Player Matchup

Neith
Neith
DeusMachineEx
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Ghost9Smile
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrGetownedLP
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Odin
Odin
Nardi
Odin
Level 29
God Stats
8W - 3L
1,913 SR
Queue Stats
39W - 30L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
ilvez
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,583 SR
1,489 Elo+

VS

Team Averages
Level 17
1,500 SR
1,396 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SuriCatMiau
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,256 Elo+
Solo
Charybdis
Charybdis
blj000
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,164 Elo+
Solo
Vamana
Vamana
wvwv
Vamana
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
124W - 95L
1,562 Elo+
Solo
Izanami
Izanami
未语浅笑
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,636
432
3,834
9,159
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
13
2 / 12 / 0
8,307
415
4,834
16,303
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MrGetownedLP
Tsukuyomi
2
0 / 1 / 0
5,419
271
244
1,028
224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
Nardi
Odin
19
3 / 5 / 2
11,205
560
7,007
13,202
6,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ilvez
Cthulhu
12
2 / 4 / 3
7,531
377
5,133
8,871
5,289
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 9
8,629
431
4,143
12,229
8,769
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
SuriCatMiau
Kukulkan
18
8 / 0 / 7
11,795
590
9,293
8,249
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
blj000
Charybdis
3
0 / 0 / 0
4,541
227
0
0
0
Vamana
wvwv
Vamana
20
14 / 2 / 3
12,740
637
14,669
17,159
10,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
未语浅笑
Izanami
15
5 / 4 / 3
10,081
504
4,279
9,365
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
28
29
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
9
2.75
L
0
7
1
0.07
L
Fenrir
2
12
0
0.17
L
Tsukuyomi
MrGetownedLP
Tsukuyomi
0
1
0
0
L
Odin
Nardi
Odin
3
5
2
0.8
W
Kukulkan
SuriCatMiau
Kukulkan
8
0
7
11.5
W
Charybdis
blj000
Charybdis
0
0
0
0
L
Cthulhu
ilvez
Cthulhu
2
4
3
0.88
W
Vamana
wvwv
Vamana
14
2
3
7.75
W
Izanami
未语浅笑
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,052
Damage
32,384
48,563
Taken
47,002
21,512
Mitigated
25,789
5,285
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,143
160
413
1,708
12,229
8,769
1,171
2,519
9,710
31,740
0
L
3,834
2,152
0
1,212
9,159
2,813
1,682
1,615
7,544
0
51,539
L
Fenrir
4,834
1,599
0
684
16,303
6,322
0
5,291
11,012
0
41,248
L
Tsukuyomi
MrGetownedLP
Tsukuyomi
244
82
0
300
1,028
224
0
276
752
0
1,645
L
Odin
Nardi
Odin
7,007
2,226
0
1,924
13,202
6,864
308
2,174
11,028
2,975
83,740
W
Kukulkan
SuriCatMiau
Kukulkan
9,293
2,341
0
740
8,249
3,640
982
1,417
6,832
79,792
0
W
Charybdis
blj000
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
ilvez
Cthulhu
5,133
183
105
1,060
8,871
5,289
0
4,080
4,791
29,502
0
W
Vamana
wvwv
Vamana
14,669
8,647
0
7,913
17,159
10,463
2,193
1,539
15,620
0
99,070
W
Izanami
未语浅笑
Izanami
4,279
3,094
0
2,119
9,365
2,917
3,452
1,100
8,265
0
56,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
47,786
389
Minions Killed
456
0
Camps Cleared
0
1,379,395
Distance Traveled
1,477,321
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,629
431
41
2
0
382,839
4
L
Neith
8,636
432
111
6
0
280,451
1
L
Fenrir
8,307
415
53
3
0
349,562
2
L
Tsukuyomi
5,419
271
6
0
0
29,107
0
L
Odin
11,205
560
171
9
0
359,591
0
W
Kukulkan
11,795
590
146
7
0
378,689
1
W
Charybdis
4,541
227
0
0
0
0
0
L
Cthulhu
7,531
377
48
2
0
360,684
1
W
Vamana
12,740
637
148
7
0
382,080
0
W
Izanami
10,081
504
121
6
0
333,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role