Player Matchup

Izanami
Izanami
BobtheMartyr
Izanami
Level 140
God Stats
21W - 12L
1,564 SR
Queue Stats
307W - 316L
1,580 Elo+
Party 2
Ares
Ares
Carlossqrt2
Ares
Level 158
God Stats
2W - 4L
1,448 SR
Queue Stats
228W - 194L
1,599 Elo+
Solo
Ra
Ra
ClaytonsDaddy
Ra
Level 80
God Stats
20W - 8L
1,635 SR
Queue Stats
205W - 222L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
Nyft2402
Erlang Shen
Level 102
God Stats
17W - 13L
1,619 SR
Queue Stats
545W - 513L
1,574 Elo+
Solo
Guan Yu
Guan Yu
kenobiwanz
Guan Yu
Level 122
God Stats
4W - 9L
1,574 SR
Queue Stats
344W - 351L
1,579 Elo+
Party 2
Team Averages
Level 120
1,568 SR
1,593 Elo+

VS

Team Averages
Level 115
1,528 SR
1,617 Elo+
Bellona
Bellona
BigEZ44
Bellona
Level 134
God Stats
1W - 1L
1,446 SR
Queue Stats
353W - 293L
1,624 Elo+
Party 1
Eset
Eset
IDFew
Eset
Level 156
God Stats
2W - 9L
1,379 SR
Queue Stats
453W - 424L
1,621 Elo+
Solo
Sobek
Sobek
MrRegular
Sobek
Level 140
God Stats
25W - 17L
1,669 SR
Queue Stats
280W - 230L
1,620 Elo+
Solo
Chernobog
Chernobog
WimboWumbo
Chernobog
Level 59
God Stats
3W - 3L
1,677 SR
Queue Stats
292W - 239L
1,626 Elo+
Party 1
Serqet
Serqet
emerald492
Serqet
Level 87
God Stats
6W - 12L
1,470 SR
Queue Stats
288W - 281L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BobtheMartyr
Izanami
20
8 / 2 / 1
13,254
698
15,697
11,975
4,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 1 / 8
9,599
505
5,496
15,389
12,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 0 / 7
11,433
602
10,774
7,029
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nyft2402
Erlang Shen
17
7 / 0 / 9
11,784
620
9,445
14,606
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
kenobiwanz
Guan Yu
18
2 / 1 / 7
11,392
600
6,649
11,310
11,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigEZ44
Bellona
17
1 / 2 / 0
10,086
531
4,670
14,922
9,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
IDFew
Eset
14
0 / 7 / 0
8,722
459
5,411
12,070
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
MrRegular
Sobek
11
0 / 5 / 3
7,687
405
5,369
17,685
11,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
WimboWumbo
Chernobog
15
3 / 4 / 0
9,636
507
5,680
11,503
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
emerald492
Serqet
13
0 / 4 / 0
8,288
436
4,169
13,862
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
4
4
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigEZ44
Bellona
1
2
0
0.5
W
Izanami
BobtheMartyr
Izanami
8
2
1
4.25
W
2
1
8
6
W
3
0
7
6.5
L
Eset
IDFew
Eset
0
7
0
0
L
Sobek
MrRegular
Sobek
0
5
3
0.3
W
Erlang Shen
Nyft2402
Erlang Shen
7
0
9
11.5
L
Chernobog
WimboWumbo
Chernobog
3
4
0
0.75
L
Serqet
emerald492
Serqet
0
4
0
0
W
Guan Yu
kenobiwanz
Guan Yu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
25,299
60,309
Taken
70,042
41,564
Mitigated
31,587
29,871
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigEZ44
Bellona
4,670
1,707
0
3,406
14,922
9,321
0
1,875
12,482
0
70,336
W
Izanami
BobtheMartyr
Izanami
15,697
11,541
0
7,100
11,975
4,947
4,666
1,028
10,829
0
133,754
W
5,496
923
142
2,375
15,389
12,128
587
5,308
9,657
25,005
0
W
10,774
637
3,116
3,916
7,029
2,396
1,724
2,578
3,874
94,283
0
L
Eset
IDFew
Eset
5,411
1,224
0
1,903
12,070
3,610
0
7,637
4,381
63,812
0
L
Sobek
MrRegular
Sobek
5,369
793
0
3,513
17,685
11,109
0
3,999
13,491
21,787
0
W
Erlang Shen
Nyft2402
Erlang Shen
9,445
3,564
0
5,220
14,606
10,846
2,097
975
13,081
0
81,673
L
Chernobog
WimboWumbo
Chernobog
5,680
4,366
0
2,797
11,503
3,047
55
1,222
10,281
0
70,703
L
Serqet
emerald492
Serqet
4,169
523
0
4,551
13,862
4,500
0
2,413
11,401
0
57,829
W
Guan Yu
kenobiwanz
Guan Yu
6,649
311
1,886
6,116
11,310
11,247
263
1,956
9,081
7,994
55,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
44,419
653
Minions Killed
569
0
Camps Cleared
0
1,980,056
Distance Traveled
1,895,766
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,086
531
149
8
0
414,121
0
W
Izanami
13,254
698
199
10
0
374,196
0
W
Ares
9,599
505
25
1
0
362,303
3
W
Ra
11,433
602
172
9
0
413,206
3
L
Eset
8,722
459
141
7
0
328,343
4
L
Sobek
7,687
405
31
2
0
385,271
1
W
Erlang Shen
11,784
620
128
7
0
411,012
11
L
Chernobog
9,636
507
140
7
0
341,572
1
L
Serqet
8,288
436
108
6
0
426,459
0
W
Guan Yu
11,392
600
129
7
0
419,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role