Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KcNative913
Ah Muzen Cab
Level 78
God Stats
2W - 3L
1,161 SR
Queue Stats
113W - 152L
1,307 Elo+
Solo
Fenrir
Fenrir
Pherii
Fenrir
Level 61
God Stats
5W - 0L
1,663 SR
Queue Stats
14W - 16L
1,327 Elo+
Party 1
Discordia
Discordia
ShotgunSnipes
Discordia
Level 39
God Stats
8W - 8L
1,494 SR
Queue Stats
13W - 22L
1,253 Elo+
Party 1
Team Averages
Level 59
1,439 SR
1,295 Elo+

VS

Team Averages
Level 69
1,483 SR
1,347 Elo+
Janus
Janus
IG3TSM4BUCK3TS
Janus
Level 68
God Stats
2W - 5L
1,483 SR
Queue Stats
109W - 139L
1,384 Elo+
Solo
Nemesis
Nemesis
Smoko-Ono42
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,389 Elo+
Solo
Ymir
Ymir
Sofa_King_Girthy
Ymir
Level 44
God Stats
16W - 16L
1,465 SR
Queue Stats
17W - 17L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KcNative913
Ah Muzen Cab
7
0 / 1 / 2
6,663
555
3,484
3,479
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pherii
Fenrir
12
5 / 2 / 5
8,862
739
7,436
10,579
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ShotgunSnipes
Discordia
14
5 / 0 / 3
8,892
741
12,753
6,203
2,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,515
626
4,304
6,313
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Smoko-Ono42
Nemesis
10
0 / 4 / 2
7,138
595
3,671
10,041
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 2 / 0
7,610
634
5,186
10,847
8,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ah Muzen Cab
KcNative913
Ah Muzen Cab
0
1
2
1
W
Fenrir
Pherii
Fenrir
5
2
5
3.75
W
Discordia
ShotgunSnipes
Discordia
5
0
3
6.5
L
Nemesis
Smoko-Ono42
Nemesis
0
4
2
0.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
13,161
20,261
Taken
27,201
12,897
Mitigated
15,100
4,609
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
312
0
571
6,313
1,970
111
2,654
3,491
30,445
0
W
Ah Muzen Cab
KcNative913
Ah Muzen Cab
3,484
896
120
1,303
3,479
1,116
48
1,671
1,808
0
13,207
W
Fenrir
Pherii
Fenrir
7,436
1,526
0
1,224
10,579
9,610
0
3,999
6,580
0
16,210
W
Discordia
ShotgunSnipes
Discordia
12,753
1,117
70
1,892
6,203
2,171
457
4,264
1,939
34,644
0
L
Nemesis
Smoko-Ono42
Nemesis
3,671
1,300
0
1,301
10,041
4,360
0
5,106
4,712
0
19,772
L
5,186
1,383
444
633
10,847
8,770
0
5,198
5,608
11,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
22,263
106
Minions Killed
128
4
Camps Cleared
4
562,443
Distance Traveled
638,218
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,515
626
78
7
1
215,931
1
W
Ah Muzen Cab
6,663
555
22
2
0
120,560
1
W
Fenrir
8,862
739
18
2
1
223,897
5
W
Discordia
8,892
741
66
6
3
217,986
4
L
Nemesis
7,138
595
36
3
2
222,790
4
L
Ymir
7,610
634
14
1
1
199,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role