Player Matchup

Ares
Ares
High-on-potenus
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,119 Elo+
Party 2
Olorun
Olorun
LoloTagz
Olorun
Level 14
God Stats
8W - 4L
1,381 SR
Queue Stats
93W - 116L
1,162 Elo+
Party 2
Bellona
Bellona
SinfulVoid_
Bellona
Level 11
God Stats
5W - 4L
1,429 SR
Queue Stats
9W - 14L
1,230 Elo+
Party 2
Bakasura
Bakasura
rM-Szn
Bakasura
Level 15
God Stats
8W - 11L
1,220 SR
Queue Stats
86W - 100L
1,160 Elo+
Party 2
Neith
Neith
venus710crazy
Neith
Level 10
God Stats
3W - 5L
1,250 SR
Queue Stats
3W - 9L
1,134 Elo+
Solo
Team Averages
Level 11
1,356 SR
1,161 Elo+

VS

Team Averages
Level 12
1,393 SR
1,176 Elo+
Pele
Pele
Manolo2029
Pele
Level 16
God Stats
4W - 13L
1,210 SR
Queue Stats
73W - 93L
1,170 Elo+
Solo
Nemesis
Nemesis
ShambIez-
Nemesis
Level 5
God Stats
2W - 2L
1,756 SR
Queue Stats
96W - 104L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlimeTheSimp
Tsukuyomi
Level 5
God Stats
9W - 7L
1,144 SR
Queue Stats
35W - 54L
1,040 Elo+
Party 1
Medusa
Medusa
Slxmes
Medusa
Level 16
God Stats
18W - 19L
1,355 SR
Queue Stats
148W - 205L
1,140 Elo+
Party 1
Horus
Horus
xoMedulla
Horus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 142L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 10
10,629
425
10,360
19,865
26,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
LoloTagz
Olorun
19
15 / 2 / 12
14,076
563
28,153
16,013
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
SinfulVoid_
Bellona
17
13 / 2 / 9
13,689
548
19,098
19,019
19,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
rM-Szn
Bakasura
15
7 / 9 / 14
11,626
465
11,408
19,217
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 0
12,097
484
4,851
16,413
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 6
10,606
424
14,564
23,627
8,090
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Nemesis
ShambIez-
Nemesis
13
2 / 12 / 6
8,710
348
6,286
20,359
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
SlimeTheSimp
Tsukuyomi
11
1 / 9 / 5
7,926
317
5,177
14,017
5,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Slxmes
Medusa
20
16 / 4 / 4
13,370
535
31,796
22,938
9,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
xoMedulla
Horus
13
2 / 6 / 8
10,097
404
3,268
16,537
12,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
41
Kills
25
28
Deaths
42
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
9
10
0.89
W
Olorun
LoloTagz
Olorun
15
2
12
10.5
L
4
11
6
0.64
L
Nemesis
ShambIez-
Nemesis
2
12
6
0.42
W
Bellona
SinfulVoid_
Bellona
13
2
9
8.75
L
Tsukuyomi
SlimeTheSimp
Tsukuyomi
1
9
5
0.39
L
Medusa
Slxmes
Medusa
16
4
4
4.5
W
Bakasura
rM-Szn
Bakasura
7
9
14
1.56
W
3
6
0
0.5
L
Horus
xoMedulla
Horus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,870
Damage
61,091
90,527
Taken
97,478
71,752
Mitigated
44,926
22,205
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,360
887
0
1,234
19,865
26,199
455
0
19,865
32,979
0
W
Olorun
LoloTagz
Olorun
28,153
15,844
2,061
9,178
16,013
8,742
6,177
0
15,935
90,807
10,799
L
14,564
3,558
0
4,289
23,627
8,090
160
8,998
14,609
0
74,251
L
Nemesis
ShambIez-
Nemesis
6,286
1,239
0
1,011
20,359
8,303
0
8,863
11,246
0
18,890
W
Bellona
SinfulVoid_
Bellona
19,098
5,627
0
4,264
19,019
19,308
968
0
19,019
3,584
48,762
L
Tsukuyomi
SlimeTheSimp
Tsukuyomi
5,177
977
0
756
14,017
5,985
0
5,180
8,251
0
17,425
L
Medusa
Slxmes
Medusa
31,796
21,129
0
3,419
22,938
9,949
539
8,400
14,053
0
79,436
W
Bakasura
rM-Szn
Bakasura
11,408
6,976
0
1,000
19,217
10,507
1,345
0
19,217
0
41,365
W
4,851
1,542
0
4,468
16,413
6,996
6,120
0
16,413
0
75,165
L
Horus
xoMedulla
Horus
3,268
1,342
1,171
1,875
16,537
12,599
0
5,546
10,706
0
12,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,117
Gold Earned
50,709
431
Minions Killed
268
0
Camps Cleared
0
2,234,796
Distance Traveled
1,967,865
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,629
425
32
1
0
460,196
1
W
Olorun
14,076
563
138
6
0
415,228
0
L
Pele
10,606
424
96
4
0
431,697
0
L
Nemesis
8,710
348
16
1
0
367,898
1
W
Bellona
13,689
548
67
3
0
510,714
0
L
Tsukuyomi
7,926
317
21
1
0
333,089
2
L
Medusa
13,370
535
113
5
0
434,695
2
W
Bakasura
11,626
465
71
3
0
493,622
0
W
Neith
12,097
484
123
5
0
355,036
1
L
Horus
10,097
404
22
1
0
400,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role