Player Matchup

Jing Wei
Jing Wei
BigMac32
Jing Wei
Level 28
God Stats
1W - 1L
1,771 SR
Queue Stats
19W - 17L
1,538 Elo+
Solo
Sylvanus
Sylvanus
CaptainBlye
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,628 Elo+
Solo
Thor
Thor
jvguedes007
Thor
Level 7
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
knemow
Morgan Le Fay
Level 26
God Stats
25W - 16L
1,524 SR
Queue Stats
47W - 41L
1,448 Elo+
Solo
Ymir
Ymir
lMiaKhalifal
Ymir
Level 28
God Stats
5W - 2L
1,840 SR
Queue Stats
40W - 37L
1,532 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,482 Elo+

VS

Team Averages
Level 27
1,662 SR
1,502 Elo+
Sylvanus
Sylvanus
FinngualaRiaghan
Sylvanus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,666 Elo+
Party 1
Jing Wei
Jing Wei
GodOfLordy
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
IgniousBNJ
Tsukuyomi
Level 64
God Stats
13W - 6L
1,844 SR
Queue Stats
37W - 26L
1,539 Elo+
Party 1
King Arthur
King Arthur
Optiicz
King Arthur
Level 29
God Stats
4W - 1L
1,793 SR
Queue Stats
26W - 31L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
RiotASF
Baron Samedi
Level 29
God Stats
7W - 3L
1,673 SR
Queue Stats
23W - 21L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigMac32
Jing Wei
16
7 / 9 / 4
10,840
434
16,213
23,534
9,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
CaptainBlye
Sylvanus
15
2 / 7 / 6
10,685
427
9,794
24,343
33,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 14 / 1
9,080
363
4,595
21,239
8,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
knemow
Morgan Le Fay
16
3 / 11 / 1
10,390
416
16,564
18,530
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 7 / 4
12,384
495
20,124
26,881
28,512
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
11,119
445
11,156
20,581
23,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
GodOfLordy
Jing Wei
17
1 / 6 / 12
10,985
439
7,887
16,071
5,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
IgniousBNJ
Tsukuyomi
20
17 / 2 / 15
15,758
630
29,175
28,959
12,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Optiicz
King Arthur
20
3 / 4 / 7
13,067
523
9,488
20,715
30,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
RiotASF
Baron Samedi
20
23 / 0 / 10
15,803
632
32,526
23,270
14,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
18
Kills
47
48
Deaths
18
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigMac32
Jing Wei
7
9
4
1
L
Sylvanus
CaptainBlye
Sylvanus
2
7
6
0.71
W
3
6
13
1.58
W
Jing Wei
GodOfLordy
Jing Wei
1
6
12
1.17
W
Tsukuyomi
IgniousBNJ
Tsukuyomi
17
2
15
12.25
W
King Arthur
Optiicz
King Arthur
3
4
7
1.63
W
Baron Samedi
RiotASF
Baron Samedi
23
0
10
28
L
2
14
1
0.18
L
Morgan Le Fay
knemow
Morgan Le Fay
3
11
1
0.32
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,290
Damage
90,232
114,527
Taken
109,596
88,157
Mitigated
87,191
20,658
Healing
53,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigMac32
Jing Wei
16,213
14,824
0
5,519
23,534
9,143
3,244
7,752
15,702
0
72,700
L
Sylvanus
CaptainBlye
Sylvanus
9,794
3,632
1,636
4,293
24,343
33,864
470
12,658
11,525
24,124
0
W
11,156
4,592
2,294
2,847
20,581
23,899
1,000
7,568
13,013
27,268
7,762
W
Jing Wei
GodOfLordy
Jing Wei
7,887
6,473
0
1,848
16,071
5,414
1,911
5,336
10,735
0
53,060
W
Tsukuyomi
IgniousBNJ
Tsukuyomi
29,175
9,211
0
17,786
28,959
12,597
0
11,470
17,489
0
150,349
W
King Arthur
Optiicz
King Arthur
9,488
1,878
0
5,127
20,715
30,844
704
10,346
10,369
0
72,214
W
Baron Samedi
RiotASF
Baron Samedi
32,526
4,951
6,757
16,636
23,270
14,437
2,544
12,245
11,025
121,995
0
L
4,595
1,433
0
496
21,239
8,295
0
8,616
12,303
0
25,791
L
Morgan Le Fay
knemow
Morgan Le Fay
16,564
398
18
2,198
18,530
8,343
360
5,756
12,694
69,145
0
L
20,124
4,201
75
6,423
26,881
28,512
1,061
7,402
19,479
92,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
66,732
468
Minions Killed
615
0
Camps Cleared
0
1,904,351
Distance Traveled
2,254,545
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,840
434
121
5
0
384,870
4
L
Sylvanus
10,685
427
29
1
0
365,475
3
W
Sylvanus
11,119
445
40
2
0
375,551
2
W
Jing Wei
10,985
439
86
3
0
433,594
0
W
Tsukuyomi
15,758
630
172
7
0
569,325
6
W
King Arthur
13,067
523
147
6
0
419,677
0
W
Baron Samedi
15,803
632
170
7
0
456,398
6
L
Thor
9,080
363
40
2
0
390,174
1
L
Morgan Le Fay
10,390
416
93
4
0
405,871
14
L
Ymir
12,384
495
185
7
0
357,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role