Player Matchup

Nu Wa
Nu Wa
BelovedIsaiah
Nu Wa
Level 158
God Stats
37W - 38L
1,593 SR
Queue Stats
247W - 230L
1,554 Elo+
Party 3
Skadi
Skadi
Itz_JacobRod
Skadi
Level 102
God Stats
21W - 14L
1,703 SR
Queue Stats
414W - 379L
1,651 Elo+
Party 3
Cthulhu
Cthulhu
klich21
Cthulhu
Level 112
God Stats
1W - 2L
1,825 SR
Queue Stats
450W - 451L
1,557 Elo+
Party 1
Da Ji
Da Ji
nickelfro
Da Ji
Level 129
God Stats
2W - 4L
1,491 SR
Queue Stats
602W - 587L
1,563 Elo+
Party 1
Ymir
Ymir
o x Kiing x o
Ymir
Level 121
God Stats
14W - 13L
1,614 SR
Queue Stats
484W - 467L
1,593 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,584 Elo+

VS

Team Averages
Level 127
1,572 SR
1,576 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
BlindBerto
Camazotz
Level 152
God Stats
4W - 1L
1,702 SR
Queue Stats
499W - 470L
1,595 Elo+
Solo
Vulcan
Vulcan
Elprietoloco301
Vulcan
Level 105
God Stats
72W - 39L
1,679 SR
Queue Stats
541W - 500L
1,629 Elo+
Solo
Neith
Neith
Found_Depression
Neith
Level 142
God Stats
8W - 4L
1,768 SR
Queue Stats
146W - 150L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
noiruok
Ah Muzen Cab
Level 110
God Stats
1W - 1L
1,209 SR
Queue Stats
350W - 314L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,051
447
7,308
8,650
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 1
8,458
470
11,220
14,073
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
klich21
Cthulhu
10
2 / 5 / 2
7,383
410
7,142
13,647
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
nickelfro
Da Ji
13
3 / 6 / 2
8,177
454
8,397
15,858
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 2
7,604
422
3,242
15,622
12,183
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 12
10,080
560
4,752
13,432
8,645
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
BlindBerto
Camazotz
17
5 / 3 / 7
11,500
639
10,937
16,361
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 4
11,020
612
11,454
12,246
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 1 / 2
12,736
708
12,107
9,722
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
noiruok
Ah Muzen Cab
19
8 / 1 / 8
12,815
712
14,238
17,578
6,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
25
25
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
12
9
L
2
4
1
0.63
W
Camazotz
BlindBerto
Camazotz
5
3
7
2.83
W
0
2
4
1
W
9
1
2
10
L
1
8
1
0.19
L
Cthulhu
klich21
Cthulhu
2
5
2
0.6
L
Da Ji
nickelfro
Da Ji
3
6
2
0.67
W
Ah Muzen Cab
noiruok
Ah Muzen Cab
8
1
8
12
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
53,488
67,850
Taken
69,339
35,079
Mitigated
31,073
13,038
Healing
38,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,752
618
0
6,022
13,432
8,645
0
3,705
9,607
35,679
0
L
7,308
1,260
0
608
8,650
2,436
0
535
8,115
41,877
0
W
Camazotz
BlindBerto
Camazotz
10,937
3,692
0
9,312
16,361
5,695
2,300
5,133
11,122
0
63,946
W
11,454
2,177
0
4,173
12,246
5,867
38
3,974
8,222
74,067
0
W
12,107
4,681
0
5,844
9,722
4,212
5,266
3,413
6,137
0
92,858
L
11,220
5,485
0
1,972
14,073
3,016
0
719
13,354
0
64,662
L
Cthulhu
klich21
Cthulhu
7,142
486
399
2,573
13,647
11,864
0
2,367
11,262
25,733
0
L
Da Ji
nickelfro
Da Ji
8,397
1,964
0
3,576
15,858
5,580
0
3,824
11,944
0
44,295
W
Ah Muzen Cab
noiruok
Ah Muzen Cab
14,238
8,818
0
13,570
17,578
6,654
6,138
2,953
14,577
0
108,675
L
3,242
507
0
3,910
15,622
12,183
0
8,077
6,969
40,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
58,151
437
Minions Killed
592
0
Camps Cleared
0
1,583,657
Distance Traveled
1,821,225
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,080
560
50
3
0
341,583
2
L
Nu Wa
8,051
447
92
5
0
285,940
4
W
Camazotz
11,500
639
100
6
0
392,426
4
W
Vulcan
11,020
612
127
7
0
376,942
4
W
Neith
12,736
708
169
9
0
346,586
6
L
Skadi
8,458
470
123
7
0
311,809
6
L
Cthulhu
7,383
410
44
2
0
319,018
2
L
Da Ji
8,177
454
87
5
0
321,411
0
W
Ah Muzen Cab
12,815
712
146
8
0
363,688
2
L
Ymir
7,604
422
91
5
0
345,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role