Player Matchup

Chiron
Chiron
LeaNM6
Chiron
Level 125
God Stats
1W - 1L
1,924 SR
Queue Stats
6W - 9L
1,459 Elo+
Solo
Mercury
Mercury
TML_Thlomis
Mercury
Level 155
God Stats
3W - 3L
1,298 SR
Queue Stats
116W - 114L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
agusssrock232
Nu Wa
Level 158
God Stats
1W - 2L
1,936 SR
Queue Stats
471W - 357L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
tuproxisdd112
Cabrakan
Level 149
God Stats
0W - 1L
1,610 SR
Queue Stats
58W - 63L
1,580 Elo+
Party 2
Mulan
Mulan
vDayshinkan-
Mulan
Level 144
God Stats
0W - 2L
1,218 SR
Queue Stats
74W - 58L
1,523 Elo+
Party 2
Team Averages
Level 146
1,597 SR
1,524 Elo+

VS

Team Averages
Level 144
1,464 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DanTheDancer
Neith
Level 160
God Stats
12W - 16L
1,499 SR
Queue Stats
73W - 71L
1,533 Elo+
Party 1
Hercules
Hercules
Halkad
Hercules
Level 157
God Stats
2W - 6L
1,435 SR
Queue Stats
170W - 151L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
WickedGentleman
Nu Wa
Level 148
God Stats
20W - 24L
1,591 SR
Queue Stats
277W - 286L
1,548 Elo+
Party 1
Ares
Ares
Yussenno
Ares
Level 109
God Stats
3W - 0L
1,293 SR
Queue Stats
226W - 232L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LeaNM6
Chiron
10
1 / 1 / 2
5,762
524
5,095
6,984
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TML_Thlomis
Mercury
11
3 / 2 / 0
6,587
599
1,898
7,398
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 2
7,537
685
5,257
4,599
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
tuproxisdd112
Cabrakan
12
4 / 1 / 1
6,821
620
4,838
7,683
7,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 1 / 2
6,226
566
2,901
6,409
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 3
6,553
596
2,510
5,482
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,735
521
4,502
6,107
1,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Halkad
Hercules
9
0 / 4 / 1
5,367
488
2,142
6,152
3,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 2
6,841
622
3,961
4,890
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
1 / 2 / 1
5,808
528
4,233
8,309
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
6
6
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
W
2
2
1
1.25
W
Hercules
Halkad
Hercules
0
4
1
0.13
L
Chiron
LeaNM6
Chiron
1
1
2
2
L
Mercury
TML_Thlomis
Mercury
3
2
0
1.5
W
1
2
2
1
W
Ares
1
2
1
0.75
L
1
1
2
2
L
Cabrakan
tuproxisdd112
Cabrakan
4
1
1
4.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
17,348
33,073
Taken
30,940
16,524
Mitigated
14,267
12,629
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,510
1,112
0
2,620
5,482
1,671
0
954
4,528
0
32,007
W
4,502
1,406
0
2,063
6,107
1,603
0
926
5,049
0
31,560
W
Hercules
Halkad
Hercules
2,142
489
0
1,218
6,152
3,623
203
3,960
1,802
0
17,194
L
Chiron
LeaNM6
Chiron
5,095
2,419
333
3,524
6,984
1,982
46
2,644
4,225
0
32,669
L
Mercury
TML_Thlomis
Mercury
1,898
262
0
2,772
7,398
2,189
0
888
6,434
0
30,026
W
3,961
796
0
1,486
4,890
1,118
0
3,119
1,771
44,019
0
W
Ares
4,233
29
0
2,187
8,309
6,252
0
614
7,695
13,903
0
L
5,257
805
0
2,357
4,599
1,327
1,012
1,804
2,659
68,318
0
L
Cabrakan
tuproxisdd112
Cabrakan
4,838
532
0
2,055
7,683
7,109
0
376
7,256
26,549
0
L
2,901
512
0
1,588
6,409
3,917
0
2,018
4,305
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
30,304
385
Minions Killed
315
0
Camps Cleared
0
1,134,711
Distance Traveled
1,050,534
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,553
596
81
7
0
256,455
4
W
Neith
5,735
521
72
7
0
198,019
5
W
Hercules
5,367
488
46
4
0
157,073
1
L
Chiron
5,762
524
57
5
0
214,575
3
L
Mercury
6,587
599
83
8
0
252,897
3
W
Nu Wa
6,841
622
93
8
0
221,664
4
W
Ares
5,808
528
23
2
0
217,323
1
L
Nu Wa
7,537
685
133
12
0
218,545
5
L
Cabrakan
6,821
620
79
7
0
228,082
5
L
Mulan
6,226
566
33
3
0
220,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role