Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
x CoolWhip o
Scylla
Level 99
God Stats
8W - 4L
1,585 SR
Queue Stats
57W - 49L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
x DankFrog o
Sylvanus
Level 107
God Stats
8W - 7L
1,506 SR
Queue Stats
96W - 104L
1,530 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,517 Elo+

VS

Team Averages
Level 106
1,562 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
GrandePito
Bastet
Level 132
God Stats
12W - 6L
1,675 SR
Queue Stats
343W - 319L
1,610 Elo+
Party 2
Rama
Rama
KadreBandit
Rama
Level 148
God Stats
1W - 5L
1,571 SR
Queue Stats
428W - 399L
1,546 Elo+
Party 2
Zeus
Zeus
jakbjones1234567
Zeus
Level 66
God Stats
9W - 6L
1,563 SR
Queue Stats
160W - 164L
1,507 Elo+
Party 2
Ares
Ares
wizarddewd
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 0 / 5
8,044
575
8,805
7,198
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
14
2 / 2 / 0
7,926
566
5,158
7,706
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
 
Loki
12
5 / 2 / 2
7,351
525
4,150
6,408
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
13
3 / 2 / 5
7,949
568
5,978
7,269
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
x DankFrog o
Sylvanus
11
2 / 1 / 5
6,813
487
4,790
7,895
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 3
7,595
543
6,583
13,507
8,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
GrandePito
Bastet
11
3 / 2 / 2
6,779
484
4,309
8,240
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
6,214
444
1,464
8,553
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 1
7,155
511
5,933
6,188
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
5,276
377
1,922
9,659
3,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
5
6.5
W
Anubis
 
Anubis
2
2
0
1
W
Loki
 
Loki
5
2
2
3
L
Chaac
 
Chaac
2
2
3
1.75
L
Bastet
GrandePito
Bastet
3
2
2
2
L
0
2
1
0.25
L
2
5
1
0.5
L
0
5
1
0.1
W
Scylla
3
2
5
2.75
W
Sylvanus
x DankFrog o
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
20,211
36,476
Taken
46,147
14,159
Mitigated
16,739
12,533
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,805
4,440
0
2,975
7,198
2,045
335
484
6,714
0
58,035
W
Anubis
 
Anubis
5,158
707
0
4,263
7,706
4,229
456
343
7,361
47,902
0
W
Loki
 
Loki
4,150
929
120
1,449
6,408
1,742
0
440
5,934
0
31,641
L
Chaac
 
Chaac
6,583
2,078
0
8,578
13,507
8,468
0
5,728
7,735
0
41,566
L
Bastet
GrandePito
Bastet
4,309
1,260
0
3,540
8,240
1,894
0
2,073
6,037
0
31,127
L
1,464
868
0
1,989
8,553
1,744
0
1,418
7,135
0
40,947
L
5,933
331
0
665
6,188
1,368
0
2,947
3,023
33,857
0
L
1,922
343
109
1,303
9,659
3,265
0
2,893
6,688
8,955
0
W
Scylla
5,978
442
0
867
7,269
2,178
219
3,849
3,103
44,747
0
W
Sylvanus
x DankFrog o
Sylvanus
4,790
1,487
289
2,570
7,895
3,965
540
2,624
5,216
28,305
8,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
33,019
407
Minions Killed
312
0
Camps Cleared
0
1,290,932
Distance Traveled
1,361,210
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,044
575
92
7
0
254,993
5
W
Anubis
7,926
566
102
7
0
231,974
4
W
Loki
7,351
525
58
4
0
296,653
1
L
Chaac
7,595
543
74
5
0
279,089
2
L
Bastet
6,779
484
59
4
0
317,440
8
L
Rama
6,214
444
81
6
0
261,821
4
L
Zeus
7,155
511
81
6
0
232,164
6
L
Ares
5,276
377
17
1
0
270,696
0
W
Scylla
7,949
568
91
7
0
250,168
1
W
Sylvanus
6,813
487
64
5
0
257,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role