Player Matchup

Cthulhu
Cthulhu
Big Bochecha
Cthulhu
Level 23
God Stats
3W - 4L
1,429 SR
Queue Stats
161W - 214L
1,243 Elo+
Solo
Izanami
Izanami
HumdrumTundra78
Izanami
Level 25
God Stats
41W - 47L
1,445 SR
Queue Stats
124W - 137L
1,318 Elo+
Solo
King Arthur
King Arthur
arquitectovita2
King Arthur
Level 26
God Stats
8W - 17L
1,200 SR
Queue Stats
49W - 66L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
vDuffi
Baron Samedi
Level 18
God Stats
17W - 15L
1,454 SR
Queue Stats
24W - 26L
1,301 Elo+
Solo
Loki
Loki
xRisingGodx
Loki
Level 26
God Stats
19W - 12L
1,581 SR
Queue Stats
196W - 232L
1,293 Elo+
Solo
Team Averages
Level 24
1,422 SR
1,282 Elo+

VS

Team Averages
Level 18
1,603 SR
1,351 Elo+
Bacchus
Bacchus
Cymatic140
Bacchus
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
GalactaYeet
Merlin
Level 27
God Stats
1W - 1L
1,878 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Fenrir
Fenrir
Gut Twist3r
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Rhyloh
Anubis
Level 18
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
iamxanzzzz
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Bochecha
Cthulhu
17
9 / 4 / 5
11,972
521
8,406
16,176
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 2 / 7
13,006
565
13,995
14,372
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
arquitectovita2
King Arthur
16
7 / 6 / 10
11,186
486
9,739
16,621
7,258
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
vDuffi
Baron Samedi
18
9 / 5 / 11
12,709
553
11,508
17,423
7,125
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 3 / 5
11,230
488
2,918
17,613
5,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cymatic140
Bacchus
15
1 / 6 / 7
9,262
403
6,895
12,912
14,098
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
15
1 / 7 / 4
9,176
399
7,757
14,627
4,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
5
0 / 3 / 0
6,127
266
545
3,962
1,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Rhyloh
Anubis
19
17 / 8 / 1
13,158
572
29,200
19,521
9,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 15 / 1
8,388
365
4,904
14,580
5,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
37
Kills
20
20
Deaths
39
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Big Bochecha
Cthulhu
9
4
5
2.88
L
Bacchus
Cymatic140
Bacchus
1
6
7
0.75
L
Merlin
1
7
4
0.43
L
Fenrir
0
3
0
0
W
11
2
7
7.25
L
Anubis
Rhyloh
Anubis
17
8
1
2.19
W
King Arthur
arquitectovita2
King Arthur
7
6
10
2
L
1
15
1
0.1
W
Baron Samedi
vDuffi
Baron Samedi
9
5
11
2.9
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,566
Damage
49,301
82,205
Taken
65,602
29,084
Mitigated
34,308
22,292
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Big Bochecha
Cthulhu
8,406
742
0
2,904
16,176
4,416
2,210
9,817
6,359
51,697
0
L
Bacchus
Cymatic140
Bacchus
6,895
713
14
1,222
12,912
14,098
0
4,312
8,600
28,710
0
L
Merlin
7,757
366
0
4,046
14,627
4,902
0
5,232
9,395
51,948
0
L
Fenrir
545
290
0
1,044
3,962
1,053
0
1,904
2,058
0
4,772
W
13,995
10,620
0
7,846
14,372
4,372
6,486
9,702
4,670
0
89,850
L
Anubis
Rhyloh
Anubis
29,200
648
0
7,782
19,521
9,032
0
2,913
16,608
69,306
0
W
King Arthur
arquitectovita2
King Arthur
9,739
1,097
0
210
16,621
7,258
579
13,588
3,033
269
39,700
L
4,904
1,426
0
228
14,580
5,223
682
5,715
8,865
27,825
0
W
Baron Samedi
vDuffi
Baron Samedi
11,508
2,064
240
6,020
17,423
7,125
1,797
12,037
5,386
57,067
0
W
2,918
775
0
5,072
17,613
5,913
820
3,681
13,932
0
88,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,103
Gold Earned
46,111
517
Minions Killed
260
0
Camps Cleared
0
1,905,394
Distance Traveled
1,576,603
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,972
521
84
4
0
418,298
0
L
Bacchus
9,262
403
33
1
0
425,574
0
L
Merlin
9,176
399
65
3
0
361,515
2
L
Fenrir
6,127
266
14
1
0
119,616
0
W
Izanami
13,006
565
136
6
0
423,886
4
L
Anubis
13,158
572
95
4
0
364,293
0
W
King Arthur
11,186
486
74
3
0
383,112
1
L
Zeus
8,388
365
53
2
0
305,605
0
W
Baron Samedi
12,709
553
86
4
0
299,836
1
W
Loki
11,230
488
137
6
0
380,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role