Ymir
Zelpion
Ymir
3,329
411
0
2,354
12,163
12,085
743
3,045
9,118
30,924
0
L
Jing Wei
asvpgonz
Jing Wei
4,109
2,888
0
2,481
12,007
3,966
560
2,128
9,827
0
33,846
W
Artemis
ciclope2000
Artemis
10,455
4,007
0
4,228
9,209
3,224
2,985
2,792
6,417
0
60,925
L
3,147
155
0
2,949
9,991
2,952
0
1,048
8,784
0
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
50,386
486
Minions Killed
522
0
Camps Cleared
0
1,523,416
Distance Traveled
1,557,213
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,445
497
135
7
0
302,472
0
L
Morgan Le Fay
8,842
465
121
6
0
302,091
1
L
Ra
7,364
388
72
4
0
297,236
7
W
Nu Wa
10,230
538
116
6
0
314,712
8
W
Loki
10,455
550
110
6
0
343,734
3
W
Chaac
11,233
591
144
8
0
270,993
1
W
Ymir
9,166
482
56
3
0
312,106
5
L
Jing Wei
7,953
419
78
4
0
314,252
0
W
Artemis
9,302
490
96
5
0
315,668
1
L
Loki
7,668
404
80
4
0
307,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role