Player Matchup

Artemis
Artemis
Blast2001
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
948 Elo+
Party 1
Camazotz
Camazotz
InsidiousAsian
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Menatan
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 3
Hel
Hel
RedSyreni
Hel
Level 69
God Stats
0W - 3L
1,111 SR
Queue Stats
44W - 58L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
SlumberousSloth
Danzaburou
Level 65
God Stats
0W - 3L
1,055 SR
Queue Stats
39W - 47L
1,362 Elo+
Party 1
Team Averages
Level 44
1,333 SR
1,315 Elo+

VS

Team Averages
Level 67
1,419 SR
1,506 Elo+
Sun Wukong
Sun Wukong
CraftyMoose6976
Sun Wukong
Level 89
God Stats
19W - 22L
1,322 SR
Queue Stats
310W - 269L
1,563 Elo+
Solo
Hel
Hel
Hazioc
Hel
Level 89
God Stats
1W - 1L
1,406 SR
Queue Stats
303W - 271L
1,508 Elo+
Party 2
Ymir
Ymir
Juice5340
Ymir
Level 23
God Stats
26W - 22L
1,539 SR
Queue Stats
36W - 37L
1,401 Elo+
Party 2
Nemesis
Nemesis
WildCat2609
Nemesis
Level 65
God Stats
11W - 10L
1,508 SR
Queue Stats
209W - 190L
1,548 Elo+
Party 2
Ullr
Ullr
wayneperry
Ullr
Level 69
God Stats
2W - 2L
1,318 SR
Queue Stats
278W - 246L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blast2001
Artemis
13
1 / 17 / 2
8,720
349
9,355
21,809
5,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
16
1 / 4 / 1
10,354
414
5,301
20,583
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Menatan
Kukulkan
18
2 / 9 / 1
11,233
449
13,630
16,672
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 2
10,240
410
5,020
20,428
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlumberousSloth
Danzaburou
16
1 / 8 / 2
10,517
421
9,516
20,517
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CraftyMoose6976
Sun Wukong
20
8 / 2 / 10
14,631
585
14,518
22,278
24,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Hazioc
Hel
20
19 / 0 / 12
16,140
646
24,816
20,014
15,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
8
0 / 0 / 2
9,461
378
388
2,300
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
WildCat2609
Nemesis
20
9 / 3 / 16
14,571
583
18,289
26,874
13,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 1 / 16
16,012
640
20,122
19,863
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
6
Kills
48
50
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blast2001
Artemis
1
17
2
0.12
W
Sun Wukong
CraftyMoose6976
Sun Wukong
8
2
10
6.5
W
Hel
Hazioc
Hel
19
0
12
25
L
Camazotz
1
4
1
0.38
W
Ymir
0
0
2
1
L
Kukulkan
Menatan
Kukulkan
2
9
1
0.28
L
1
12
2
0.17
L
Danzaburou
SlumberousSloth
Danzaburou
1
8
2
0.25
W
Nemesis
WildCat2609
Nemesis
9
3
16
5.67
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
78,133
100,009
Taken
91,329
38,007
Mitigated
63,322
17,157
Healing
55,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blast2001
Artemis
9,355
6,192
0
1,376
21,809
5,318
300
6,717
15,092
0
30,421
W
Sun Wukong
CraftyMoose6976
Sun Wukong
14,518
2,116
0
8,615
22,278
24,472
921
4,756
17,522
452
87,609
W
Hel
Hazioc
Hel
24,816
2,576
10,154
20,883
20,014
15,529
2,171
7,495
12,374
124,383
0
L
Camazotz
5,301
645
0
6,552
20,583
7,059
0
1,171
19,412
0
83,022
W
Ymir
388
0
0
588
2,300
954
0
333
1,967
7,335
0
L
Kukulkan
Menatan
Kukulkan
13,630
748
0
1,128
16,672
6,290
0
6,424
10,248
84,103
0
L
5,020
1,072
580
3,227
20,428
7,434
0
6,318
14,110
40,554
0
L
Danzaburou
SlumberousSloth
Danzaburou
9,516
3,720
0
4,294
20,517
11,906
2,715
5,145
15,372
0
59,064
W
Nemesis
WildCat2609
Nemesis
18,289
10,420
0
4,060
26,874
13,824
3,246
4,178
21,737
0
120,179
W
20,122
11,709
0
11,399
19,863
8,543
7,251
5,925
13,938
0
152,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
70,815
496
Minions Killed
695
0
Camps Cleared
0
2,003,595
Distance Traveled
2,084,270
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,720
349
49
2
0
354,850
0
W
Sun Wukong
14,631
585
168
7
0
490,274
5
W
Hel
16,140
646
186
7
0
467,129
4
L
Camazotz
10,354
414
133
5
0
477,367
1
W
Ymir
9,461
378
15
1
0
124,890
2
L
Kukulkan
11,233
449
143
6
0
435,265
3
L
Hel
10,240
410
60
2
0
343,328
0
L
Danzaburou
10,517
421
111
4
0
392,785
0
W
Nemesis
14,571
583
116
5
0
536,713
1
W
Ullr
16,012
640
210
8
0
465,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role