Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
One__Turtle
Scylla
Level 129
God Stats
13W - 22L
1,348 SR
Queue Stats
64W - 95L
1,404 Elo+
Solo
Team Averages
Level 104
1,449 SR
1,468 Elo+

VS

Team Averages
Level 72
1,526 SR
1,434 Elo+
Ymir
Ymir
LuckyLouis
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Monk3000
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,412 Elo+
Party 2
Discordia
Discordia
anonimo268
Discordia
Level 127
God Stats
8W - 9L
1,579 SR
Queue Stats
38W - 42L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 5 / 5
9,840
656
4,700
13,751
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
14
3 / 3 / 5
9,799
653
6,640
20,142
11,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
3 / 4 / 4
9,374
625
12,133
8,747
2,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,864
658
8,965
14,393
17,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Monk3000
Heimdallr
14
6 / 5 / 6
10,558
704
16,835
13,488
6,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
anonimo268
Discordia
13
3 / 3 / 7
9,846
656
9,313
6,227
3,799
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
12
12
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
5
1.3
L
Ymir
 
Ymir
3
3
5
1.83
W
3
2
9
3.75
W
Heimdallr
Monk3000
Heimdallr
6
5
6
1.8
L
Scylla
3
4
4
1.25
W
Discordia
anonimo268
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
35,113
42,640
Taken
34,108
18,730
Mitigated
27,809
9,388
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,700
0
1,290
2,933
13,751
4,551
0
7,466
6,284
17,504
0
L
Ymir
 
Ymir
6,640
811
473
3,952
20,142
11,300
520
7,762
12,380
39,778
0
W
8,965
2,185
99
1,648
14,393
17,858
314
7,378
6,744
24,391
0
W
Heimdallr
Monk3000
Heimdallr
16,835
6,888
0
2,435
13,488
6,152
1,055
11,057
2,250
0
45,520
L
Scylla
12,133
179
0
740
8,747
2,879
517
3,926
4,821
28,664
0
W
Discordia
anonimo268
Discordia
9,313
828
0
165
6,227
3,799
744
4,442
1,587
32,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
30,268
152
Minions Killed
143
10
Camps Cleared
1
757,832
Distance Traveled
738,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,840
656
27
2
3
273,046
1
L
Ymir
9,799
653
78
5
5
213,198
3
W
Ymir
9,864
658
37
2
0
247,858
0
W
Heimdallr
10,558
704
63
4
1
250,351
0
L
Scylla
9,374
625
47
3
2
271,588
0
W
Discordia
9,846
656
43
3
0
240,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role