Player Matchup

Bacchus
Bacchus
DewSlayer97
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,511 Elo+
Party 1
Thor
Thor
Dewslayer121
Thor
Level 16
God Stats
2W - 1L
1,780 SR
Queue Stats
22W - 18L
1,562 Elo+
Party 1
Bellona
Bellona
Koindra
Bellona
Level 29
God Stats
2W - 0L
1,634 SR
Queue Stats
84W - 77L
1,540 Elo+
Solo
Merlin
Merlin
durtydawgs
Merlin
Level 35
God Stats
3W - 1L
1,667 SR
Queue Stats
82W - 75L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
gunit133
Danzaburou
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 37L
1,529 Elo+
Party 1
Team Averages
Level 26
1,616 SR
1,529 Elo+

VS

Team Averages
Level 41
1,541 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Aborthir
Gilgamesh
Level 15
God Stats
7W - 6L
1,584 SR
Queue Stats
23W - 21L
1,568 Elo+
Party 2
Sobek
Sobek
Arandah
Sobek
Level 27
God Stats
5W - 7L
1,652 SR
Queue Stats
131W - 101L
1,613 Elo+
Party 2
Poseidon
Poseidon
Maderera
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Solo
Apollo
Apollo
OnyxShocks
Apollo
Level 133
God Stats
4W - 4L
1,358 SR
Queue Stats
134W - 110L
1,604 Elo+
Party 2
Thanatos
Thanatos
SlimyAto
Thanatos
Level 27
God Stats
4W - 3L
1,608 SR
Queue Stats
110W - 102L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DewSlayer97
Bacchus
14
3 / 7 / 15
9,717
463
7,933
16,754
18,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 7
9,842
469
2,819
9,448
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Koindra
Bellona
17
10 / 2 / 10
11,617
553
12,316
16,105
18,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
durtydawgs
Merlin
18
11 / 3 / 10
12,247
583
24,117
11,875
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
gunit133
Danzaburou
17
8 / 3 / 5
11,143
531
9,801
10,320
3,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aborthir
Gilgamesh
12
1 / 6 / 6
8,285
395
4,988
14,872
9,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Arandah
Sobek
12
2 / 7 / 6
8,567
408
4,799
20,208
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Maderera
Poseidon
12
1 / 10 / 3
8,183
390
7,204
13,056
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
OnyxShocks
Apollo
17
11 / 4 / 4
11,444
545
17,962
13,488
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
SlimyAto
Thanatos
14
3 / 8 / 5
9,732
463
8,678
14,900
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
34
Kills
18
18
Deaths
35
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aborthir
Gilgamesh
1
6
6
0.67
L
Sobek
Arandah
Sobek
2
7
6
0.71
W
Bacchus
DewSlayer97
Bacchus
3
7
15
1.5
W
2
3
7
1.83
W
Bellona
Koindra
Bellona
10
2
10
7.5
L
Poseidon
Maderera
Poseidon
1
10
3
0.25
L
Apollo
OnyxShocks
Apollo
11
4
4
3.25
L
Thanatos
SlimyAto
Thanatos
3
8
5
0.69
W
Merlin
durtydawgs
Merlin
11
3
10
5.33
W
Danzaburou
gunit133
Danzaburou
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,986
Damage
43,631
64,502
Taken
76,524
48,775
Mitigated
41,327
10,336
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aborthir
Gilgamesh
4,988
1,029
0
1,662
14,872
9,852
0
4,506
10,080
0
26,677
L
Sobek
Arandah
Sobek
4,799
574
0
3,106
20,208
17,150
0
11,179
8,430
13,892
0
W
Bacchus
DewSlayer97
Bacchus
7,933
996
0
1,384
16,754
18,442
312
4,385
12,235
17,005
0
W
2,819
117
0
1,660
9,448
3,670
0
548
8,894
0
48,215
W
Bellona
Koindra
Bellona
12,316
2,049
0
1,148
16,105
18,300
214
1,678
14,335
0
51,754
L
Poseidon
Maderera
Poseidon
7,204
1,215
0
266
13,056
4,054
0
6,398
6,210
34,545
0
L
Apollo
OnyxShocks
Apollo
17,962
9,537
0
3,696
13,488
4,850
1,486
3,284
10,142
0
89,166
L
Thanatos
SlimyAto
Thanatos
8,678
2,023
0
8,018
14,900
5,421
0
5,052
9,550
0
44,417
W
Merlin
durtydawgs
Merlin
24,117
1,258
161
2,583
11,875
4,552
1,318
3,182
8,489
72,790
0
W
Danzaburou
gunit133
Danzaburou
9,801
3,893
0
3,400
10,320
3,811
3,792
1,743
8,449
0
59,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
46,211
410
Minions Killed
371
0
Camps Cleared
0
1,876,852
Distance Traveled
1,824,026
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,285
395
60
3
0
403,045
2
L
Sobek
8,567
408
23
1
0
374,850
1
W
Bacchus
9,717
463
18
1
0
405,673
5
W
Thor
9,842
469
72
3
0
262,835
3
W
Bellona
11,617
553
111
5
0
446,853
2
L
Poseidon
8,183
390
69
3
0
300,657
2
L
Apollo
11,444
545
145
7
0
386,393
5
L
Thanatos
9,732
463
74
4
0
359,081
0
W
Merlin
12,247
583
117
6
0
390,866
5
W
Danzaburou
11,143
531
92
4
0
370,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role