Player Matchup

Charybdis
Charybdis
AgolfGeekler88
Charybdis
Level 18
God Stats
2W - 5L
1,269 SR
Queue Stats
87W - 73L
1,513 Elo+
Solo
Discordia
Discordia
DB2111
Discordia
Level 110
God Stats
5W - 8L
1,487 SR
Queue Stats
175W - 201L
1,476 Elo+
Solo
Achilles
Achilles
Lunatico98
Achilles
Level 83
God Stats
5W - 3L
1,611 SR
Queue Stats
177W - 120L
1,413 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,467 Elo+

VS

Team Averages
Level 116
1,561 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kempachyx
Merlin
Level 83
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
SeaElf
Rama
Level 106
God Stats
3W - 4L
1,761 SR
Queue Stats
125W - 113L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgolfGeekler88
Charybdis
14
4 / 5 / 12
11,205
700
11,446
12,430
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
DB2111
Discordia
16
6 / 4 / 13
12,233
765
16,521
12,662
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Lunatico98
Achilles
16
10 / 0 / 8
12,057
754
12,663
14,779
26,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 8 / 3
10,634
665
12,347
20,979
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Kempachyx
Merlin
12
0 / 10 / 2
8,835
552
5,740
13,257
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
SeaElf
Rama
14
4 / 2 / 3
10,335
646
12,626
9,788
3,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
9
9
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
8
3
0.81
W
Charybdis
AgolfGeekler88
Charybdis
4
5
12
2
W
Discordia
DB2111
Discordia
6
4
13
3.13
L
Merlin
Kempachyx
Merlin
0
10
2
0.1
W
Achilles
Lunatico98
Achilles
10
0
8
14
L
Rama
SeaElf
Rama
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
30,713
39,871
Taken
44,024
35,927
Mitigated
19,045
13,417
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,347
6,602
0
550
20,979
11,043
0
6,154
13,866
0
32,124
W
Charybdis
AgolfGeekler88
Charybdis
11,446
6,192
0
3,173
12,430
4,734
1,371
1,582
10,848
0
50,978
W
Discordia
DB2111
Discordia
16,521
754
0
5,513
12,662
4,821
1,322
2,410
10,252
58,401
0
L
Merlin
Kempachyx
Merlin
5,740
330
0
250
13,257
4,333
0
5,982
6,955
26,306
0
W
Achilles
Lunatico98
Achilles
12,663
3,354
0
4,731
14,779
26,372
324
1,984
12,379
97
21,790
L
Rama
SeaElf
Rama
12,626
6,418
0
2,680
9,788
3,669
216
5,064
4,405
0
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
29,804
188
Minions Killed
178
6
Camps Cleared
7
858,667
Distance Traveled
756,487
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,634
665
71
4
3
234,630
2
W
Charybdis
11,205
700
75
5
3
268,000
2
W
Discordia
12,233
765
92
6
2
271,276
2
L
Merlin
8,835
552
41
3
0
232,875
7
W
Achilles
12,057
754
21
1
1
319,391
0
L
Rama
10,335
646
66
4
4
288,982
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role