Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ARCANJOFINAL
Izanami
Level 160
God Stats
2W - 3L
1,334 SR
Queue Stats
184W - 186L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
ImDeceazed
Zhong Kui
Level 125
God Stats
3W - 1L
1,631 SR
Queue Stats
78W - 88L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swordfury187
Morgan Le Fay
Level 129
God Stats
4W - 3L
1,438 SR
Queue Stats
111W - 123L
1,438 Elo+
Solo
Hou Yi
Hou Yi
lazie ness
Hou Yi
Level 129
God Stats
5W - 4L
1,539 SR
Queue Stats
524W - 516L
1,413 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,439 Elo+

VS

Team Averages
Level 117
1,457 SR
1,377 Elo+
Rama
Rama
GotLokied
Rama
Level 120
God Stats
0W - 2L
1,270 SR
Queue Stats
14W - 24L
1,345 Elo+
Solo
Tyr
Tyr
HeckRSC
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Pato Sayajin
Cthulhu
Level 88
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 14L
1,279 Elo+
Solo
Kali
Kali
WhoEyeBeers
Kali
Level 153
God Stats
0W - 3L
1,151 SR
Queue Stats
570W - 586L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
xBroken Wishx
Erlang Shen
Level 140
God Stats
5W - 5L
1,635 SR
Queue Stats
182W - 200L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 2 / 22
9,491
791
6,370
14,955
12,129
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ARCANJOFINAL
Izanami
17
8 / 3 / 13
10,835
903
18,057
10,276
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ImDeceazed
Zhong Kui
16
8 / 5 / 11
10,600
883
16,706
14,275
8,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Swordfury187
Morgan Le Fay
16
7 / 3 / 17
10,172
848
11,870
8,521
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
lazie ness
Hou Yi
18
5 / 3 / 15
10,372
864
12,647
11,437
4,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 7 / 6
8,831
736
9,250
13,329
5,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
16
2 / 7 / 10
9,040
753
9,763
19,585
21,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Pato Sayajin
Cthulhu
16
2 / 5 / 8
8,874
740
12,453
15,088
14,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 7
9,481
790
6,561
13,079
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
xBroken Wishx
Erlang Shen
16
4 / 5 / 7
9,484
790
8,267
17,045
21,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
30
Kills
14
16
Deaths
30
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
22
6.5
W
Izanami
ARCANJOFINAL
Izanami
8
3
13
4.83
L
Rama
3
7
6
0.86
L
Tyr
2
7
10
1
W
Zhong Kui
ImDeceazed
Zhong Kui
8
5
11
2.7
L
Cthulhu
Pato Sayajin
Cthulhu
2
5
8
1.2
W
Morgan Le Fay
Swordfury187
Morgan Le Fay
7
3
17
5.17
L
3
6
7
1.08
W
Hou Yi
lazie ness
Hou Yi
5
3
15
4.17
L
Erlang Shen
xBroken Wishx
Erlang Shen
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,650
Damage
46,294
59,464
Taken
78,126
33,888
Mitigated
69,232
27,030
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,370
1,062
2,178
3,773
14,955
12,129
194
5,003
9,952
13,795
0
W
Izanami
ARCANJOFINAL
Izanami
18,057
13,547
2,444
3,455
10,276
4,459
2,404
1,429
8,847
0
38,269
L
Rama
9,250
5,637
1,375
2,045
13,329
5,588
1,328
7,101
6,228
0
18,733
L
Tyr
9,763
573
885
3,824
19,585
21,719
0
8,467
11,118
69
20,539
W
Zhong Kui
ImDeceazed
Zhong Kui
16,706
2,413
293
4,996
14,275
8,917
590
2,189
12,086
30,206
0
L
Cthulhu
Pato Sayajin
Cthulhu
12,453
225
1,894
1,367
15,088
14,315
0
5,398
9,690
26,237
0
W
Morgan Le Fay
Swordfury187
Morgan Le Fay
11,870
472
713
1,915
8,521
3,525
364
1,531
6,990
18,779
0
L
6,561
2,539
1,480
3,778
13,079
5,670
0
7,249
5,830
0
11,091
W
Hou Yi
lazie ness
Hou Yi
12,647
4,959
2,767
4,496
11,437
4,858
2,180
2,370
9,067
0
26,632
L
Erlang Shen
xBroken Wishx
Erlang Shen
8,267
2,223
1,769
5,337
17,045
21,940
66
6,731
10,314
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
45,710
128
Minions Killed
98
0
Camps Cleared
0
1,122,861
Distance Traveled
1,018,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,491
791
6
1
0
250,900
1
W
Izanami
10,835
903
46
4
0
198,363
0
L
Rama
8,831
736
24
2
0
189,628
2
L
Tyr
9,040
753
18
2
0
206,475
0
W
Zhong Kui
10,600
883
40
3
0
219,414
1
L
Cthulhu
8,874
740
39
3
0
217,984
0
W
Morgan Le Fay
10,172
848
2
0
0
250,128
0
L
Kali
9,481
790
12
1
0
177,238
3
W
Hou Yi
10,372
864
34
3
0
204,056
3
L
Erlang Shen
9,484
790
5
0
0
227,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role