Player Matchup

Chiron
Chiron
CATHOCHEF9
Chiron
Level 84
God Stats
0W - 3L
1,419 SR
Queue Stats
70W - 82L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
PINKALICIOUS333
Gilgamesh
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 199L
1,316 Elo+
Solo
Set
Set
SAK4113
Set
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
33W - 45L
1,373 Elo+
Solo
Nox
Nox
ThatPhatA55hley
Nox
Level 55
God Stats
11W - 14L
1,452 SR
Queue Stats
452W - 518L
1,263 Elo+
Solo
Raijin
Raijin
Xelvengador
Raijin
Level 89
God Stats
0W - 10L
968 SR
Queue Stats
225W - 223L
1,411 Elo+
Solo
Team Averages
Level 74
1,405 SR
1,329 Elo+

VS

Team Averages
Level 79
1,569 SR
1,349 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jtejeda12
Medusa
Level 76
God Stats
3W - 0L
1,803 SR
Queue Stats
125W - 97L
1,372 Elo+
Solo
Charybdis
Charybdis
jnh11yop
Charybdis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 81L
1,289 Elo+
Solo
The Morrigan
The Morrigan
lebberan
The Morrigan
Level 63
God Stats
4W - 8L
1,308 SR
Queue Stats
213W - 211L
1,280 Elo+
Solo
He Bo
He Bo
oR3AP3R117o
He Bo
Level 107
God Stats
3W - 1L
1,732 SR
Queue Stats
41W - 44L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CATHOCHEF9
Chiron
15
4 / 6 / 8
8,241
824
9,272
11,918
3,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
PINKALICIOUS333
Gilgamesh
13
4 / 7 / 8
7,951
795
5,666
17,963
8,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
13
0 / 4 / 9
7,257
726
2,960
8,523
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 4 / 7
8,104
810
8,153
8,391
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
5 / 4 / 5
8,276
828
5,864
7,935
2,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 4 / 14
9,023
902
11,497
11,958
13,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Jtejeda12
Medusa
16
7 / 3 / 13
9,171
917
11,865
8,110
3,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
jnh11yop
Charybdis
11
1 / 6 / 15
7,533
753
4,911
7,604
2,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
lebberan
The Morrigan
18
6 / 2 / 15
10,416
1,042
10,081
7,461
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 15
9,280
928
9,856
5,709
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
18
Kills
24
25
Deaths
18
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
4
14
3.25
L
Chiron
CATHOCHEF9
Chiron
4
6
8
1.33
W
Medusa
Jtejeda12
Medusa
7
3
13
4.5
L
Gilgamesh
PINKALICIOUS333
Gilgamesh
4
7
8
1.14
L
Set
0
4
9
1.13
L
5
4
7
2.13
L
Raijin
5
4
5
1.88
W
Charybdis
jnh11yop
Charybdis
1
6
15
1.42
W
The Morrigan
lebberan
The Morrigan
6
2
15
6.75
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
48,210
54,730
Taken
40,842
25,274
Mitigated
24,012
12,660
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,497
243
600
2,757
11,958
13,638
0
3,262
8,696
17,221
0
L
Chiron
CATHOCHEF9
Chiron
9,272
2,316
1,672
2,845
11,918
3,310
0
7,752
3,895
0
22,664
W
Medusa
Jtejeda12
Medusa
11,865
5,716
362
2,165
8,110
3,054
467
3,016
5,094
0
17,969
L
Gilgamesh
PINKALICIOUS333
Gilgamesh
5,666
1,161
936
4,137
17,963
8,783
0
8,334
9,253
0
10,464
L
Set
2,960
976
35
366
8,523
7,345
0
4,250
3,998
0
7,537
L
8,153
191
527
982
8,391
3,189
0
5,340
2,837
17,672
0
L
Raijin
5,864
1,039
578
582
7,935
2,647
0
4,402
3,313
16,467
0
W
Charybdis
jnh11yop
Charybdis
4,911
1,182
1,045
310
7,604
2,472
0
2,557
5,047
0
9,819
W
The Morrigan
lebberan
The Morrigan
10,081
1,104
1,186
3,735
7,461
2,907
795
2,513
4,866
28,463
0
W
9,856
577
450
753
5,709
1,941
323
2,587
3,122
17,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
45,423
88
Minions Killed
120
0
Camps Cleared
0
888,546
Distance Traveled
990,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,023
902
22
2
0
197,268
2
L
Chiron
8,241
824
24
2
0
174,981
1
W
Medusa
9,171
917
13
1
0
218,403
0
L
Gilgamesh
7,951
795
7
1
0
155,642
0
L
Set
7,257
726
3
0
0
205,093
0
L
Nox
8,104
810
26
3
0
175,212
0
L
Raijin
8,276
828
28
3
0
177,618
0
W
Charybdis
7,533
753
12
1
0
179,688
1
W
The Morrigan
10,416
1,042
52
5
0
203,916
0
W
He Bo
9,280
928
21
2
0
190,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role