Player Matchup

Medusa
Medusa
Juice_man_Jordan
Medusa
Level 8
God Stats
11W - 6L
1,352 SR
Queue Stats
33W - 36L
1,371 Elo+
Party 1
Fenrir
Fenrir
Luckoftheshadow
Fenrir
Level 121
God Stats
1W - 3L
1,437 SR
Queue Stats
77W - 84L
1,482 Elo+
Party 1
Ymir
Ymir
facuunchard
Ymir
Level 17
God Stats
50W - 40L
1,570 SR
Queue Stats
68W - 71L
1,510 Elo+
Party 4
Kukulkan
Kukulkan
pablicanch10
Kukulkan
Level 89
God Stats
16W - 9L
1,778 SR
Queue Stats
101W - 123L
1,490 Elo+
Party 4
Zeus
Zeus
thiagoMare9
Zeus
Level 22
God Stats
57W - 45L
1,500 SR
Queue Stats
125W - 139L
1,439 Elo+
Party 4
Team Averages
Level 51
1,527 SR
1,458 Elo+

VS

Team Averages
Level 16
1,511 SR
1,394 Elo+
Bastet
Bastet
Claudi2021
Bastet
Level 5
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 8L
1,283 Elo+
Solo
Athena
Athena
EzY_Gremio1025
Athena
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
S1K0zJoshi
Kukulkan
Level 6
God Stats
3W - 3L
1,625 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
SandWhich04
Gilgamesh
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 18L
1,411 Elo+
Party 3
Xing Tian
Xing Tian
Zombieland-07
Xing Tian
Level 26
God Stats
5W - 6L
1,608 SR
Queue Stats
48W - 40L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 21
12,881
1,073
20,568
15,429
6,355
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 1 / 26
14,797
1,233
25,535
14,826
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 23
12,875
1,073
10,114
17,440
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
pablicanch10
Kukulkan
19
4 / 3 / 22
12,040
1,003
20,222
8,923
3,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
21 / 3 / 10
14,328
1,194
22,146
9,903
3,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Claudi2021
Bastet
17
1 / 12 / 8
10,324
860
2,918
16,366
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
1 / 11 / 11
11,893
991
4,239
26,165
23,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
S1K0zJoshi
Kukulkan
18
8 / 7 / 5
13,934
1,161
27,342
13,144
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SandWhich04
Gilgamesh
19
4 / 11 / 10
12,495
1,041
17,180
30,164
20,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Zombieland-07
Xing Tian
19
2 / 9 / 11
11,335
945
10,551
20,173
20,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
61
50
Kills
16
16
Deaths
50
102
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
Claudi2021
Bastet
1
12
8
0.42
L
1
11
11
0.59
W
8
7
21
2.64
W
14
1
26
27
L
Kukulkan
S1K0zJoshi
Kukulkan
8
7
5
1.5
L
Gilgamesh
SandWhich04
Gilgamesh
4
11
10
0.82
L
Xing Tian
Zombieland-07
Xing Tian
2
9
11
0.83
W
3
2
23
7.25
W
Kukulkan
pablicanch10
Kukulkan
4
3
22
5
W
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,585
Damage
62,230
66,521
Taken
106,012
44,585
Mitigated
74,467
6,563
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Claudi2021
Bastet
2,918
1,874
0
34
16,366
5,728
0
5,666
10,362
0
7,121
L
4,239
1,772
0
1,364
26,165
23,240
0
15,440
10,402
9,183
0
W
20,568
12,524
0
1,639
15,429
6,355
0
10,226
5,203
0
32,614
W
25,535
8,239
0
3,389
14,826
8,337
0
9,359
5,467
0
39,645
L
Kukulkan
S1K0zJoshi
Kukulkan
27,342
3,390
0
624
13,144
4,945
0
3,152
9,655
72,928
0
L
Gilgamesh
SandWhich04
Gilgamesh
17,180
4,149
0
1,033
30,164
20,108
0
15,237
14,449
9,314
42,663
L
Xing Tian
Zombieland-07
Xing Tian
10,551
432
0
29
20,173
20,446
0
12,987
7,090
21,656
0
W
10,114
972
0
846
17,440
22,042
0
14,341
3,099
15,225
0
W
Kukulkan
pablicanch10
Kukulkan
20,222
803
0
689
8,923
3,952
0
5,097
3,826
43,812
0
W
22,146
1,987
0
0
9,903
3,899
0
6,121
3,782
42,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,921
Gold Earned
59,981
176
Minions Killed
207
3
Camps Cleared
10
1,015,381
Distance Traveled
1,062,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,324
860
8
1
0
194,282
0
L
Athena
11,893
991
9
1
0
215,172
0
W
Medusa
12,881
1,073
24
2
1
168,084
0
W
Fenrir
14,797
1,233
45
4
1
257,552
0
L
Kukulkan
13,934
1,161
124
10
0
202,161
0
L
Gilgamesh
12,495
1,041
52
4
9
222,972
0
L
Xing Tian
11,335
945
14
1
1
228,262
1
W
Ymir
12,875
1,073
9
1
0
184,369
0
W
Kukulkan
12,040
1,003
56
5
1
215,680
0
W
Zeus
14,328
1,194
42
4
0
189,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role