Player Matchup

Sol
Sol
Gizmo1217
Sol
Level 25
God Stats
1W - 14L
1,061 SR
Queue Stats
53W - 64L
1,359 Elo+
Solo
Loki
Loki
PoisonHarlIvy
Loki
Level 9
God Stats
1W - 3L
1,363 SR
Queue Stats
3W - 8L
1,308 Elo+
Solo
Cthulhu
Cthulhu
SL_Roketo-29
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,426 Elo+
Solo
Fenrir
Fenrir
WildWealse98
Fenrir
Level 18
God Stats
0W - 3L
1,261 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 2
Aphrodite
Aphrodite
eveningrose0827
Aphrodite
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 2
Team Averages
Level 15
1,337 SR
1,287 Elo+

VS

Team Averages
Level 25
1,440 SR
1,377 Elo+
Medusa
Medusa
 
Medusa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Booth_com
Loki
Level 16
God Stats
14W - 18L
1,266 SR
Queue Stats
24W - 34L
1,227 Elo+
Solo
Ymir
Ymir
Camowski
Ymir
Level 26
God Stats
37W - 38L
1,496 SR
Queue Stats
96W - 97L
1,382 Elo+
Party 1
Janus
Janus
HankNasty14
Janus
Level 26
God Stats
5W - 10L
1,500 SR
Queue Stats
167W - 169L
1,416 Elo+
Party 1
Sobek
Sobek
NTZMitchell
Sobek
Level 23
God Stats
27W - 21L
1,436 SR
Queue Stats
116W - 129L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
10,520
877
10,760
12,317
4,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 1 / 4
9,717
810
2,982
9,037
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SL_Roketo-29
Cthulhu
17
4 / 11 / 2
11,856
988
14,527
29,200
13,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
4 / 10 / 0
10,855
905
8,674
28,097
19,215
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
eveningrose0827
Aphrodite
16
0 / 13 / 2
9,846
821
3,710
19,502
16,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
16 / 1 / 14
14,369
1,197
31,462
8,319
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
19
7 / 3 / 16
11,830
986
10,236
6,823
2,637
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
6 / 2 / 22
12,821
1,068
16,585
12,160
16,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 1 / 17
12,239
1,020
20,161
6,876
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 1 / 20
12,426
1,036
12,623
14,247
15,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
8
Kills
38
38
Deaths
8
12
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
1
14
23
W
Loki
7
3
16
5
W
Ymir
6
2
22
8.5
L
0
3
4
0.67
W
6
1
17
14.5
W
3
1
20
13
L
0
1
4
2
L
Cthulhu
SL_Roketo-29
Cthulhu
4
11
2
0.45
L
Fenrir
4
10
0
0.4
L
Aphrodite
eveningrose0827
Aphrodite
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
91,067
98,153
Taken
48,425
56,333
Mitigated
40,713
6,531
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
31,462
17,713
0
3,103
8,319
3,861
0
5,122
3,197
0
52,504
W
Loki
10,236
3,128
0
378
6,823
2,637
0
3,913
2,910
0
23,423
W
Ymir
16,585
2,154
0
0
12,160
16,625
0
6,925
5,235
39,076
0
L
10,760
2,638
0
1,313
12,317
4,363
0
5,051
7,266
26,815
0
W
20,161
2,954
358
985
6,876
2,560
0
5,537
1,339
26,161
0
W
12,623
642
0
3,146
14,247
15,030
0
7,500
6,747
31,420
0
L
2,982
53
0
163
9,037
2,965
0
6,547
2,490
0
6,553
L
Cthulhu
SL_Roketo-29
Cthulhu
14,527
1,244
743
2,022
29,200
13,190
0
13,929
15,271
39,473
0
L
Fenrir
8,674
2,215
0
174
28,097
19,215
0
14,211
13,886
0
16,978
L
Aphrodite
eveningrose0827
Aphrodite
3,710
1,377
66
2,050
19,502
16,600
0
9,631
9,871
14,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
63,685
133
Minions Killed
209
5
Camps Cleared
8
947,916
Distance Traveled
1,026,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,369
1,197
52
4
4
208,251
0
W
Loki
11,830
986
35
3
0
205,221
0
W
Ymir
12,821
1,068
64
5
3
199,788
0
L
Sol
10,520
877
37
3
0
199,249
0
W
Janus
12,239
1,020
15
1
0
182,288
1
W
Sobek
12,426
1,036
43
4
1
230,575
0
L
Loki
9,717
810
5
0
0
165,323
1
L
Cthulhu
11,856
988
34
3
4
210,260
3
L
Fenrir
10,855
905
16
1
0
227,218
0
L
Aphrodite
9,846
821
41
3
1
145,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role