Player Matchup

Anubis
Anubis
StabbyTulip
Anubis
Level 159
God Stats
0W - 1L
1,224 SR
Queue Stats
15W - 16L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Strawy_Bloom
Sun Wukong
Level 129
God Stats
1W - 2L
1,665 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 1
Chang'e
Chang'e
Xzexze
Chang'e
Level 144
God Stats
2W - 4L
1,601 SR
Queue Stats
15W - 17L
1,534 Elo+
Party 1
Kali
Kali
xWinterQueen
Kali
Level 160
God Stats
0W - 1L
1,550 SR
Queue Stats
49W - 39L
1,611 Elo+
Party 1
Team Averages
Level 148
1,510 SR
1,522 Elo+

VS

Team Averages
Level 122
1,515 SR
1,490 Elo+
Sylvanus
Sylvanus
CataPWNED
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Chaac
Chaac
CorKar
Chaac
Level 108
God Stats
1W - 0L
1,732 SR
Queue Stats
25W - 27L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
JacobRothschild
Nu Wa
Level 81
God Stats
1W - 0L
1,330 SR
Queue Stats
43W - 31L
1,820 Elo+
Party 2
Nemesis
Nemesis
MohMutawaHA
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 4 / 2
10,616
708
13,206
10,249
4,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Strawy_Bloom
Sun Wukong
15
1 / 5 / 3
9,752
650
10,050
19,902
18,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Xzexze
Chang'e
16
2 / 4 / 2
10,575
705
11,587
16,121
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 4
10,386
692
14,105
20,443
8,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CataPWNED
Sylvanus
16
2 / 2 / 15
11,165
744
9,841
17,740
22,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
CorKar
Chaac
17
4 / 3 / 13
11,775
785
14,995
17,733
23,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 0 / 8
12,192
813
19,391
8,979
4,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MohMutawaHA
Nemesis
18
7 / 2 / 9
12,123
808
13,458
22,149
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
19
19
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CataPWNED
Sylvanus
2
2
15
4.75
W
Chaac
CorKar
Chaac
4
3
13
3.5
W
6
0
8
10
W
Nemesis
MohMutawaHA
Nemesis
7
2
9
5.75
L
Anubis
2
4
2
0.75
L
Sun Wukong
Strawy_Bloom
Sun Wukong
1
5
3
0.5
L
Chang'e
Xzexze
Chang'e
2
4
2
0.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,948
Damage
57,685
66,715
Taken
66,601
36,926
Mitigated
64,976
14,381
Healing
28,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CataPWNED
Sylvanus
9,841
1,852
5,879
4,946
17,740
22,157
756
5,942
11,798
22,501
0
W
Chaac
CorKar
Chaac
14,995
3,338
0
6,510
17,733
23,939
723
7,143
10,590
212
40,002
W
19,391
4,621
123
3,113
8,979
4,701
3,332
3,082
5,897
69,321
0
W
Nemesis
MohMutawaHA
Nemesis
13,458
4,939
0
7,722
22,149
14,179
2,478
9,033
13,116
0
39,340
L
Anubis
13,206
285
0
3,026
10,249
4,610
1,667
3,474
6,585
55,467
0
L
Sun Wukong
Strawy_Bloom
Sun Wukong
10,050
1,756
0
2,024
19,902
18,370
68
10,300
8,920
0
36,586
L
Chang'e
Xzexze
Chang'e
11,587
535
2,261
5,579
16,121
5,912
518
6,610
9,204
49,386
0
L
14,105
6,474
0
1,491
20,443
8,034
0
9,724
10,344
0
42,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
47,255
291
Minions Killed
216
11
Camps Cleared
9
1,074,833
Distance Traveled
1,148,349
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,165
744
19
1
0
263,535
2
W
Chaac
11,775
785
42
3
4
303,132
1
W
Nu Wa
12,192
813
95
6
2
280,317
2
W
Nemesis
12,123
808
60
4
3
301,365
3
L
Anubis
10,616
708
88
6
4
224,154
2
L
Sun Wukong
9,752
650
60
4
3
288,811
2
L
Chang'e
10,575
705
89
6
1
263,025
2
L
Kali
10,386
692
54
4
3
298,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role