Player Matchup

Bellona
Bellona
AWASHJUNGLE
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,289 Elo+
Party 3
Ares
Ares
Phantomtora
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
RagePotatoe918
Olorun
Level 109
God Stats
0W - 1L
1,305 SR
Queue Stats
141W - 151L
1,330 Elo+
Party 1
Neith
Neith
eliecergnlz
Neith
Level 18
God Stats
2W - 4L
1,292 SR
Queue Stats
6W - 13L
1,183 Elo+
Solo
Set
Set
theblinker
Set
Level 6
God Stats
6W - 10L
1,500 SR
Queue Stats
48W - 43L
1,411 Elo+
Party 1
Team Averages
Level 28
1,419 SR
1,342 Elo+

VS

Team Averages
Level 27
1,605 SR
1,385 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingStarFox27
Cthulhu
Level 28
God Stats
29W - 26L
1,565 SR
Queue Stats
47W - 59L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SynCookies13
Morgan Le Fay
Level 17
God Stats
16W - 14L
1,617 SR
Queue Stats
120W - 120L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
VermillionVoid
Danzaburou
Level 42
God Stats
4W - 1L
1,791 SR
Queue Stats
69W - 78L
1,390 Elo+
Party 2
Bellona
Bellona
Wartymender
Bellona
Level 29
God Stats
4W - 1L
1,551 SR
Queue Stats
62W - 48L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AWASHJUNGLE
Bellona
11
1 / 8 / 0
7,157
447
8,832
15,051
12,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 11 / 0
6,063
379
1,367
14,849
8,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 1 / 0
10,099
631
13,797
16,566
7,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 9 / 1
5,925
370
1,774
7,316
1,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,708
419
1,601
10,670
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
4 / 0 / 0
6,968
436
1,678
3,618
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
13
7 / 2 / 13
8,432
527
6,421
10,475
9,611
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SynCookies13
Morgan Le Fay
14
4 / 2 / 4
8,623
539
7,202
9,811
3,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VermillionVoid
Danzaburou
14
11 / 4 / 12
9,883
618
18,722
10,283
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Wartymender
Bellona
14
6 / 1 / 2
8,899
556
10,168
12,396
14,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
8
Kills
32
33
Deaths
9
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
0
4
L
Bellona
AWASHJUNGLE
Bellona
1
8
0
0.13
W
Cthulhu
7
2
13
6.75
L
0
11
0
0
L
7
1
0
7
W
Morgan Le Fay
SynCookies13
Morgan Le Fay
4
2
4
3
W
Danzaburou
VermillionVoid
Danzaburou
11
4
12
4.25
W
Bellona
Wartymender
Bellona
6
1
2
7
L
0
9
1
0.06
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
44,191
64,452
Taken
46,583
32,944
Mitigated
33,200
14,979
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,678
772
0
1,105
3,618
1,520
0
0
3,618
0
20,449
L
Bellona
AWASHJUNGLE
Bellona
8,832
4,071
0
3,061
15,051
12,792
0
0
15,051
0
35,314
W
Cthulhu
6,421
808
0
1,002
10,475
9,611
435
4,273
6,202
28,038
0
L
1,367
247
0
0
14,849
8,262
138
4,178
10,671
13,825
0
L
13,797
6,976
366
10,694
16,566
7,144
55
6,102
10,464
73,869
0
W
Morgan Le Fay
SynCookies13
Morgan Le Fay
7,202
811
88
2,536
9,811
3,934
533
6,618
3,193
40,594
0
W
Danzaburou
VermillionVoid
Danzaburou
18,722
8,802
0
3,218
10,283
4,104
4,131
4,450
5,833
0
62,224
W
Bellona
Wartymender
Bellona
10,168
5,891
0
1,812
12,396
14,031
1,008
0
12,396
0
41,320
L
1,774
1,007
0
265
7,316
1,679
463
852
6,464
0
15,695
L
1,601
805
0
593
10,670
3,067
0
2,491
8,179
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
42,805
288
Minions Killed
336
0
Camps Cleared
0
1,373,690
Distance Traveled
1,383,762
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,968
436
46
3
0
215,413
1
L
Bellona
7,157
447
63
4
0
309,363
0
W
Cthulhu
8,432
527
35
2
0
310,180
7
L
Ares
6,063
379
14
1
0
227,658
1
L
Olorun
10,099
631
115
7
0
286,460
4
W
Morgan Le Fay
8,623
539
74
5
0
316,442
1
W
Danzaburou
9,883
618
110
7
0
254,825
1
W
Bellona
8,899
556
71
4
0
286,902
0
L
Neith
5,925
370
33
2
0
241,658
0
L
Set
6,708
419
63
4
0
308,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role