Player Matchup

Baron Samedi
Baron Samedi
Silver I
CrankyMagez
Baron Samedi
Silver I
Level 97
God Stats
22W - 8L
1,801 SR
Queue Stats
55W - 50L
1,675 MMR
Party 2
Mulan
Mulan
Platinum III
GranMagno
Mulan
Platinum III
Level 158
God Stats
0W - 2L
1,631 SR
Queue Stats
62W - 70L
1,664 MMR
Solo
Apollo
Apollo
Gold I
Lordendermen
Apollo
Gold I
Level 142
God Stats
6W - 5L
1,679 SR
Queue Stats
176W - 173L
1,628 MMR
Solo
Ganesha
Ganesha
Gold IV
MrDudeBroGuy
Ganesha
Gold IV
Level 127
God Stats
0W - 3L
1,668 SR
Queue Stats
32W - 38L
1,558 MMR
Party 2
Mercury
Mercury
Gold I
djmehrer
Mercury
Gold I
Level 160
God Stats
8W - 15L
1,417 SR
Queue Stats
736W - 756L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,639 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,558 SR
1,608 MMR
Odin
Odin
Gold V
 
Odin
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold I
DrakeStuh
Nox
Gold I
Level 39
God Stats
3W - 3L
1,667 SR
Queue Stats
246W - 240L
1,663 MMR
Party 1
Skadi
Skadi
Gold I
Novacaane
Skadi
Gold I
Level 41
God Stats
4W - 3L
1,329 SR
Queue Stats
285W - 280L
1,617 MMR
Party 1
Yemoja
Yemoja
Gold II
OhMikeGawd
Yemoja
Gold II
Level 159
God Stats
2W - 2L
1,649 SR
Queue Stats
231W - 219L
1,650 MMR
Solo
Da Ji
Da Ji
Platinum II
PermaTick
Da Ji
Platinum II
Level 158
God Stats
2W - 1L
1,643 SR
Queue Stats
137W - 126L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrankyMagez
Baron Samedi
16
2 / 2 / 1
10,282
514
8,229
11,509
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
GranMagno
Mulan
16
2 / 2 / 0
9,932
497
8,600
19,513
12,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
17
2 / 6 / 1
10,227
511
6,044
17,482
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
MrDudeBroGuy
Ganesha
13
0 / 4 / 4
8,496
425
5,695
16,306
20,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
djmehrer
Mercury
14
0 / 7 / 3
8,667
433
4,411
15,314
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatMorgan Le FayAthenaArtioGilgamesh

VS

Bans
HelOsirisDiscordiaArtemisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
2 / 2 / 7
11,193
560
9,977
11,060
12,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 0 / 11
10,507
525
8,836
7,173
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Novacaane
Skadi
18
5 / 2 / 6
10,851
543
15,989
10,068
3,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
OhMikeGawd
Yemoja
15
2 / 0 / 11
9,958
498
6,077
9,120
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
PermaTick
Da Ji
18
10 / 2 / 2
11,258
563
12,262
15,504
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
21
21
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
7
2.75
L
Baron Samedi
CrankyMagez
Baron Samedi
2
2
1
1.25
W
2
0
11
7.5
L
Mulan
GranMagno
Mulan
2
2
0
1
L
Apollo
2
6
1
0.42
L
Ganesha
MrDudeBroGuy
Ganesha
0
4
4
0.5
W
Skadi
Novacaane
Skadi
5
2
6
4
W
Yemoja
OhMikeGawd
Yemoja
2
0
11
7.5
W
Da Ji
PermaTick
Da Ji
10
2
2
5.5
L
Mercury
djmehrer
Mercury
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
53,141
80,124
Taken
52,925
52,144
Mitigated
37,187
26,285
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,977
803
0
3,640
11,060
12,045
1,197
1,155
9,905
8,103
68,296
L
Baron Samedi
CrankyMagez
Baron Samedi
8,229
715
1,965
5,336
11,509
6,942
0
3,867
7,530
65,874
0
W
8,836
46
166
2,376
7,173
3,398
1,162
2,206
4,967
71,278
0
L
Mulan
GranMagno
Mulan
8,600
1,178
0
6,925
19,513
12,178
0
3,239
16,226
0
65,515
L
Apollo
6,044
2,556
0
3,907
17,482
7,014
0
3,889
13,471
0
79,605
L
Ganesha
MrDudeBroGuy
Ganesha
5,695
267
0
3,758
16,306
20,394
14
4,228
11,930
34,411
0
W
Skadi
Novacaane
Skadi
15,989
7,241
0
2,494
10,068
3,824
541
1,908
8,160
0
89,817
W
Yemoja
OhMikeGawd
Yemoja
6,077
2,106
3,150
2,775
9,120
11,396
983
4,390
4,730
25,617
0
W
Da Ji
PermaTick
Da Ji
12,262
4,668
0
6,331
15,504
6,524
76
4,314
11,190
0
76,167
L
Mercury
djmehrer
Mercury
4,411
1,881
0
4,394
15,314
5,616
41
1,558
13,646
0
59,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
53,767
585
Minions Killed
618
0
Camps Cleared
0
1,828,518
Distance Traveled
1,922,490
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,193
560
174
9
0
422,869
8
L
Baron Samedi
10,282
514
130
7
0
367,469
4
W
Nox
10,507
525
161
8
0
399,655
6
L
Mulan
9,932
497
137
7
0
371,736
5
L
Apollo
10,227
511
189
9
0
340,752
7
L
Ganesha
8,496
425
15
1
0
369,518
10
W
Skadi
10,851
543
142
7
0
338,096
2
W
Yemoja
9,958
498
34
2
0
363,518
4
W
Da Ji
11,258
563
107
5
0
398,352
7
L
Mercury
8,667
433
114
6
0
379,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role