Player Matchup

Artio
Artio
BlackDrunkWizard
Artio
Level 12
God Stats
3W - 0L
1,464 SR
Queue Stats
10W - 9L
1,501 Elo+
Party 1
Chernobog
Chernobog
BrownSnowww
Chernobog
Level 23
God Stats
2W - 0L
1,337 SR
Queue Stats
5W - 4L
1,320 Elo+
Party 1
Janus
Janus
SonOvBelial
Janus
Level 18
God Stats
16W - 24L
1,389 SR
Queue Stats
39W - 38L
1,515 Elo+
Solo
Kali
Kali
VaMPPP
Kali
Level 19
God Stats
3W - 1L
1,683 SR
Queue Stats
11W - 4L
1,654 Elo+
Solo
Guan Yu
Guan Yu
WisdumbTheBrick
Guan Yu
Level 3
God Stats
3W - 0L
1,691 SR
Queue Stats
7W - 2L
1,692 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,536 Elo+

VS

Team Averages
Level 13
1,484 SR
1,523 Elo+
Freya
Freya
BornARainbow
Freya
Level 29
God Stats
0W - 3L
1,169 SR
Queue Stats
100W - 93L
1,532 Elo+
Solo
Ymir
Ymir
Ghost9Smile
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Pele
Pele
Smürfie2
Pele
Level 15
God Stats
3W - 3L
1,739 SR
Queue Stats
698W - 724L
1,648 Elo+
Solo
Hachiman
Hachiman
imborede
Hachiman
Level 14
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Ra
Ra
xOKiRaOx
Ra
Level 7
God Stats
0W - 5L
1,281 SR
Queue Stats
27W - 25L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 5
3,753
751
1,266
2,716
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
BrownSnowww
Chernobog
7
4 / 0 / 3
4,196
839
4,045
2,828
682
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 0 / 1
3,580
716
546
1,436
287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
VaMPPP
Kali
6
3 / 1 / 0
4,095
819
1,477
3,166
809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 1
4,008
802
2,090
3,515
1,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,448
690
1,197
3,529
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 0
2,967
593
555
4,657
1,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
6
2 / 2 / 0
3,976
795
1,671
4,172
610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
imborede
Hachiman
3
0 / 2 / 1
2,826
565
679
1,330
256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 1 / 0
2,933
587
132
1,385
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
0
1
0
0
W
Chernobog
BrownSnowww
Chernobog
4
0
3
5.5
L
0
4
0
0
L
Pele
2
2
0
1
W
0
0
1
0.5
W
Kali
VaMPPP
Kali
3
1
0
3
W
1
1
1
1.5
L
Hachiman
imborede
Hachiman
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
4,234
13,661
Taken
15,073
4,619
Mitigated
3,415
3,908
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,266
595
435
622
2,716
1,127
184
874
1,842
5,694
0
L
1,197
518
0
2,182
3,529
846
0
362
3,167
11,919
0
W
Chernobog
BrownSnowww
Chernobog
4,045
3,354
0
805
2,828
682
429
395
2,433
0
16,322
L
555
314
0
0
4,657
1,408
0
760
3,897
2,924
0
L
Pele
1,671
361
0
1,220
4,172
610
0
0
4,172
0
15,845
W
546
37
0
250
1,436
287
552
250
1,186
13,510
0
W
Kali
VaMPPP
Kali
1,477
975
0
463
3,166
809
64
365
2,801
0
15,016
W
2,090
170
144
1,189
3,515
1,714
0
0
3,515
0
15,360
L
Hachiman
imborede
Hachiman
679
300
0
0
1,330
256
0
144
1,186
0
3,475
L
132
80
0
632
1,385
295
0
546
839
6,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,632
Gold Earned
16,150
132
Minions Killed
84
0
Camps Cleared
0
537,128
Distance Traveled
412,930
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,753
751
7
1
0
102,961
0
L
Freya
3,448
690
34
7
0
78,085
2
W
Chernobog
4,196
839
28
6
0
104,143
0
L
Ymir
2,967
593
6
1
0
97,868
1
L
Pele
3,976
795
27
5
0
113,168
1
W
Janus
3,580
716
29
6
0
109,877
1
W
Kali
4,095
819
32
6
0
126,649
2
W
Guan Yu
4,008
802
36
7
0
93,498
3
L
Hachiman
2,826
565
7
1
0
72,514
0
L
Ra
2,933
587
10
2
0
51,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role