Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Daanoninho
Nu Wa
Level 107
God Stats
11W - 14L
1,485 SR
Queue Stats
159W - 138L
1,435 Elo+
Party 3
Ymir
Ymir
HERAothi
Ymir
Level 27
God Stats
31W - 17L
1,707 SR
Queue Stats
71W - 87L
1,429 Elo+
Party 2
Susano
Susano
Prettyguette
Susano
Level 37
God Stats
5W - 3L
1,496 SR
Queue Stats
90W - 73L
1,479 Elo+
Party 3
Neith
Neith
amelior
Neith
Level 67
God Stats
18W - 14L
1,485 SR
Queue Stats
102W - 110L
1,461 Elo+
Party 2
Team Averages
Level 56
1,534 SR
1,461 Elo+

VS

Team Averages
Level 34
1,351 SR
1,380 Elo+
Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Nero012
Artio
Level 27
God Stats
5W - 8L
1,406 SR
Queue Stats
162W - 233L
1,303 Elo+
Party 1
Bacchus
Bacchus
SKT-Matt
Bacchus
Level 37
God Stats
1W - 3L
1,221 SR
Queue Stats
75W - 88L
1,463 Elo+
Solo
Artemis
Artemis
TheToribio
Artemis
Level 29
God Stats
3W - 7L
1,362 SR
Queue Stats
210W - 288L
1,313 Elo+
Party 1
Hel
Hel
Tomasius25
Hel
Level 20
God Stats
4W - 8L
1,264 SR
Queue Stats
56W - 82L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 0
7,160
597
4,746
8,019
4,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
11
5 / 0 / 0
6,903
575
6,971
4,225
1,201
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 1 / 1
5,657
471
1,090
7,767
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
8
0 / 1 / 2
5,525
460
1,725
6,978
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
amelior
Neith
10
1 / 2 / 2
6,134
511
4,682
4,614
1,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 1
5,918
493
1,280
6,755
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Nero012
Artio
8
2 / 2 / 2
5,482
457
2,253
7,622
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
SKT-Matt
Bacchus
12
0 / 1 / 0
6,432
536
5,218
7,120
6,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TheToribio
Artemis
9
2 / 2 / 2
5,644
470
5,869
5,997
1,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,234
436
468
2,444
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
4
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Mercury
 
Mercury
0
1
1
0.5
W
Nu Wa
5
0
0
5
W
Ymir
0
1
1
0.5
L
Artio
Nero012
Artio
2
2
2
1.5
W
Susano
0
1
2
1
L
Bacchus
SKT-Matt
Bacchus
0
1
0
0
L
Artemis
TheToribio
Artemis
2
2
2
1.5
L
0
1
0
0
W
Neith
amelior
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
15,088
31,603
Taken
29,938
12,361
Mitigated
16,815
13,036
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,746
1,249
0
5,828
8,019
4,470
0
4,723
3,296
3,377
35,609
L
Mercury
 
Mercury
1,280
0
0
914
6,755
1,636
0
1,666
5,089
0
40,476
W
Nu Wa
6,971
1,820
0
1,067
4,225
1,201
690
695
3,530
32,355
0
W
Ymir
1,090
95
0
1,292
7,767
3,686
0
745
7,022
11,248
0
L
Artio
Nero012
Artio
2,253
230
212
3,136
7,622
6,115
0
2,287
5,250
13,301
0
W
Susano
1,725
375
0
3,278
6,978
1,702
41
738
6,240
0
22,241
L
Bacchus
SKT-Matt
Bacchus
5,218
1,055
0
1,355
7,120
6,871
0
1,413
5,299
36,600
0
L
Artemis
TheToribio
Artemis
5,869
2,187
0
2,224
5,997
1,533
0
1,888
4,039
0
27,847
L
468
188
0
0
2,444
660
345
1,701
743
13,178
0
W
Neith
amelior
Neith
4,682
2,196
0
1,571
4,614
1,302
713
1,038
3,576
0
36,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
28,710
293
Minions Killed
248
0
Camps Cleared
0
1,133,496
Distance Traveled
1,108,144
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,160
597
101
8
0
253,150
4
L
Mercury
5,918
493
75
6
0
240,095
0
W
Nu Wa
6,903
575
55
5
0
205,323
2
W
Ymir
5,657
471
22
2
0
234,376
9
L
Artio
5,482
457
15
1
0
232,426
1
W
Susano
5,525
460
46
4
0
221,855
1
L
Bacchus
6,432
536
81
7
0
216,197
1
L
Artemis
5,644
470
40
3
0
212,772
0
L
Hel
5,234
436
37
3
0
206,654
0
W
Neith
6,134
511
69
6
0
218,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role