Player Matchup

Da Ji
Da Ji
PayneInTheA55
Da Ji
Level 22
God Stats
4W - 5L
1,666 SR
Queue Stats
68W - 100L
1,322 Elo+
Party 1
Fenrir
Fenrir
theWheeldeal167
Fenrir
Level 6
God Stats
16W - 20L
1,031 SR
Queue Stats
77W - 104L
1,081 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ttvFushi
Ah Muzen Cab
Level 6
God Stats
3W - 4L
1,656 SR
Queue Stats
160W - 202L
1,150 Elo+
Party 1
Team Averages
Level 11
1,451 SR
1,184 Elo+

VS

Team Averages
Level 66
1,546 SR
1,336 Elo+
Apollo
Apollo
BryciLea
Apollo
Level 91
God Stats
1W - 2L
1,266 SR
Queue Stats
102W - 151L
1,330 Elo+
Party 2
Olorun
Olorun
helete
Olorun
Level 68
God Stats
9W - 11L
1,691 SR
Queue Stats
92W - 146L
1,382 Elo+
Solo
Mulan
Mulan
shortstrokers
Mulan
Level 38
God Stats
10W - 10L
1,681 SR
Queue Stats
17W - 33L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 15
11,065
692
10,453
17,943
12,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 9 / 11
12,214
763
9,332
16,454
10,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
ttvFushi
Ah Muzen Cab
16
12 / 4 / 10
13,008
813
19,558
14,825
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BryciLea
Apollo
15
9 / 10 / 7
12,438
777
19,103
15,160
5,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
helete
Olorun
16
10 / 8 / 6
12,720
795
15,202
15,526
6,702
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 17
11,194
700
7,476
19,965
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
23
Kills
20
20
Deaths
24
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
BryciLea
Apollo
9
10
7
1.25
L
4
7
15
1.64
W
Olorun
helete
Olorun
10
8
6
1.63
W
1
6
17
1.58
L
7
9
11
1.39
L
Ah Muzen Cab
ttvFushi
Ah Muzen Cab
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
41,781
49,222
Taken
50,651
29,102
Mitigated
26,320
7,822
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BryciLea
Apollo
19,103
11,473
0
0
15,160
5,946
892
56
15,104
0
36,453
L
10,453
1,770
168
2,575
17,943
12,013
573
5,285
12,658
0
26,284
W
Olorun
helete
Olorun
15,202
6,926
330
3,494
15,526
6,702
1,623
592
14,934
57,059
0
W
7,476
1,302
0
5,069
19,965
13,672
235
100
19,865
0
24,627
L
9,332
2,502
0
1,769
16,454
10,713
186
7,167
9,287
0
22,628
L
Ah Muzen Cab
ttvFushi
Ah Muzen Cab
19,558
6,276
0
3,310
14,825
6,376
2,615
3,076
11,749
0
57,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
36,352
147
Minions Killed
199
5
Camps Cleared
7
760,164
Distance Traveled
699,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,438
777
54
3
3
207,316
0
L
Da Ji
11,065
692
29
2
1
235,309
0
W
Olorun
12,720
795
99
6
2
239,573
1
W
Mulan
11,194
700
46
3
2
252,658
1
L
Fenrir
12,214
763
25
2
2
263,351
0
L
Ah Muzen Cab
13,008
813
93
6
2
261,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role