Player Matchup

Scylla
Scylla
EasyMeezy
Scylla
Level 29
God Stats
124W - 139L
1,520 SR
Queue Stats
146W - 190L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
Migaz
Ne Zha
Level 26
God Stats
2W - 1L
1,489 SR
Queue Stats
63W - 77L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Naif
Ah Puch
Level 10
God Stats
15W - 10L
1,832 SR
Queue Stats
15W - 11L
1,829 Elo+
Party 1
Hercules
Hercules
eshfeketal7en
Hercules
Level 21
God Stats
4W - 2L
1,880 SR
Queue Stats
94W - 113L
1,463 Elo+
Party 1
Thoth
Thoth
fnajeel
Thoth
Level 27
God Stats
2W - 3L
1,252 SR
Queue Stats
45W - 66L
1,446 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,542 Elo+

VS

Team Averages
Level 19
1,470 SR
1,422 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Askyrox
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,430 Elo+
Party 2
Hel
Hel
MisaxMisa
Hel
Level 11
God Stats
0W - 3L
1,156 SR
Queue Stats
3W - 8L
1,236 Elo+
Solo
Jormungandr
Jormungandr
Rado1222
Jormungandr
Level 14
God Stats
3W - 2L
1,695 SR
Queue Stats
28W - 29L
1,512 Elo+
Solo
Discordia
Discordia
SKTophiles
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 81L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EasyMeezy
Scylla
17
7 / 3 / 8
11,030
1,103
10,458
6,302
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Migaz
Ne Zha
18
8 / 2 / 11
11,951
1,195
17,517
9,699
3,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Naif
Ah Puch
17
3 / 1 / 16
10,954
1,095
11,770
8,323
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
eshfeketal7en
Hercules
17
1 / 2 / 12
9,844
984
5,078
20,013
21,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
fnajeel
Thoth
16
4 / 2 / 7
10,506
1,051
8,027
9,427
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

292

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 0 / 0
8,246
825
55
152
51
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Askyrox
Hades
16
3 / 8 / 4
10,383
1,038
8,361
18,072
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 4
10,267
1,027
4,800
11,352
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Rado1222
Jormungandr
16
0 / 4 / 7
9,499
950
10,165
13,797
16,521
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SKTophiles
Discordia
17
4 / 7 / 6
11,208
1,121
22,618
13,761
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
23
Kills
10
10
Deaths
23
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Hades
Askyrox
Hades
3
8
4
0.63
W
Scylla
EasyMeezy
Scylla
7
3
8
3.67
W
Ne Zha
Migaz
Ne Zha
8
2
11
6.75
L
3
4
4
1.25
W
Ah Puch
Naif
Ah Puch
3
1
16
11
L
Jormungandr
Rado1222
Jormungandr
0
4
7
0.88
L
Discordia
SKTophiles
Discordia
4
7
6
1
W
Hercules
eshfeketal7en
Hercules
1
2
12
3.5
W
Thoth
fnajeel
Thoth
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
45,999
53,764
Taken
57,134
34,446
Mitigated
34,047
9,333
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
55
55
0
0
152
51
0
0
152
3,826
0
L
Hades
Askyrox
Hades
8,361
2,205
205
3,312
18,072
7,636
0
11,206
6,866
26,247
0
W
Scylla
EasyMeezy
Scylla
10,458
383
0
0
6,302
2,451
0
5,755
547
17,101
0
W
Ne Zha
Migaz
Ne Zha
17,517
8,250
0
1,546
9,699
3,857
0
7,479
2,220
0
38,166
L
4,800
579
0
0
11,352
5,154
0
5,719
5,633
16,772
0
W
Ah Puch
Naif
Ah Puch
11,770
903
0
879
8,323
2,903
0
7,797
526
38,081
0
L
Jormungandr
Rado1222
Jormungandr
10,165
876
0
0
13,797
16,521
0
6,387
7,410
22,056
0
L
Discordia
SKTophiles
Discordia
22,618
2,401
0
892
13,761
4,685
0
6,943
6,818
36,213
0
W
Hercules
eshfeketal7en
Hercules
5,078
1,599
0
6,837
20,013
21,870
0
16,875
3,138
0
10,266
W
Thoth
fnajeel
Thoth
8,027
839
0
71
9,427
3,365
0
8,093
1,334
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
49,603
183
Minions Killed
137
7
Camps Cleared
1
1,053,115
Distance Traveled
714,081
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,246
825
9
1
0
24,546
2
L
Hades
10,383
1,038
43
4
1
175,158
2
W
Scylla
11,030
1,103
22
2
0
223,010
0
W
Ne Zha
11,951
1,195
37
4
4
226,393
0
L
Hel
10,267
1,027
30
3
0
138,335
0
W
Ah Puch
10,954
1,095
68
7
0
181,224
0
L
Jormungandr
9,499
950
25
3
0
192,492
0
L
Discordia
11,208
1,121
30
3
0
183,550
0
W
Hercules
9,844
984
10
1
1
220,247
0
W
Thoth
10,506
1,051
46
5
2
202,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role