Player Matchup

Ganesha
Ganesha
Goneta22
Ganesha
Level 84
God Stats
0W - 2L
1,415 SR
Queue Stats
64W - 55L
1,579 Elo+
Party 1
Vamana
Vamana
SectreBills
Vamana
Level 10
God Stats
2W - 1L
1,752 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
majerpain121
Zhong Kui
Level 88
God Stats
3W - 2L
1,474 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 1
Team Averages
Level 61
1,547 SR
1,533 Elo+

VS

Team Averages
Level 61
1,558 SR
1,439 Elo+
Achilles
Achilles
Koum3i
Achilles
Level 109
God Stats
1W - 1L
1,891 SR
Queue Stats
40W - 50L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
danielagmr
Morgan Le Fay
Level 67
God Stats
12W - 16L
1,511 SR
Queue Stats
25W - 38L
1,409 Elo+
Party 2
Ra
Ra
dazhich
Ra
Level 6
God Stats
1W - 2L
1,272 SR
Queue Stats
23W - 23L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Goneta22
Ganesha
14
1 / 5 / 10
11,607
725
7,822
21,406
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
14
3 / 8 / 7
10,976
686
7,160
15,938
15,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
majerpain121
Zhong Kui
15
8 / 5 / 2
11,996
750
13,244
18,047
13,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Koum3i
Achilles
16
9 / 5 / 9
12,226
764
17,468
17,893
13,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
danielagmr
Morgan Le Fay
15
1 / 5 / 15
10,654
666
11,633
10,203
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 9
12,104
757
17,321
11,307
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
18
18
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Goneta22
Ganesha
1
5
10
1.2
W
Achilles
Koum3i
Achilles
9
5
9
2.7
L
Vamana
3
8
7
0.81
W
Morgan Le Fay
danielagmr
Morgan Le Fay
1
5
15
1.7
W
8
2
9
6.25
L
Zhong Kui
majerpain121
Zhong Kui
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
46,422
55,391
Taken
39,403
55,346
Mitigated
21,668
18,225
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Goneta22
Ganesha
7,822
445
557
4,847
21,406
26,654
313
11,613
9,318
26,279
0
W
Achilles
Koum3i
Achilles
17,468
5,423
0
2,143
17,893
13,261
736
8,982
8,911
0
37,858
L
Vamana
7,160
2,893
299
3,774
15,938
15,318
792
8,229
7,391
0
26,227
W
Morgan Le Fay
danielagmr
Morgan Le Fay
11,633
638
87
471
10,203
3,743
580
5,923
4,280
41,086
0
W
17,321
1,858
5,806
4,831
11,307
4,664
634
7,123
4,184
59,942
0
L
Zhong Kui
majerpain121
Zhong Kui
13,244
685
980
7,768
18,047
13,374
730
8,631
9,200
37,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
34,984
136
Minions Killed
204
3
Camps Cleared
10
821,214
Distance Traveled
861,878
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,607
725
5
0
0
289,836
3
W
Achilles
12,226
764
35
2
4
277,432
2
L
Vamana
10,976
686
54
3
0
262,265
1
W
Morgan Le Fay
10,654
666
61
4
1
269,377
1
W
Ra
12,104
757
108
7
5
315,069
2
L
Zhong Kui
11,996
750
77
5
3
269,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role