Player Matchup

Thanatos
Thanatos
DeusSemSeguidor
Thanatos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,734 Elo+
Party 1
Heimdallr
Heimdallr
LyusX
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,522 Elo+
Party 1
Bellona
Bellona
Popozo
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
iDotto
Nu Wa
Level 30
God Stats
3W - 3L
1,553 SR
Queue Stats
95W - 78L
1,524 Elo+
Solo
Eset
Eset
rosetteaya
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 1
Team Averages
Level 15
1,511 SR
1,551 Elo+

VS

Team Averages
Level 22
1,494 SR
1,482 Elo+
Loki
Loki
TheSc4reCrow
Loki
Level 28
God Stats
21W - 23L
1,495 SR
Queue Stats
75W - 124L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Xhcoi
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,640 Elo+
Solo
Hercules
Hercules
gustavinhoBINGA
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,571 Elo+
Solo
Scylla
Scylla
yEnzinho_
Scylla
Level 30
God Stats
35W - 47L
1,477 SR
Queue Stats
195W - 225L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
yGordinZ
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 151L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 5 / 0
6,304
525
4,849
7,861
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
LyusX
Heimdallr
7
0 / 4 / 1
4,831
403
4,560
6,888
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Popozo
Bellona
8
0 / 5 / 1
5,247
437
1,848
6,719
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
iDotto
Nu Wa
11
3 / 2 / 2
7,159
597
7,360
5,400
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,270
439
1,595
5,349
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,570
548
2,250
7,305
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Xhcoi
Sylvanus
11
5 / 2 / 3
6,706
559
6,916
10,408
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
12
9 / 0 / 1
7,562
630
8,403
8,092
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
yEnzinho_
Scylla
10
1 / 2 / 0
5,879
490
1,787
4,885
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yGordinZ
Danzaburou
11
1 / 0 / 4
6,502
542
3,396
6,444
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
19
19
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
5
0
0.6
L
Heimdallr
LyusX
Heimdallr
0
4
1
0.13
L
Bellona
Popozo
Bellona
0
5
1
0.1
W
3
2
2
2
W
Sylvanus
Xhcoi
Sylvanus
5
2
3
3.25
W
Hercules
9
0
1
9.5
L
Nu Wa
iDotto
Nu Wa
3
2
2
2
L
0
3
1
0.17
W
Scylla
yEnzinho_
Scylla
1
2
0
0.5
W
Danzaburou
yGordinZ
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
22,752
32,217
Taken
37,134
12,508
Mitigated
19,196
8,163
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,849
1,370
0
4,204
7,861
3,037
0
950
6,655
0
28,568
L
Heimdallr
LyusX
Heimdallr
4,560
2,381
0
1,251
6,888
1,921
368
2,745
4,096
0
23,858
L
Bellona
Popozo
Bellona
1,848
678
0
535
6,719
3,207
0
1,690
4,552
0
15,774
W
2,250
272
0
2,832
7,305
1,902
0
1,063
6,092
0
31,317
W
Sylvanus
Xhcoi
Sylvanus
6,916
2,543
532
3,525
10,408
7,003
217
1,960
8,388
26,864
11,314
W
Hercules
8,403
1,328
0
3,959
8,092
6,759
743
378
7,654
9,697
23,769
L
Nu Wa
iDotto
Nu Wa
7,360
1,584
0
1,699
5,400
1,494
378
1,634
3,614
37,783
0
L
1,595
445
0
474
5,349
2,849
148
1,871
3,431
5,340
0
W
Scylla
yEnzinho_
Scylla
1,787
0
0
1,220
4,885
1,476
1,060
3,198
1,381
27,988
0
W
Danzaburou
yGordinZ
Danzaburou
3,396
1,144
0
2,614
6,444
2,056
252
1,666
4,664
0
33,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
33,219
224
Minions Killed
311
0
Camps Cleared
0
1,139,742
Distance Traveled
1,174,148
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,304
525
58
5
0
226,123
1
L
Heimdallr
4,831
403
44
4
0
226,703
1
L
Bellona
5,247
437
33
3
0
248,909
2
W
Loki
6,570
548
77
6
0
264,384
0
W
Sylvanus
6,706
559
61
5
0
228,875
1
W
Hercules
7,562
630
64
5
0
216,840
0
L
Nu Wa
7,159
597
81
7
0
230,687
3
L
Eset
5,270
439
8
1
0
207,320
0
W
Scylla
5,879
490
55
5
0
223,445
0
W
Danzaburou
6,502
542
54
5
0
240,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role