Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BielWolf013
Neith
Level 47
God Stats
10W - 4L
1,700 SR
Queue Stats
157W - 154L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
Supadown
Ah Puch
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
13W - 15L
1,476 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,481 Elo+

VS

Team Averages
Level 109
1,548 SR
1,411 Elo+
Scylla
Scylla
Diddier
Scylla
Level 140
God Stats
6W - 7L
1,493 SR
Queue Stats
451W - 482L
1,500 Elo+
Solo
Yemoja
Yemoja
Leaoziinho
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo
Cupid
Cupid
Nicdaz
Cupid
Level 119
God Stats
0W - 3L
1,652 SR
Queue Stats
69W - 63L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 1 / 9
8,400
840
4,551
9,284
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 3 / 9
8,895
890
8,562
6,786
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Supadown
Ah Puch
11
5 / 1 / 12
8,543
854
11,840
7,618
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Diddier
Scylla
9
0 / 9 / 4
6,596
660
4,717
9,656
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Leaoziinho
Yemoja
10
1 / 5 / 2
7,472
747
3,436
8,557
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Nicdaz
Cupid
12
3 / 5 / 1
7,737
774
5,417
9,875
3,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
4
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
9
9.5
W
9
3
9
4.5
L
Scylla
Diddier
Scylla
0
9
4
0.22
L
Yemoja
Leaoziinho
Yemoja
1
5
2
0.4
L
Cupid
Nicdaz
Cupid
3
5
1
0.7
W
Ah Puch
Supadown
Ah Puch
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
13,570
23,688
Taken
28,088
14,858
Mitigated
12,452
5,537
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,551
622
0
1,838
9,284
9,446
55
3,237
5,797
2,804
24,769
W
8,562
2,260
0
1,537
6,786
2,922
2,080
2,322
4,402
0
27,159
L
Scylla
Diddier
Scylla
4,717
175
0
250
9,656
3,002
0
3,495
6,161
12,308
0
L
Yemoja
Leaoziinho
Yemoja
3,436
604
1,070
893
8,557
6,096
0
4,564
3,993
10,818
0
L
Cupid
Nicdaz
Cupid
5,417
3,471
298
2,221
9,875
3,354
0
4,542
5,333
0
22,947
W
Ah Puch
Supadown
Ah Puch
11,840
90
0
2,162
7,618
2,490
459
2,578
4,796
24,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
21,805
119
Minions Killed
87
7
Camps Cleared
2
580,638
Distance Traveled
484,229
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,400
840
44
4
6
212,207
5
W
Neith
8,895
890
45
5
0
173,644
3
L
Scylla
6,596
660
20
2
2
164,181
3
L
Yemoja
7,472
747
13
1
0
142,528
0
L
Cupid
7,737
774
54
5
0
177,520
4
W
Ah Puch
8,543
854
30
3
1
194,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role