Player Matchup

Izanami
Izanami
DUCTTAPE52
Izanami
Level 28
God Stats
24W - 12L
1,493 SR
Queue Stats
92W - 87L
1,468 Elo+
Party 1
Nemesis
Nemesis
Marvalocaris
Nemesis
Level 4
God Stats
2W - 1L
1,488 SR
Queue Stats
24W - 25L
1,368 Elo+
Party 1
Odin
Odin
Scrooge723
Odin
Level 28
God Stats
13W - 7L
1,652 SR
Queue Stats
121W - 147L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
SilentScreams78
Cthulhu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 146L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
WinkyDaGecko199
Kukulkan
Level 7
God Stats
9W - 10L
1,545 SR
Queue Stats
13W - 15L
1,375 Elo+
Party 1
Team Averages
Level 19
1,536 SR
1,408 Elo+

VS

Team Averages
Level 9
1,433 SR
1,374 Elo+
Hercules
Hercules
BaltazarXXXXX
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,361 Elo+
Party 2
Ares
Ares
ChrissoMode
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,563 Elo+
Solo
Nike
Nike
Menkay
Nike
Level 11
God Stats
1W - 5L
1,292 SR
Queue Stats
19W - 21L
1,266 Elo+
Party 2
Hades
Hades
SteveSouza
Hades
Level 16
God Stats
2W - 2L
1,570 SR
Queue Stats
43W - 47L
1,335 Elo+
Party 2
Zeus
Zeus
yuragiri
Zeus
Level 8
God Stats
0W - 3L
1,303 SR
Queue Stats
28W - 29L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DUCTTAPE52
Izanami
14
3 / 3 / 11
8,495
1,062
11,988
8,377
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Marvalocaris
Nemesis
14
5 / 4 / 7
8,571
1,071
9,364
7,470
3,064
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 14
8,503
1,063
7,101
7,261
4,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 0 / 13
9,682
1,210
10,661
8,887
10,076
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
14
2 / 2 / 13
8,279
1,035
12,394
8,022
2,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

338

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaltazarXXXXX
Hercules
13
2 / 2 / 4
7,790
974
5,487
13,572
12,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 4
6,914
864
1,156
7,312
5,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Menkay
Nike
13
1 / 3 / 5
7,759
970
5,702
12,580
11,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
14
2 / 4 / 5
8,420
1,053
9,606
14,842
6,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
14
4 / 6 / 5
8,692
1,087
12,664
8,340
2,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
20
Kills
9
9
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaltazarXXXXX
Hercules
2
2
4
2
L
0
5
4
0.4
W
Izanami
DUCTTAPE52
Izanami
3
3
11
2.83
W
Nemesis
Marvalocaris
Nemesis
5
4
7
2.13
L
Nike
Menkay
Nike
1
3
5
1.17
W
3
0
14
10
W
7
0
13
13.5
L
Hades
2
4
5
1.13
W
Kukulkan
2
2
13
4.25
L
Zeus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,508
Damage
34,615
40,017
Taken
56,646
22,855
Mitigated
39,501
2,461
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaltazarXXXXX
Hercules
5,487
1,465
0
2,303
13,572
12,858
0
5,881
7,691
0
17,347
L
1,156
189
0
0
7,312
5,186
0
3,384
3,928
1,429
0
W
Izanami
DUCTTAPE52
Izanami
11,988
9,790
0
962
8,377
2,618
0
6,849
1,528
0
33,677
W
Nemesis
Marvalocaris
Nemesis
9,364
4,438
0
193
7,470
3,064
0
2,833
4,238
0
13,717
L
Nike
Menkay
Nike
5,702
1,069
0
205
12,580
11,839
0
5,410
7,170
122
9,144
W
7,101
1,444
0
490
7,261
4,531
0
4,724
2,537
4,014
7,861
W
10,661
1,554
13
500
8,887
10,076
0
4,109
4,778
20,045
0
L
Hades
9,606
1,139
368
2,210
14,842
6,783
0
5,321
9,521
26,021
0
W
Kukulkan
12,394
1,740
0
303
8,022
2,566
0
5,033
2,989
22,835
0
L
Zeus
12,664
1,943
0
388
8,340
2,835
0
5,063
3,277
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
39,575
122
Minions Killed
96
3
Camps Cleared
3
765,103
Distance Traveled
652,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,790
974
22
3
0
167,886
1
L
Ares
6,914
864
2
0
0
69,390
2
W
Izanami
8,495
1,062
60
8
1
125,409
0
W
Nemesis
8,571
1,071
10
1
2
162,267
0
L
Nike
7,759
970
9
1
0
145,795
0
W
Odin
8,503
1,063
11
1
0
148,536
0
W
Cthulhu
9,682
1,210
11
1
0
164,289
0
L
Hades
8,420
1,053
49
6
0
149,839
1
W
Kukulkan
8,279
1,035
30
4
0
164,602
1
L
Zeus
8,692
1,087
14
2
3
120,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role