Player Matchup

Cabrakan
Cabrakan
Bradenf19
Cabrakan
Level 29
God Stats
6W - 12L
1,340 SR
Queue Stats
27W - 54L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
Devestati0n
Danzaburou
Level 47
God Stats
1W - 8L
1,392 SR
Queue Stats
36W - 57L
1,367 Elo+
Party 1
Olorun
Olorun
Jeffawe
Olorun
Level 8
God Stats
1W - 2L
1,238 SR
Queue Stats
2W - 8L
1,138 Elo+
Solo
Team Averages
Level 28
1,323 SR
1,262 Elo+

VS

Team Averages
Level 62
1,413 SR
1,301 Elo+
Erlang Shen
Erlang Shen
IkevorkianI
Erlang Shen
Level 101
God Stats
19W - 27L
1,382 SR
Queue Stats
226W - 268L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Izakiskazi
Cthulhu
Level 66
God Stats
5W - 7L
1,358 SR
Queue Stats
125W - 184L
1,307 Elo+
Party 2
Tiamat
Tiamat
RenegadeRevanent
Tiamat
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 76L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bradenf19
Cabrakan
15
10 / 6 / 2
13,033
686
16,893
23,499
26,229
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Devestati0n
Danzaburou
15
2 / 6 / 5
11,545
608
18,126
17,482
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Jeffawe
Olorun
13
1 / 7 / 6
10,498
553
5,502
15,746
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IkevorkianI
Erlang Shen
18
10 / 4 / 6
14,332
754
22,661
17,973
14,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Izakiskazi
Cthulhu
18
8 / 2 / 10
13,925
733
19,754
20,028
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 8
11,224
591
6,090
13,568
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
19
19
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bradenf19
Cabrakan
10
6
2
1.83
L
Danzaburou
Devestati0n
Danzaburou
2
6
5
0.75
W
Erlang Shen
IkevorkianI
Erlang Shen
10
4
6
3.25
W
Cthulhu
Izakiskazi
Cthulhu
8
2
10
6.5
L
Olorun
Jeffawe
Olorun
1
7
6
0.57
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
48,505
56,727
Taken
51,569
37,636
Mitigated
45,470
15,497
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bradenf19
Cabrakan
16,893
1,792
0
4,263
23,499
26,229
0
10,509
11,433
42,980
0
L
Danzaburou
Devestati0n
Danzaburou
18,126
7,602
308
6,823
17,482
6,714
0
7,032
9,380
0
59,602
W
Erlang Shen
IkevorkianI
Erlang Shen
22,661
9,331
0
4,455
17,973
14,899
2,079
6,484
11,489
0
74,163
W
Cthulhu
Izakiskazi
Cthulhu
19,754
1,016
1,385
6,678
20,028
23,489
293
8,645
11,383
50,133
0
L
Olorun
Jeffawe
Olorun
5,502
4,056
662
3,441
15,746
4,693
0
6,314
8,647
21,646
0
W
6,090
450
0
966
13,568
7,082
0
8,203
5,365
16,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
39,481
181
Minions Killed
207
6
Camps Cleared
11
905,227
Distance Traveled
1,025,709
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,033
686
43
2
2
308,183
1
L
Danzaburou
11,545
608
98
5
4
319,088
4
W
Erlang Shen
14,332
754
90
5
11
383,734
6
W
Cthulhu
13,925
733
92
5
0
341,146
6
L
Olorun
10,498
553
40
2
0
277,956
0
W
Tiamat
11,224
591
25
1
0
300,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role