Player Matchup

Pele
Pele
Bojangles0297
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,411 Elo+
Solo
Ymir
Ymir
FlaighSpark2002
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,342 Elo+
Solo
Sol
Sol
Splosive_G
Sol
Level 30
God Stats
20W - 13L
1,660 SR
Queue Stats
163W - 184L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
destoyerKing
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,756 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stickboy45
Morgan Le Fay
Level 29
God Stats
6W - 11L
1,453 SR
Queue Stats
85W - 83L
1,481 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,490 Elo+

VS

Team Averages
Level 25
1,457 SR
1,353 Elo+
Thanatos
Thanatos
EdgyBurntToast
Thanatos
Level 27
God Stats
7W - 5L
1,663 SR
Queue Stats
31W - 26L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
TheWolfmanWhite
Kukulkan
Level 24
God Stats
3W - 1L
1,265 SR
Queue Stats
56W - 48L
1,497 Elo+
Solo
Olorun
Olorun
azzif
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,332 Elo+
Solo
Apollo
Apollo
damiendemon04
Apollo
Level 13
God Stats
2W - 3L
1,373 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Ymir
Ymir
everyonefallsup
Ymir
Level 47
God Stats
1W - 0L
1,485 SR
Queue Stats
70W - 75L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,300
530
2,279
5,687
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
3,572
357
37
1,783
583
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,571
557
1,945
5,980
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
destoyerKing
Sun Wukong
6
1 / 2 / 1
4,586
459
1,931
5,921
3,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
stickboy45
Morgan Le Fay
8
1 / 2 / 0
4,836
484
3,664
4,377
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 0 / 3
5,363
536
2,618
4,400
1,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 1 / 0
5,960
596
3,171
3,878
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
azzif
Olorun
10
4 / 0 / 3
5,892
589
3,483
1,895
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 2
4,386
439
1,184
3,267
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 1 / 3
4,734
473
2,203
5,538
2,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
8
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Thanatos
3
0
3
4.5
L
0
2
0
0
L
0
0
0
0
W
Kukulkan
0
1
0
0
W
Olorun
azzif
Olorun
4
0
3
5.5
W
0
1
2
1
L
Sun Wukong
destoyerKing
Sun Wukong
1
2
1
0.75
W
1
1
3
2.5
L
Morgan Le Fay
stickboy45
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,856
Damage
12,659
23,748
Taken
18,978
8,992
Mitigated
7,024
6,745
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,279
185
0
1,305
5,687
2,266
0
1,863
3,824
0
31,094
W
Thanatos
2,618
1,281
0
3,600
4,400
1,213
0
696
3,704
0
18,296
L
37
0
0
0
1,783
583
0
568
1,215
1,233
0
L
1,945
546
0
4,135
5,980
1,736
0
3,171
2,809
28,540
0
W
Kukulkan
3,171
385
0
321
3,878
1,326
0
1,945
1,933
33,572
0
W
Olorun
azzif
Olorun
3,483
1,875
86
468
1,895
762
0
37
1,858
17,131
1,425
W
1,184
946
0
109
3,267
895
576
1,581
1,686
0
16,099
L
Sun Wukong
destoyerKing
Sun Wukong
1,931
260
0
500
5,921
3,115
0
1,284
4,637
0
10,271
W
2,203
706
79
586
5,538
2,828
208
1,387
4,151
12,829
0
L
Morgan Le Fay
stickboy45
Morgan Le Fay
3,664
208
0
805
4,377
1,292
400
1,440
2,937
21,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,865
Gold Earned
26,335
183
Minions Killed
203
0
Camps Cleared
0
798,248
Distance Traveled
923,965
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,300
530
54
5
0
189,719
0
W
Thanatos
5,363
536
34
3
0
200,017
1
L
Ymir
3,572
357
3
0
0
88,517
0
L
Sol
5,571
557
74
7
0
179,000
4
W
Kukulkan
5,960
596
85
9
0
164,957
0
W
Olorun
5,892
589
42
4
0
214,454
3
W
Apollo
4,386
439
23
2
0
176,332
0
L
Sun Wukong
4,586
459
16
2
0
190,170
0
W
Ymir
4,734
473
19
2
0
168,205
0
L
Morgan Le Fay
4,836
484
36
4
0
150,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role