Player Matchup

Fenrir
Fenrir
GgDck
Fenrir
Level 99
God Stats
15W - 12L
1,620 SR
Queue Stats
108W - 110L
1,512 Elo+
Party 1
Hercules
Hercules
SitOnMyy-_-
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,457 Elo+
Party 1
Scylla
Scylla
chrisway2010
Scylla
Level 44
God Stats
6W - 10L
1,375 SR
Queue Stats
78W - 113L
1,346 Elo+
Solo
Team Averages
Level 52
1,498 SR
1,438 Elo+

VS

Team Averages
Level 22
1,538 SR
1,440 Elo+
Ra
Ra
DavidMenSer
Ra
Level 7
God Stats
0W - 2L
1,635 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jandro1500
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheRedFashy
Fenrir
Level 54
God Stats
5W - 6L
1,479 SR
Queue Stats
43W - 72L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GgDck
Fenrir
11
7 / 1 / 7
8,581
858
6,385
9,639
8,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
SitOnMyy-_-
Hercules
13
5 / 1 / 16
8,727
873
7,183
9,603
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
10 / 4 / 7
8,804
880
11,635
6,838
2,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
7,186
719
3,201
9,465
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Jandro1500
Cerberus
7
0 / 12 / 2
6,049
605
1,378
13,465
4,410
Fenrir
11
5 / 3 / 1
7,858
786
5,968
8,100
5,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Fenrir
GgDck
Fenrir
7
1
7
10.5
L
Cerberus
Jandro1500
Cerberus
0
12
2
0.08
W
Hercules
SitOnMyy-_-
Hercules
5
1
16
13
L
Fenrir
5
3
1
1.83
W
Scylla
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
10,547
26,080
Taken
31,030
20,144
Mitigated
13,880
6,254
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
859
58
12
9,465
4,194
0
5,159
4,054
7,950
0
W
Fenrir
GgDck
Fenrir
6,385
625
0
2,368
9,639
8,512
244
1,261
8,378
0
24,096
L
Cerberus
Jandro1500
Cerberus
1,378
402
0
629
13,465
4,410
0
4,650
8,390
3,372
0
W
Hercules
SitOnMyy-_-
Hercules
7,183
3,277
0
3,764
9,603
9,392
168
2,306
7,297
0
20,326
L
Fenrir
5,968
1,122
0
441
8,100
5,276
0
1,830
5,877
0
11,030
W
Scylla
11,635
2,179
0
122
6,838
2,240
1,507
1,684
5,154
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
21,093
112
Minions Killed
21
9
Camps Cleared
0
593,625
Distance Traveled
462,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,186
719
10
1
0
119,403
0
W
Fenrir
8,581
858
34
3
5
213,106
0
L
Cerberus
6,049
605
7
1
0
137,880
0
W
Hercules
8,727
873
45
5
1
195,939
0
L
Fenrir
7,858
786
4
0
0
205,384
0
W
Scylla
8,804
880
33
3
3
184,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role