Player Matchup

Guan Yu
Guan Yu
Chezlaw
Guan Yu
Level 125
God Stats
11W - 1L
1,608 SR
Queue Stats
170W - 112L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ryeguy753
Tsukuyomi
Level 152
God Stats
1W - 1L
1,507 SR
Queue Stats
174W - 118L
1,713 Elo+
Party 2
Zeus
Zeus
tollhouse97
Zeus
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 103L
1,572 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,663 Elo+

VS

Team Averages
Level 100
1,706 SR
1,651 Elo+
Jormungandr
Jormungandr
ItalianBronxGuy
Jormungandr
Level 128
God Stats
2W - 1L
1,927 SR
Queue Stats
195W - 193L
1,660 Elo+
Party 1
Medusa
Medusa
Shimmyy
Medusa
Level 86
God Stats
2W - 4L
1,488 SR
Queue Stats
28W - 22L
1,639 Elo+
Solo
Anubis
Anubis
ToxicBurrow
Anubis
Level 85
God Stats
1W - 3L
1,704 SR
Queue Stats
55W - 45L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chezlaw
Guan Yu
15
5 / 6 / 12
11,662
686
14,452
21,667
21,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Ryeguy753
Tsukuyomi
16
9 / 4 / 12
12,941
761
18,710
20,436
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 3 / 9
12,310
724
17,555
11,930
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItalianBronxGuy
Jormungandr
16
6 / 2 / 6
12,194
717
16,222
26,052
35,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Shimmyy
Medusa
14
3 / 9 / 6
10,449
615
12,891
15,313
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
4 / 10 / 3
10,808
636
6,929
13,642
4,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
13
13
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chezlaw
Guan Yu
5
6
12
1.83
L
Jormungandr
ItalianBronxGuy
Jormungandr
6
2
6
4.5
W
Tsukuyomi
Ryeguy753
Tsukuyomi
9
4
12
3.75
L
Medusa
Shimmyy
Medusa
3
9
6
0.67
L
Anubis
4
10
3
0.55
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
36,042
54,033
Taken
55,007
43,838
Mitigated
45,929
18,420
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chezlaw
Guan Yu
14,452
2,683
3,493
7,592
21,667
21,125
527
10,013
11,349
0
26,297
L
Jormungandr
ItalianBronxGuy
Jormungandr
16,222
2,190
0
1,140
26,052
35,164
80
9,416
14,128
44,068
0
W
Tsukuyomi
Ryeguy753
Tsukuyomi
18,710
4,277
0
3,515
20,436
18,452
1,415
7,557
12,879
0
45,401
L
Medusa
Shimmyy
Medusa
12,891
5,684
0
1,939
15,313
5,800
0
4,690
9,839
0
40,627
L
Anubis
6,929
490
0
1,505
13,642
4,965
517
3,593
9,396
28,057
0
W
17,555
2,043
0
3,820
11,930
4,261
0
5,767
6,163
70,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
33,451
174
Minions Killed
167
8
Camps Cleared
7
940,245
Distance Traveled
812,401
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,662
686
28
2
0
319,500
8
L
Jormungandr
12,194
717
60
4
0
314,296
2
W
Tsukuyomi
12,941
761
52
3
2
324,658
5
L
Medusa
10,449
615
50
3
2
245,047
3
L
Anubis
10,808
636
57
3
5
253,058
3
W
Zeus
12,310
724
94
6
6
296,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role