Player Matchup

Apollo
Apollo
Herodan_21
Apollo
Level 47
God Stats
1W - 3L
1,409 SR
Queue Stats
113W - 71L
1,562 Elo+
Party 2
Zeus
Zeus
Mazino_723
Zeus
Level 45
God Stats
2W - 9L
1,428 SR
Queue Stats
160W - 95L
1,553 Elo+
Party 2
Hercules
Hercules
TheBookOfD29
Hercules
Level 42
God Stats
6W - 8L
1,448 SR
Queue Stats
107W - 63L
1,554 Elo+
Party 2
Team Averages
Level 45
1,429 SR
1,556 Elo+

VS

Team Averages
Level 92
1,506 SR
1,556 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CallMeBigPanda
Chaac
Level 68
God Stats
5W - 7L
1,400 SR
Queue Stats
146W - 110L
1,610 Elo+
Party 1
Anubis
Anubis
MilesSolis
Anubis
Level 103
God Stats
6W - 1L
1,618 SR
Queue Stats
133W - 111L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Herodan_21
Apollo
12
4 / 4 / 1
8,171
681
3,358
7,316
2,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 2
7,768
647
8,620
6,908
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
TheBookOfD29
Hercules
11
0 / 2 / 5
7,144
595
2,103
7,511
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 4 / 6
7,935
661
4,266
8,800
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 4
8,451
704
6,065
6,122
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
MilesSolis
Anubis
12
4 / 2 / 5
8,523
710
8,287
5,604
3,109
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
4
6
1
W
5
0
4
7
L
Apollo
Herodan_21
Apollo
4
4
1
1.13
L
2
4
2
0.75
W
Anubis
MilesSolis
Anubis
4
2
5
3.25
L
Hercules
TheBookOfD29
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,081
Damage
18,618
21,735
Taken
20,526
5,825
Mitigated
14,512
5,048
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,266
160
0
656
8,800
6,785
17
3,977
4,548
28,575
0
W
6,065
698
0
2,596
6,122
4,618
443
2,104
3,818
0
18,514
L
Apollo
Herodan_21
Apollo
3,358
2,075
0
1,068
7,316
2,020
0
3,728
3,369
0
20,690
L
8,620
596
0
1,788
6,908
1,540
0
4,693
2,095
32,909
0
W
Anubis
MilesSolis
Anubis
8,287
63
0
1,168
5,604
3,109
731
2,476
2,958
23,355
0
L
Hercules
TheBookOfD29
Hercules
2,103
598
0
2,192
7,511
2,265
0
4,529
2,690
0
6,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
24,909
125
Minions Killed
130
5
Camps Cleared
5
611,030
Distance Traveled
595,269
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,935
661
68
6
4
200,716
1
W
Chaac
8,451
704
24
2
0
207,603
6
L
Apollo
8,171
681
44
4
1
213,795
1
L
Zeus
7,768
647
64
5
3
199,157
4
W
Anubis
8,523
710
38
3
1
186,950
6
L
Hercules
7,144
595
17
1
1
198,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role