Player Matchup

Kukulkan
Kukulkan
SLICKNY
Kukulkan
Level 27
God Stats
2W - 1L
1,516 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Charybdis
Charybdis
UprightJar49
Charybdis
Level 26
God Stats
6W - 8L
1,470 SR
Queue Stats
79W - 84L
1,322 Elo+
Solo
Neith
Neith
cxroux_
Neith
Level 5
God Stats
3W - 4L
1,341 SR
Queue Stats
7W - 9L
1,338 Elo+
Party 1
Hel
Hel
ed43163
Hel
Level 28
God Stats
13W - 11L
1,863 SR
Queue Stats
40W - 39L
1,561 Elo+
Solo
Ah Puch
Ah Puch
leandrito_1996
Ah Puch
Level 25
God Stats
13W - 12L
1,468 SR
Queue Stats
61W - 79L
1,317 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,407 Elo+

VS

Team Averages
Level 18
1,443 SR
1,344 Elo+
Neith
Neith
AramisRayn
Neith
Level 28
God Stats
205W - 214L
1,568 SR
Queue Stats
207W - 220L
1,478 Elo+
Solo
Charybdis
Charybdis
LostSoul9666
Charybdis
Level 25
God Stats
97W - 84L
1,406 SR
Queue Stats
148W - 136L
1,313 Elo+
Solo
Thor
Thor
TheRealJagla
Thor
Level 14
God Stats
3W - 3L
1,445 SR
Queue Stats
34W - 43L
1,270 Elo+
Solo
Hel
Hel
dragonborn1027
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Solo
Ra
Ra
zecronite
Ra
Level 20
God Stats
1W - 5L
1,298 SR
Queue Stats
10W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SLICKNY
Kukulkan
17
6 / 0 / 11
11,185
1,017
13,430
8,085
5,258
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
UprightJar49
Charybdis
17
9 / 2 / 10
10,937
994
17,934
14,016
6,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
cxroux_
Neith
16
0 / 0 / 11
9,494
863
5,283
5,963
2,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
4 / 0 / 12
10,458
951
10,068
11,405
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 11
9,950
905
8,330
9,391
4,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 1 / 1
10,253
932
10,492
12,293
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
LostSoul9666
Charybdis
15
1 / 3 / 1
9,543
868
10,489
11,154
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 7 / 0
8,647
786
7,279
11,816
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 2
9,189
835
7,882
12,258
5,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 3
9,373
852
8,860
11,874
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
21
Kills
3
3
Deaths
21
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
1
2.5
L
Charybdis
LostSoul9666
Charybdis
1
3
1
0.5
W
Kukulkan
SLICKNY
Kukulkan
6
0
11
11.5
L
0
7
0
0
W
Charybdis
UprightJar49
Charybdis
9
2
10
7
W
Neith
cxroux_
Neith
0
0
11
5.5
L
0
4
2
0.25
W
Hel
4
0
12
10
W
2
1
11
7.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,045
Damage
45,002
48,860
Taken
59,395
24,643
Mitigated
22,192
18,449
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,492
2,613
196
3,121
12,293
4,590
0
6,231
6,062
0
49,829
L
Charybdis
LostSoul9666
Charybdis
10,489
6,628
0
1,190
11,154
3,620
0
4,017
7,137
0
29,555
W
Kukulkan
SLICKNY
Kukulkan
13,430
2,659
0
0
8,085
5,258
0
3,525
4,560
37,744
1,396
L
7,279
311
0
0
11,816
4,513
0
6,180
5,636
0
12,728
W
Charybdis
UprightJar49
Charybdis
17,934
13,729
0
2,876
14,016
6,068
0
3,448
10,568
0
33,202
W
Neith
cxroux_
Neith
5,283
831
159
1,022
5,963
2,505
0
2,292
3,671
0
20,021
L
7,882
399
7,638
4,993
12,258
5,199
0
7,819
4,439
21,714
0
W
Hel
10,068
1,503
6,549
5,799
11,405
6,789
0
4,904
6,501
20,989
0
W
8,330
1,132
158
1,886
9,391
4,023
0
2,573
6,818
25,549
0
L
8,860
992
1,020
844
11,874
4,270
0
6,838
5,036
27,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
47,005
196
Minions Killed
246
4
Camps Cleared
6
969,514
Distance Traveled
902,707
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,253
932
96
9
3
195,514
2
L
Charybdis
9,543
868
45
4
0
184,859
0
W
Kukulkan
11,185
1,017
70
6
1
158,968
2
L
Thor
8,647
786
17
2
2
146,564
0
W
Charybdis
10,937
994
32
3
0
191,640
0
W
Neith
9,494
863
31
3
1
191,555
0
L
Hel
9,189
835
47
4
0
205,461
0
W
Hel
10,458
951
22
2
1
221,984
0
W
Ah Puch
9,950
905
41
4
1
205,367
1
L
Ra
9,373
852
41
4
1
170,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role