Player Matchup

Loki
Loki
Cod--God4x
Loki
Level 15
God Stats
13W - 26L
1,134 SR
Queue Stats
88W - 105L
1,201 Elo+
Party 2
Cernunnos
Cernunnos
DoormanDori
Cernunnos
Level 18
God Stats
3W - 3L
1,333 SR
Queue Stats
69W - 69L
1,353 Elo+
Solo
Jormungandr
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
Level 17
God Stats
49W - 46L
1,474 SR
Queue Stats
176W - 203L
1,312 Elo+
Party 2
Fenrir
Fenrir
Zaid AyrahCaz
Fenrir
Level 28
God Stats
18W - 14L
1,500 SR
Queue Stats
107W - 109L
1,327 Elo+
Solo
He Bo
He Bo
vTrxumxtized-
He Bo
Level 109
God Stats
3W - 2L
1,720 SR
Queue Stats
51W - 53L
1,456 Elo+
Party 2
Team Averages
Level 37
1,432 SR
1,330 Elo+

VS

Team Averages
Level 24
1,475 SR
1,392 Elo+
Fafnir
Fafnir
ErectileReptiley
Fafnir
Level 53
God Stats
8W - 11L
1,465 SR
Queue Stats
73W - 88L
1,372 Elo+
Party 1
King Arthur
King Arthur
Little-wig
King Arthur
Level 18
God Stats
23W - 21L
1,504 SR
Queue Stats
53W - 59L
1,396 Elo+
Party 1
Anubis
Anubis
RedDotReticle
Anubis
Level 12
God Stats
18W - 17L
1,634 SR
Queue Stats
23W - 26L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
Verelii
Heimdallr
Level 28
God Stats
16W - 16L
1,275 SR
Queue Stats
90W - 105L
1,341 Elo+
Party 1
Ra
Ra
bossalien05
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 156L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,656
383
3,534
6,862
1,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
DoormanDori
Cernunnos
15
3 / 6 / 6
9,794
490
10,586
15,380
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
14
0 / 1 / 4
8,517
426
5,701
6,620
4,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 2
9,310
466
7,623
12,894
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
18 / 1 / 1
12,455
623
19,296
12,101
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,191
460
5,442
14,911
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Little-wig
King Arthur
17
1 / 0 / 0
10,140
507
5,360
12,746
9,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 9 / 3
8,631
432
5,596
16,333
8,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Verelii
Heimdallr
13
6 / 3 / 3
8,820
441
10,778
10,234
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
6,809
340
2,486
12,117
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
23
Kills
12
12
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Cernunnos
DoormanDori
Cernunnos
3
6
6
1
L
2
3
5
1.5
L
King Arthur
Little-wig
King Arthur
1
0
0
1
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
0
1
4
2
L
3
9
3
0.5
L
Heimdallr
Verelii
Heimdallr
6
3
3
2.5
W
1
1
2
2
L
0
8
1
0.06
W
18
1
1
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,740
Damage
29,662
53,857
Taken
66,341
22,854
Mitigated
46,135
15,333
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,534
579
0
408
6,862
1,647
691
1,657
5,143
0
18,341
W
Cernunnos
DoormanDori
Cernunnos
10,586
5,731
0
5,110
15,380
5,152
295
2,972
12,318
0
68,418
L
5,442
658
306
4,395
14,911
19,923
160
6,042
8,869
26,167
0
L
King Arthur
Little-wig
King Arthur
5,360
127
30
6,014
12,746
9,371
443
699
12,047
0
64,183
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
5,701
1,397
0
250
6,620
4,155
520
2,631
3,989
36,217
0
L
5,596
918
0
2,677
16,333
8,847
1,074
9,059
7,274
38,489
0
L
Heimdallr
Verelii
Heimdallr
10,778
4,439
450
2,402
10,234
4,095
1,050
6,216
4,018
0
44,039
W
7,623
1,672
0
3,784
12,894
8,124
731
1,550
11,277
0
62,770
L
2,486
780
656
1,986
12,117
3,899
0
3,693
8,424
22,823
0
W
19,296
1,007
0
5,781
12,101
3,776
326
4,455
7,606
93,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
43,591
467
Minions Killed
366
0
Camps Cleared
0
1,837,321
Distance Traveled
1,764,790
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,656
383
24
1
0
354,762
2
W
Cernunnos
9,794
490
101
5
0
333,475
0
L
Fafnir
9,191
460
45
2
0
358,059
0
L
King Arthur
10,140
507
141
7
0
435,546
1
W
Jormungandr
8,517
426
71
4
0
361,022
0
L
Anubis
8,631
432
65
3
0
283,872
1
L
Heimdallr
8,820
441
66
3
0
387,242
1
W
Fenrir
9,310
466
110
6
0
424,584
3
L
Ra
6,809
340
49
2
0
300,071
2
W
He Bo
12,455
623
161
8
0
363,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role